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Topic: Allowed plugins listPosted: 03 Jan 2012 at 10:31am |
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I tried to upload my great game from the latest competition but got a message I'm using unsupported plug-ins.
Since I have no clue which plug-ins are approved and which are 3rd party ones it will be great to see on the upload page a list of allowed/approved plug-ins. |
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Posted: 03 Jan 2012 at 10:40am |
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Extract from the uploading to the scirra arcade tutorial:
Custom plugins/behaviors are any plugin/behavior that can be downloaded in the Plugins for C2 forum. Edited by Kyatric - 03 Jan 2012 at 10:42am |
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Posted: 03 Jan 2012 at 10:55am |
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Thanks Kyatric but this is what I wanted to avoid.
I think that on the "upload game" page there should be a link or even the list itself with the supported plugins. Currently the list = Built-in plugins and behaviors - (webStorage + Ajax + Browser + Facebook) What I tried to say is that I don't have a clue what are the built-in plugins and behaviors. To check this I would need to check the ones I used and for each one to go over the 3rd party list. If we had a link over there (or the list itself) of supported plugins/behaviors the task would have been simplified for users who wish to upload their game/s. As time passes I'm sure the arcade will support additional 3rd party plugins/behavior. In the current status the formula will be even more complex = built-in - X - Y (beside Z, F and G) Hope this makes sense. |
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Posted: 03 Jan 2012 at 1:16pm |
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The built in plugins/behaviors are those that comes with C2. (The mouse, sprite, text, textbox objects, etc...)
If you haven't downloaded any third-party plugin from the plugins forum, then all your objects are allowed except the four we already mentionned. You can find the full list of built-in plugins in the manual's plugin reference part. Any other plugin is a custom/third-party plugin. I'm not saying such a list wouldn't be implemented. I'm just pointing out how to workaround in the meantime, until this feature gets added, if judged adequate by @Tom when he'll have the time to implement it. Tom's todo-list is as long as Ashley's. Edited by Kyatric - 03 Jan 2012 at 1:18pm |
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Posted: 03 Jan 2012 at 6:39pm |
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Ok. Thanks!
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Posted: 03 Jan 2012 at 7:38pm |
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We're looking to definitely support more plugins but the plugin exchange needs to be completed first (next on my list!)
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Posted: 03 Jan 2012 at 7:51pm |
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I went over my plugins/behaviors and I think the only thing which is not supported is AJAX. Since the whole PHP High score mechanism I made is using AJAX I'll wait for this to be supported and than upload my game to the arcade.
I think it would be a good idea to add a small dot/sign to the ICO files of the built-in plugins/behaviors. This can be done easily and will help users know which one is a built-in one and which one is a 3rd party addition. |
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Posted: 04 Jan 2012 at 1:00am |
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Doesn't this restriction make the arcade less-than-useful for all but the simplest of games (since not even storage is supported)?
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Posted: 04 Jan 2012 at 4:24pm |
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My recommendation for a temporary workaround is... well using a password system n_n
Ahhh doesn't that feel like old times already? :) |
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Posted: 04 Jan 2012 at 7:16pm |
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We're aware that it does make it restrictive, but this is fairly new territory (hosting 3rd party JS) so we want to make sure that all the games are as safe as possible.
I'll be adding a list of supported behaviours plugins on the next upload. |
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