Add a second level? Forum Home > Construct 2 General > How do I....? |
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Topic: Add a second level?Posted: 06 Mar 2012 at 7:22am |
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http://dl.dropbox.com/u/60325262/uploadtofacebook2262012.capx
That is my working capx file and I have been trying for about a week or two to add a second level. I can not for the life of me figure it out. As well I can not figure out how to add a new alien and get them to move with the cluster since I can't edit families in the free version. |
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Posted: 06 Mar 2012 at 12:20pm |
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I have a global variable called "StageSelect" that start on 1. I personally prefer to use a new leyout for every new level and name them ex. "Stage1", "Stage2" etc. When the player finish stage, add 1 to "StageSelect" and add the event: [Go to layout: "Stage"&StageSelect]
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Posted: 06 Mar 2012 at 12:21pm |
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I have the free version, I have a layout limit.
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Posted: 06 Mar 2012 at 1:07pm |
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No, there is no layout cap, it is a cap on the layers you use in each layout which is set to 4. Edited by zapmore - 06 Mar 2012 at 1:10pm |
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Posted: 06 Mar 2012 at 2:16pm |
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Wouldn't that just change the image? I would still have to add effects to it. I should have clarified it is a space invader style game not a platform.
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Posted: 06 Mar 2012 at 2:37pm |
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Each layout need to be connected to at least one event sheet. I have 1 event sheet called "Game engine" that all stage layouts use. Every stage lauyout also have its own event sheet with stuff that only belongs to that specific level.
Edited by zapmore - 06 Mar 2012 at 2:40pm |
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Posted: 06 Mar 2012 at 2:45pm |
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Confusing.
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Posted: 06 Mar 2012 at 2:52pm |
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A layout represents a level, so just make a new layout and use a 'go to layout' action to go to the next level. There are unlimited layouts in the free edition!
A layer is like a sheet of objects in a layout, and these are limited to 4 in the free edition. |
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Posted: 06 Mar 2012 at 2:54pm |
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No Sheep, it's not.
Imagine you have a standard event sheet, which contains collisions, enemies control (create/destroy/etc) and spaceship control. For every layout (stage), you'll need to include this standard event sheet on the layout's event sheet. Every layout MUST have at least 1 event sheet that will control spawning on stage. That's what zapmore is saying =D |
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Posted: 06 Mar 2012 at 4:16pm |
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I understand the functions of what they do and their purpose but I do not understand implementing them into the right areas.
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