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Posted: 07 Mar 2012 at 9:57pm |
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This is how i usually do attack animations , The long winded way.The char has platform movements.X to shoot.Made with classic construct r2.
A big thank you goes out to Brent Anderson, www.dumbmanex.com for the fantastic and free sprites. Download Cap file |
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Posted: 08 Mar 2012 at 5:44pm |
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Man, what a ball-ache.
Okay here's what I've come up with after tweaking things a bit with simplicity in mind: http://dl.dropbox.com/u/31971596/Anim%20Tweaks.cap This still has issues. The animation is set to NOT loop, so looks odd when you keep the X button held down while moving. It's like he slides along the ground. I'm still a complete noobie to Construct so I don't have the answers. What I would do in this situation, is create a different attack anim for running, that merges the arm thrust with the basic leg movement of the run anim, and then also includes the basic run animation afterwards as a part of the attack animation. I would set the animation to repeat, but from the frame number where the basic run anim beguns. It would then appear to show the character doing his attack, and then continuing to run until the X button is pressed again to initiate another attack. Hope that makes sense ._. I'm sure there's a better way of doing this, but I'm just as confused by Construct as you are That's why I love the community though. Most of the time people jump at the chance to help!
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