Door-less Castlevania Transition

Forum Home Forum Home > Construct Classic > Construct Classic Discussion > Help & Support using Construct Classic
 Post Reply Post Reply
Author
514 Rep
Post Options Post Options   Quote Jawso Quote  Post ReplyReply Direct Link To This Post Topic: Door-less Castlevania Transition
    Posted: 12 Aug 2011 at 8:16am
Is it possible to create a Castlevania: Symphony of the Night like transition from door-less areas to another area? The transitions in SOTN usually takes a second and is doing the exact same animation on the exact sprite as it was on in the last area. Also, It was traveling at the same speed it was going, and also be in the exact position of the entrance you go through before the transition.

If this is possible to do, could someone help me learn how to do it.

Thanks,
    Jawso
Back to Top
8,556 Rep
Post Options Post Options   Quote alspal Quote  Post ReplyReply Direct Link To This Post Posted: 12 Aug 2011 at 9:20am
I haven't played it in ages, but if its like Metroid's then you should check out the plugin magicam
http://www.scirra.com/forum/re-magicam-plugin-v143-betaupdated-12-10_topic41026.html

Edited by alspal - 12 Aug 2011 at 9:20am
Back to Top
514 Rep
Post Options Post Options   Quote Jawso Quote  Post ReplyReply Direct Link To This Post Posted: 12 Aug 2011 at 9:35am
Thanks for the Reply!
I get the message "Internal Server Error" when clicking on the link you gave. Anyway I think that is how the game is with transitioning when using a door, but I don't think it is what I am talking about.

Here is a link to a video to what I am talking about, http://www.youtube.com/watch?v=bDJ4lPt4ueI&feature=player_detailpage#t=189s

Edited by Jawso - 12 Aug 2011 at 9:35am
Back to Top
8,556 Rep
Post Options Post Options   Quote alspal Quote  Post ReplyReply Direct Link To This Post Posted: 12 Aug 2011 at 9:49am
I'm pretty sure it can do that, sorry about the link it only seems to work when you copy and paste it.

http://www.scirra.com/forum/re-magicam-plugin-v143-betaupdated-12-10_topic41026.html
Back to Top
514 Rep
Post Options Post Options   Quote Jawso Quote  Post ReplyReply Direct Link To This Post Posted: 12 Aug 2011 at 10:02am
Alright, I will give it a try.

So is there a way to transition without having to insert the event, Start of Layout with the Action for a character using "Set X,Y"

If the thing you sent me does this, or if it already exists in Construct and I just don't know enough to figure it out, since I am a Newbie when using this program.
Back to Top
1,997 Rep
Post Options Post Options   Quote roracle Quote  Post ReplyReply Direct Link To This Post Posted: 27 Dec 2011 at 5:39pm
Okay I just posted a really long reply and it took a while and I was logged out. Is there a problem with log out times? I mean, I'd rather log out on my own and I don't see any options in the settings for that. This is annoying because this is a topic I know and wanted to help but now I'm just throwing my hands up because I just lost EVERYTHING I typed out.
Back to Top
514 Rep
Post Options Post Options   Quote Jawso Quote  Post ReplyReply Direct Link To This Post Posted: 25 Apr 2012 at 8:53am
It seems I noticed this reply really late... Roracle It seems I never got it to work, at the time I was trying to recreate the Castlevania: Symphony of the Night Prologue with Richter fighting Dracula. I no longer have the cap(in fact I have been trying to recreate it) but I would still like to know how to do this.
~Edit~
I have figured this out with the help of the MagiCamExample.cap it comes with the plugin.

Edited by Jawso - 07 May 2012 at 1:13am
Back to Top
 Post Reply Post Reply

Forum Jump Forum Permissions View Drop Down