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Topic: GWEN GUI Plugin -- RELEASEDPosted: 01 May 2012 at 7:08am |
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The full post is available in the completed addons forum here - this thread will be closed shortly.
Edited by Arsonide - 06 Aug 2012 at 9:10pm |
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Posted: 01 May 2012 at 6:19pm |
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Looks awesome Arsonide =]
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Jayjay =]
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Posted: 01 May 2012 at 7:55pm |
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Very well but before start to sell it we must see something like a free trial version (with limited functions). Just to know how good it can be.
Keep up the good work man. |
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Creating one little thing called a game.
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Posted: 01 May 2012 at 8:48pm |
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I've seen a few screens of the events. It's a pretty good system.
You don't have to include tons of separate images, and you treat the elements as you would objects in events. So you can have as much, or as few as you like, all with proper parent/child hierarchy. |
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Posted: 01 May 2012 at 8:57pm |
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I could probably arrange a demo plugin, with less widgets available. However, any caps made with that version probably would not work after buying the full version, as the ACE table would drastically change, messing up all the demo cap's events.
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Posted: 02 May 2012 at 9:49am |
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Very Cool. Great work!
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Posted: 03 May 2012 at 6:23pm |
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Posted: 08 May 2012 at 12:02pm |
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So far, the plugin has 85 actions, 45 conditions, and 25 expressions, and I'm not done. It's a doozy folks, but don't let those numbers intimidate you - it's very well organized. Everything you need to find is categorized for your pleasure. If you don't believe me, here's a screenshot!
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Posted: 25 May 2012 at 9:00pm |
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Yeah man! Looking really forward to it, as I promise myself that my map editor GUI would make good use of it.
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Posted: 26 May 2012 at 8:47pm |
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So I took a two week hiatus for Diablo 3, but I'm back. The good news is that the plugin is nearly done, and I'm removing the commercial license. The plugin will cost $14.99, but that will include commercial use.
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