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  <title>Scirra Forum : Looking into Construct</title>
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  <pubDate>Wed, 19 Jun 2013 08:16:43 +0000</pubDate>
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   <title>Looking into Construct : Procedural generation can be done...</title>
   <link>http://www.scirra.com/forum/looking-into-construct_topic53073_post332728.html#332728</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/nugman">NugMan</a><br /><strong>Subject:</strong> 53073<br /><strong>Posted:</strong> 08 Jun 2012 at 9:35pm<br /><br />Procedural generation can be done either with 3rd party plugins or with your hands.<br />Construct Classic also supports Python (don't know about Construct 2)]]>
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   <pubDate>Fri, 08 Jun 2012 21:35:05 +0000</pubDate>
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   <title>Looking into Construct : Basically anything you can do...</title>
   <link>http://www.scirra.com/forum/looking-into-construct_topic53073_post332589.html#332589</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/codemastermike">CodeMasterMike</a><br /><strong>Subject:</strong> 53073<br /><strong>Posted:</strong> 08 Jun 2012 at 7:27am<br /><br />Basically anything you can do in 2D, you can do with Construct.<br />Some things will obviously be harder to make than other, but I dont see<br />any problems with creating a Advance Wars game (awsome series, by the way!).<br /><br />If there is any functionality missing, check out the plugin/behavior section to see<br />if someone has already created a plugin for that you need.]]>
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   <pubDate>Fri, 08 Jun 2012 07:27:16 +0000</pubDate>
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   <title>Looking into Construct : Just curious, what are the limitations...</title>
   <link>http://www.scirra.com/forum/looking-into-construct_topic53073_post332520.html#332520</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/keithburgun">keithburgun</a><br /><strong>Subject:</strong> 53073<br /><strong>Posted:</strong> 07 Jun 2012 at 8:18pm<br /><br />Just curious, what are the limitations of Construct?  Can I create turn-based tactics games like Advance Wars?  Is there any kind of 2D game you guys can think of which could not be done with Construct?<br /><br />Thanks!<br /><br />EDIT:  Follow-up question.  Procedurally generated maps:  are they possible with Construct?<span style="font-size:10px"><br /><br />Edited by keithburgun - 07 Jun 2012 at 9:29pm</span>]]>
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   <pubDate>Thu, 07 Jun 2012 20:18:40 +0000</pubDate>
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