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  <title>Scirra Forum : Homing missile</title>
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  <pubDate>Sun, 26 May 2013 02:25:37 +0000</pubDate>
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   <title>Homing missile : Anyways, the message quite clear...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post419649.html#419649</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/fassflash">fassFlash</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 23 May 2013 at 1:34pm<br /><br />Anyways, the message quite clear no matter when. Pathfinding can go screw itself.]]>
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   <pubDate>Thu, 23 May 2013 13:34:54 +0000</pubDate>
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   <title>Homing missile : @fassFlash:Turret didn&amp;#039;t...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post419377.html#419377</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/nimtrix">Nimtrix</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 22 May 2013 at 4:20pm<br /><br />@fassFlash:<br /><br />Turret didn't exist a year ago when these posts were posted.  <img src="http://www.scirra.com/forum/smileys/smiley2.gif" border="0" align="middle" /> ]]>
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   <pubDate>Wed, 22 May 2013 16:20:02 +0000</pubDate>
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   <title>Homing missile : Turret + Bullet works AWESOME...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post419363.html#419363</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/fassflash">fassFlash</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 22 May 2013 at 3:01pm<br /><br />Turret + Bullet works AWESOME for me.]]>
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   <pubDate>Wed, 22 May 2013 15:01:21 +0000</pubDate>
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   <title>Homing missile :   sqiddster wrote:If you want...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316941.html#316941</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/jn2002dk">jn2002dk</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 21 Mar 2012 at 10:13am<br /><br /> <table width="99%"><tr><td class="BBquote"><img src="//static2.scirra.net/forum_images/quote_box.png" title="Originally posted by sqiddster" alt="Originally posted by sqiddster" style="vertical-align: text-bottom;" /> <strong>sqiddster wrote:</strong><br /><br />If you want the missiles to behave a bit more realistically, I would suggest, instead of setting the angle straight towards the object, every tick set the angle to: anglelerp(rocket.angle,angle(rocket.x,rocket.y,target.x,target.y),dt*somespeedfactor)</td></tr></table> <br />Will try this<br /><br />I can't claim to have a firm grasp of what lerp does exactly but it can't hurt to try. Thank you:)]]>
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   <pubDate>Wed, 21 Mar 2012 10:13:59 +0000</pubDate>
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   <title>Homing missile : If you want the missiles to behave...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316515.html#316515</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/sqiddster">sqiddster</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 19 Mar 2012 at 11:08pm<br /><br />If you want the missiles to behave a bit more realistically, I would suggest, instead of setting the angle straight towards the object, every tick set the angle to: anglelerp(rocket.angle,angle(rocket.x,rocket.y,target.x,target.y),dt*somespeedfactor)]]>
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   <pubDate>Mon, 19 Mar 2012 23:08:40 +0000</pubDate>
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   <title>Homing missile : Thanks Yann, great work! you&amp;#039;re...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316443.html#316443</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/zack2029">zack2029</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 19 Mar 2012 at 5:39pm<br /><br />Thanks Yann, great work! you're excellent.]]>
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   <pubDate>Mon, 19 Mar 2012 17:39:20 +0000</pubDate>
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   <title>Homing missile :   Yann wrote:http://dl.dropbo...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316069.html#316069</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/jn2002dk">jn2002dk</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 17 Mar 2012 at 10:01pm<br /><br /> <table width="99%"><tr><td class="BBquote"><img src="//static2.scirra.net/forum_images/quote_box.png" title="Originally posted by Yann" alt="Originally posted by Yann" style="vertical-align: text-bottom;" /> <strong>Yann wrote:</strong><br /><br /><a href="http://dl.dropbox.com/u/23551572/C2/homingMissiles.capx" target="_blank" rel="nofollow">http://dl.dropbox.com/u/23551572/C2/homingMissiles.capx</a></td></tr></table><br />You are awesome!<br /><br />That's exactly what i need<br /><br />Thank you, thank you, thank you <img src="http://www.scirra.com/forum/smileys/smiley4.gif" border="0" align="middle" /> ]]>
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   <pubDate>Sat, 17 Mar 2012 22:01:36 +0000</pubDate>
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   <title>Homing missile : http://dl.dropbox.com/u/23551572/C2/homingMissiles.capx...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316068.html#316068</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/yann">Yann</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 17 Mar 2012 at 9:54pm<br /><br /><a href="http://dl.dropbox.com/u/23551572/C2/homingMissiles.capx" target="_blank" rel="nofollow">http://dl.dropbox.com/u/23551572/C2/homingMissiles.capx</a>]]>
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   <pubDate>Sat, 17 Mar 2012 21:54:17 +0000</pubDate>
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   <title>Homing missile :   newt wrote:If you are using...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316062.html#316062</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/jn2002dk">jn2002dk</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 17 Mar 2012 at 8:37pm<br /><br /> <table width="99%"><tr><td class="BBquote"><img src="//static2.scirra.net/forum_images/quote_box.png" title="Originally posted by newt" alt="Originally posted by newt" style="vertical-align: text-bottom;" /> <strong>newt wrote:</strong><br /><br />If you are using the bullet behavior, or move at angle.<br />1: Bullet pick closest target<br />2: Bullet set angle towards target <br />3: Wont matter if 1 and 2 are continuous.</td></tr></table> <br />Thank you for your reply<br /><br />I don't understand<br /><br />I am using bullet behaviour but i don't see anything about pick closest target in it's behaviour<br />I am hopeless at trigonometry so i was hoping i could do this some other way. Like in Game Maker there is a move towards behaviour you put in the every tick event<br /><br />What am i missing?<br /><br /> <img src="http://www.scirra.com/forum/smileys/smiley1.gif" border="0" align="middle" /> <span style="font-size:10px"><br /><br />Edited by jn2002dk - 17 Mar 2012 at 8:39pm</span>]]>
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   <pubDate>Sat, 17 Mar 2012 20:37:28 +0000</pubDate>
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  <item>
   <title>Homing missile : If you are using the bullet behavior,...</title>
   <link>http://www.scirra.com/forum/homing-missile_topic50171_post316061.html#316061</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/newt">newt</a><br /><strong>Subject:</strong> 50171<br /><strong>Posted:</strong> 17 Mar 2012 at 8:29pm<br /><br />If you are using the bullet behavior, or move at angle.<br />1: Bullet pick closest target<br />2: Bullet set angle towards target <br />3: Wont matter if 1 and 2 are continuous.]]>
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   <pubDate>Sat, 17 Mar 2012 20:29:42 +0000</pubDate>
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