Cool social game engine for back ends. Forum Home > Construct 2 General > Construct 2 general |
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Topic: Cool social game engine for back ends.Posted: 26 Jan 2012 at 10:46am |
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I thought all your constructors might like to know about the Roar Engine. Essentially it is a back end for multiplayer social games and rpg's. It handles everything from inventories and currencies to achievements and magic items:
ROAR Engine I can't possibly explain how cool it is so have a look for yourselves. Edited by mikepixie - 26 Jan 2012 at 10:47am |
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Posted: 26 Jan 2012 at 11:09am |
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Yeah i had a look at this engine a while ago. It's pretty cool. And would be awesome if Ashley could implement it somehow.
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In memory of flash :'(
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Posted: 26 Jan 2012 at 12:31pm |
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At the moment I am considering writing my own middleware for it that gives simple responses which construct can handle, however when there is some sort of native json/xml parsing it should be a doddle to work with.
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Posted: 26 Jan 2012 at 2:18pm |
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This looks like an ideal candidate for integrating with a plugin via the Javascript SDK. We have too much to do on official features to spend much time integrating third party solutions ourselves, so you should encourage those guys to make their own plugin.
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Posted: 26 Jan 2012 at 2:44pm |
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I just sent the developer a mail pointing them to this thread. I would give it a go but at the moment my javascript is abysmal.
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Posted: 30 Jan 2012 at 6:18pm |
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Hi guys, we'd love to jump on a call and talk about the best way we can integrate Roar Engine with Scirra.
Ashley, are you the best guy to talk to? Thanks, Dave |
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Posted: 30 Jan 2012 at 6:41pm |
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On this board, do an @ before a username to get their attention, like @Ashley :)
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Posted: 30 Jan 2012 at 7:49pm |
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Posted: 30 Jan 2012 at 9:27pm |
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I love it when a plan comes together.
@digimonk you can count me in for beta testing if you do release an extension. Edited by mikepixie - 30 Jan 2012 at 9:30pm |
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Posted: 30 Jan 2012 at 10:13pm |
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I can also help. I understand a little about JavaScript. If you do not quite understand Construct2's event system i'll be happy to do all that part of the plugin if you can then do all the data part
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In memory of flash :'(
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