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  <title>Scirra Forum : Request a Tutorial</title>
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  <pubDate>Sun, 19 May 2013 06:43:26 +0000</pubDate>
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   <title>Request a Tutorial : I made a cap file,I hope this...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post400981.html#400981</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/poewar">poewar</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 23 Mar 2013 at 11:29pm<br /><br />I made a cap file,I hope this will help you. <br /><br />https://www.dropbox.com/s/eoxyzt9hfq6oc6s/Arrow.cap<span style="font-size:10px"><br /><br />Edited by poewar - 03 Apr 2013 at 11:22pm</span>]]>
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   <pubDate>Sat, 23 Mar 2013 23:29:13 +0000</pubDate>
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   <title>Request a Tutorial : I need a tutorial to make Physics...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post399682.html#399682</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/dfox">DFox</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 19 Mar 2013 at 7:14pm<br /><br />I need a tutorial to make Physics of arrow, to make a archery game.<br /><br />Thanks!]]>
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   <pubDate>Tue, 19 Mar 2013 19:14:46 +0000</pubDate>
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   <title>Request a Tutorial : I am well aware of the existence...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post393286.html#393286</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/kod3master">kod3master</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 26 Feb 2013 at 12:15pm<br /><br />I am well aware of the existence of all those exemple .cap for mode7-eske effects. It's a neat little effect, more a style then a need. I would really apreciate if someone do a in-depth tutorial or even a heavy-commented .cap on a similar technique. Or even, how to do it with python script if is possible... :)<br /><br />Sorry if I seem "demanding", I blame my poor english :x<br /><br />Pretty pleease? (AA)]]>
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   <pubDate>Tue, 26 Feb 2013 12:15:48 +0000</pubDate>
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   <title>Request a Tutorial : HERE--------------------------...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post379671.html#379671</link>
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    <![CDATA[<strong>Author:</strong> <a href="../users/bartosh">Bartosh</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 12 Jan 2013 at 12:18am<br /><br /><a href="http://www.scirra.com/forum/array-a-pathfinding-for-a-turn-based-game_topic54260.html" target="_blank" title="Game maker">HERE</a><br /><br />-----------------------------------------------------------------------<br />Its not a plug-in, but you'll level up as a programmer if you do things the long way.<br /><br />I swear its not as bad as it looks. I just have a lot of crap on there to make it look better.<br /><br />....and my exited ranting on what you can do with it went on a little to long...<span style="font-size:10px"><br /><br />Edited by Bartosh - 12 Jan 2013 at 12:22am</span>]]>
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   <pubDate>Sat, 12 Jan 2013 00:18:13 +0000</pubDate>
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   <title>Request a Tutorial : I&amp;#039;ve looked all over the...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post379026.html#379026</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/zeische">Zeische</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 09 Jan 2013 at 9:57pm<br /><br />I've looked all over the c1 forums and can't find a tutorial on how to makebsimple grid based pathfinding. Every single one I've trid is eother clunky as hell or isn't grid based. Why is there not an astar plugin? Makes absolutely no sense at all.<br />]]>
   </description>
   <pubDate>Wed, 09 Jan 2013 21:57:36 +0000</pubDate>
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   <title>Request a Tutorial :   Jim15 wrote:I would worship...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post367322.html#367322</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/darkshroom">DarkShroom</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 11 Nov 2012 at 3:29am<br /><br /> <table width="99%"><tr><td class="BBquote"><img src="//static2.scirra.net/forum_images/quote_box.png" title="Originally posted by Jim15" alt="Originally posted by Jim15" style="vertical-align: text-bottom;" /> <strong>Jim15 wrote:</strong><br /><br />I would worship the ground someone walks on if they could find a way to make a fullscreen game that doesn't limit my options in some way (eg. Scroll rates get messed up, games becomes extremely pixelated, game slows down dramatically etc.)<br /><br />I've tried basically everything and there's simply no conventional way of doing it. Some very inconvenient problems arise with each and every method I've tried, and it really slows my progress down.<br /><br />I guess you could say this is a last plea. Is there anyone out there who can create a fullscreen game minus the tough issues that always seem to come with it?</td></tr></table> <br /><br />i have to admit i have not experienced these issues?]]>
   </description>
   <pubDate>Sun, 11 Nov 2012 03:29:34 +0000</pubDate>
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   <title>Request a Tutorial : I would worship the ground someone...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post355844.html#355844</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/jim15">Jim15</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 20 Sep 2012 at 9:16pm<br /><br />I would worship the ground someone walks on if they could find a way to make a fullscreen game that doesn't limit my options in some way (eg. Scroll rates get messed up, games becomes extremely pixelated, game slows down dramatically etc.)<br /><br />I've tried basically everything and there's simply no conventional way of doing it. Some very inconvenient problems arise with each and every method I've tried, and it really slows my progress down.<br /><br />I guess you could say this is a last plea. Is there anyone out there who can create a fullscreen game minus the tough issues that always seem to come with it?]]>
   </description>
   <pubDate>Thu, 20 Sep 2012 21:16:38 +0000</pubDate>
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   <title>Request a Tutorial : Ah, yeah you can&amp;#039;t port them...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post335692.html#335692</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/jayjay">Jayjay</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 22 Jun 2012 at 10:10am<br /><br />Ah, yeah you can't port them sadly, but the events would be very close in C2 =&#093;<br /><br />Hope it helps out =D]]>
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   <pubDate>Fri, 22 Jun 2012 10:10:25 +0000</pubDate>
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   <title>Request a Tutorial : Now I feel like an idiot, I just...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post335670.html#335670</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/silvereon">silvereon</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 22 Jun 2012 at 7:32am<br /><br />Now I feel like an idiot, I just realised I posted this on a Classic Construct thread. I cant open cap files on Construct 2 can I?<br /><br />Thanks heaps for the example anyways, i'm still going to hang on to that one.]]>
   </description>
   <pubDate>Fri, 22 Jun 2012 07:32:22 +0000</pubDate>
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  <item>
   <title>Request a Tutorial : @silvereon I&amp;#039;ve not seen...</title>
   <link>http://www.scirra.com/forum/request-a-tutorial_topic41673_post335265.html#335265</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="../users/jayjay">Jayjay</a><br /><strong>Subject:</strong> 41673<br /><strong>Posted:</strong> 20 Jun 2012 at 7:22pm<br /><br />@silvereon I've not seen a tutorial on it, but I have seen someone make one before.<br /><br />Here's a quick example I threw together: <a href="https://dl.dropbox.com/u/4714446/RunGame.cap" target="_blank" rel="nofollow">RunningGame</a>]]>
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   <pubDate>Wed, 20 Jun 2012 19:22:34 +0000</pubDate>
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