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Post Options Post Options   Quote Mipey Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 5:32pm
- tiled texture (with offsets and all that)
- array, hash, variables
- script

I don't need anything else at the moment.
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Post Options Post Options   Quote deadeye Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 5:39pm
NO!!!! PLATEFORM BEHAVOR is the most important thing!!!!!!! obviously!

Really though, variables and animation.

Edit:
Oh, and grid snapping would be really nice :)
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Post Options Post Options   Quote LavaWave Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 5:52pm
Platform behavior as deadeye said :D and top-down behavior for games like Shadowgrounds, Crimsonland or any top-down mouse aiming shooter game, I also like those games, please include those 2 behaviors in the future.

P.S: I haven't tried C2 yet, so if top-down is already available then I excuse what I said.
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Post Options Post Options   Quote Mipey Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 6:01pm
You can make platforming engine with just math, sprites and variables.

Without variables, arrays and hash... well... kind of tricky to do anything.
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Post Options Post Options   Quote deadeye Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 6:08pm
[quote="LavaWave":276mnmcp]Platform behavior as deadeye said :D[/quote:276mnmcp]

I was just joking ;). I really don't think it's a priority at this early stage.
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Post Options Post Options   Quote Davioware Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 6:17pm
Custom movement. It's hands down the best/most versatile behavior. Platformer is great too, but not such a priority atm.

Custom movement and variables would be a great start.
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Post Options Post Options   Quote Azu Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 6:41pm
Animation. Private Variables. Families. Shader Effects.
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Post Options Post Options   Quote Vati-nyan Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 7:17pm
Variables will be awesome. And functions maybe?
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Post Options Post Options   Quote Mr Wolf Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 7:21pm
[quote="Azu":3sulzug2]Animation. Private Variables. Families. Shader Effects.[/quote:3sulzug2]
HTML5 can't use shader effects.
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Post Options Post Options   Quote Azu Quote  Post ReplyReply Direct Link To This Post Posted: 07 Feb 2011 at 8:26pm
Really. So Construct 2 won't have Shaders? Guuuu...
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