Allowed plugins list

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Post Options Post Options   Quote HotGod Quote  Post ReplyReply Direct Link To This Post Topic: Allowed plugins list
    Posted: 03 Jan 2012 at 10:31am
I tried to upload my great game from the latest competition but got a message I'm using unsupported plug-ins.

Since I have no clue which plug-ins are approved and which are 3rd party ones it will be great to see on the upload page a list of allowed/approved plug-ins.
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Post Options Post Options   Quote Kyatric Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jan 2012 at 10:40am
Extract from the uploading to the scirra arcade tutorial:

Quote Limitations

Currently the Arcade only supports the built-in plugins and behaviors, except for WebStorage, AJAX, Browser and Facebook. These plugins are not currently allowed on the Arcade, nor currently are any third-party plugins or behaviors.



Custom plugins/behaviors are any plugin/behavior that can be downloaded in the Plugins for C2 forum.

Edited by Kyatric - 03 Jan 2012 at 10:42am
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Post Options Post Options   Quote HotGod Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jan 2012 at 10:55am
Thanks Kyatric but this is what I wanted to avoid.

I think that on the "upload game" page there should be a link or even the list itself with the supported plugins.

Currently the list = Built-in plugins and behaviors - (webStorage + Ajax + Browser + Facebook)

What I tried to say is that I don't have a clue what are the built-in plugins and behaviors. To check this I would need to check the ones I used and for each one to go over the 3rd party list.
If we had a link over there (or the list itself) of supported plugins/behaviors the task would have been simplified for users who wish to upload their game/s.

As time passes I'm sure the arcade will support additional 3rd party plugins/behavior. In the current status the formula will be even more complex = built-in - X - Y (beside Z, F and G)

Hope this makes sense.
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Post Options Post Options   Quote Kyatric Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jan 2012 at 1:16pm
The built in plugins/behaviors are those that comes with C2. (The mouse, sprite, text, textbox objects, etc...)

If you haven't downloaded any third-party plugin from the plugins forum, then all your objects are allowed except the four we already mentionned.

You can find the full list of built-in plugins in the manual's plugin reference part. Any other plugin is a custom/third-party plugin.

I'm not saying such a list wouldn't be implemented. I'm just pointing out how to workaround in the meantime, until this feature gets added, if judged adequate by @Tom when he'll have the time to implement it.
Tom's todo-list is as long as Ashley's.

Edited by Kyatric - 03 Jan 2012 at 1:18pm
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Post Options Post Options   Quote HotGod Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jan 2012 at 6:39pm
Ok. Thanks!
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Scirra Developer
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Post Options Post Options   Quote Tom Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jan 2012 at 7:38pm
We're looking to definitely support more plugins but the plugin exchange needs to be completed first (next on my list!)
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Post Options Post Options   Quote HotGod Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jan 2012 at 7:51pm
I went over my plugins/behaviors and I think the only thing which is not supported is AJAX. Since the whole PHP High score mechanism I made is using AJAX I'll wait for this to be supported and than upload my game to the arcade.

I think it would be a good idea to add a small dot/sign to the ICO files of the built-in plugins/behaviors. This can be done easily and will help users know which one is a built-in one and which one is a 3rd party addition.
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Post Options Post Options   Quote GauVeldt Quote  Post ReplyReply Direct Link To This Post Posted: 04 Jan 2012 at 1:00am
Doesn't this restriction make the arcade less-than-useful for all but the simplest of games (since not even storage is supported)?
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Post Options Post Options   Quote edwoodgrant Quote  Post ReplyReply Direct Link To This Post Posted: 04 Jan 2012 at 4:24pm
My recommendation for a temporary workaround is... well using a password system n_n

Ahhh doesn't that feel like old times already? :)
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Scirra Developer
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Post Options Post Options   Quote Tom Quote  Post ReplyReply Direct Link To This Post Posted: 04 Jan 2012 at 7:16pm
We're aware that it does make it restrictive, but this is fairly new territory (hosting 3rd party JS) so we want to make sure that all the games are as safe as possible.

I'll be adding a list of supported behaviours plugins on the next upload.
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