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Posted: 02 Mar 2012 at 3:57pm |
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Works well for me with windows vista.
can't wait!
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In memory of flash :'(
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Posted: 02 Mar 2012 at 4:17pm |
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Win 7 Pro x64
Runs very well. Impressively, in fact. No issues / errors from start to finish. |
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Posted: 02 Mar 2012 at 4:32pm |
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Runs well here. Maybe some frame skipping but I can't really tell. Some effects like explosions, and the fire effect when the ships moves, have a translucent box around them. Don't know if this intended or not. Gave me the same error as HotGod the first time I closed it, but never again the other two times.
Must report that my attention span increased so much playing this as an EXE. Happy that a HTML5 game kept my attention for much more than a few seconds.
Intel Core i3 CPU M370 @2.40GHz 2.40GHz 4GB RAM Intel HD Graphics Core i3 Latest drivers This is promising. |
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Posted: 02 Mar 2012 at 4:59pm |
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Worked well for me too, 64 Bit windows 7 at 60 fps all time.
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Posted: 02 Mar 2012 at 5:17pm |
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Perect here too. Fast load. Fast execution. Not sure if 60fps though. A text with fps would be helpful. Win7 x64. One question : How the game files will be embed ? In a folder ? Inside the EXE ? And how do you plan to make the export game as EXE ? Of course the best option would be a simple option on editor Export as EXE or something, that would package everything ?
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Posted: 02 Mar 2012 at 5:33pm |
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WinXP SP3: Demo worked flawlessly.
Please do make this a licensed only feature. That way it might get a lot more polished. Thank You! Played the demo from start to finish. YOU WIN!-at the 3rd or 4th try. Very addictive Space Blaster demo you have there. No DLL errors, game run very nice. Little sound lag at the beginning and there is development time to optimize speed. Awesomium is awesome!! Good that is still early. Awaiting any update on this front! Monetizing games will be a heck of a lot easier this way. :DD Once we have compiled our first game EXE-s and its ready for donate or pre-purchase: Protection against pirates could be effective by simply releasing a new version using new content every week. Crackers will get annoyed with frequent updates quickly. The idea is to try to make good updates so everyone wants to try the new features! Very good news!!!!!! Thank You Scirra!!!!! Edited by mercy - 02 Mar 2012 at 5:36pm |
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Posted: 02 Mar 2012 at 5:34pm |
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Worked perfectly here, But I got an error message after closing the game
Win 7 x32 |
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Posted: 02 Mar 2012 at 5:41pm |
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I forgot to add this too: watching Ashleys EXE wrapper run perfectly on my PC increased my Space-Blasting attention five-fold and gave so much hope! Armed with an EXE finally we can be serious game developers!! :D |
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Posted: 02 Mar 2012 at 6:08pm |
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Nice! I got a 'c2wrap.exe has stopped working' message upon closing as well, but it loaded quickly. The fps wasn't great on my machine either though - it was consistent, but no higher than maybe 30 fps.
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Posted: 02 Mar 2012 at 6:38pm |
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60 fps all the time here...on win7 32,but i also got the "c2wrap.exe has stopped working" message...great tool anyway
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