example multiplayer game Forum Home > General > General game design |
Post Reply
|
Page <12 |
| Author | |
Post Options
Quote Reply
Posted: 18 Apr 2012 at 12:21am |
|
|
@Velojet
Uh, Scirra might create a (node.js) server and allow designer to create logic by event sheet then upload on this cloud. Edited by rexrainbow - 18 Apr 2012 at 12:44am |
|
![]() |
|
Post Options
Quote Reply
Posted: 18 Apr 2012 at 6:29am |
|
|
@rexrainbow
Thanks for your perspective. I'm also hoping that I might hear from mikeymushi what "an inbuilt multiplayer system" might look like from his perspective. (I guess you might be interested to know why I'm interested I've done some work with nodejs and socket.io and wonder how they might be integrated with Construct 2 to allow multiplayer play.)Edited by Velojet - 18 Apr 2012 at 6:54am |
|
![]() |
|
Post Options
Quote Reply
Posted: 18 Apr 2012 at 5:58pm |
|
|
Well, if you're looking for multiplayer in Construct Classic then I made this game open source a while back: Pixel People Online
It uses SciDave's awesome Network Plugin, but unfortunately the plugin does have problems when high latency is involved (if a packet misses, it gets in an endless loop of resending, so it might be good to only play in-country or LAN multiplayer) Edited by Jayjay - 18 Apr 2012 at 6:02pm |
|
|
Jayjay =]
|
|
![]() |
|
Post Options
Quote Reply
Posted: 18 Apr 2012 at 8:53pm |
|
|
@Jayjay
Thanks a lot for those links - your game is a very useful reference for multiplayer development in Construct 2. |
|
![]() |
|
Post Options
Quote Reply
Posted: 19 Apr 2012 at 6:58am |
|
No problem, I'd love to see multiplayer plugins and games made for Construct 2
|
|
|
Jayjay =]
|
|
![]() |
|
Post Options
Quote Reply
Posted: 24 Apr 2012 at 7:49am |
|
|
If possible I would Imagine a wizard that would guide a single player game transitions to a multiplayer game.I would work as the facebook intergration or phonegap export in c2.
I know its a dream but would be very very cool for game builders. |
|
![]() |
|
Post Options
Quote Reply
Posted: 23 Jul 2012 at 8:29pm |
|
|
Hi there,
Not sure how this would integrate into Construct 2, but you might want to try https://cloud.exitgames.com/. They have an HTML5 SDK... Regards, Shawn |
|
![]() |
|
Post Options
Quote Reply
Posted: 23 Jul 2012 at 9:43pm |
|
|
@looniegames : http://www.scirra.com/forum/integration-with-photon-cloud-multiplayer_topic52804_page1.html, @velojet is already working on such an integration.
|
|
![]() |
|
Post Options
Quote Reply
Posted: 23 Jul 2012 at 9:46pm |
|
|
@looniegames
See this thread about the ExitGames Photon server: Integration with Photon Cloud: Multiplayer, particularly my post of 7 July, introducing my experimental multiplayer plugin. I'm keen for folks to try it out and give me feedback! P.S. Ah, I see Kyatric got in just ahead of me - I'm very happy to have him pointing people in the same direction Edited by Velojet - 23 Jul 2012 at 9:48pm |
|
![]() |
|
Post Options
Quote Reply
Posted: 25 Jul 2012 at 6:42pm |
|
|
Thanks @Velojet @Kyatric @Taurian
I will try it out for sure! Great job. |
|
![]() |
|
Post Reply
|
Page <12 |
| Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |