Help test the new Gamepad object! Forum Home > Construct 2 General > Construct 2 general |
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Posted: 26 May 2012 at 3:04am |
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Is there anyway to implement the vibrate feature on the 360 controllers? I'm working on an iso type game and would like to shake the controller when under attack.
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Posted: 26 Jun 2012 at 12:30am |
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Tested with Logitech Precision Gamepad.
Chrome 20 Beta: Nothing Firefox 16 Nightly: Nothing Firefox 11 Gamepad Nightly: Nothing Windows 7 sees the gamepad and I can see button clicks in the test app for the driver, so it must be an issue with the browsers. Edited by firebelly - 26 Jun 2012 at 12:30am |
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Posted: 26 Jun 2012 at 1:31am |
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Have there been any work done on this, or have more important things taken precedence? (Like exe maybe, since it was mentioned in the notes for r96 :3 )
ATM it doesn't work at all for me, in either Chrome or Firefox (even nightly). I can get around that with j2k, but I'm not expecting players to go that far. Edited by inkBot - 26 Jun 2012 at 1:31am |
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Posted: 26 Jun 2012 at 2:14am |
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Is there a way to get more debug information out of this? I'm a developer so I can understand api calls, stack traces etc. Is there anyway to see more detail about what could going wrong?
Edited by firebelly - 26 Jun 2012 at 2:14am |
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Posted: 26 Jun 2012 at 10:47am |
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@firebelly - we only expose what the browser gives us. You might have to try different drivers, or try getting the browser makers to improve support.
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Posted: 27 Aug 2012 at 1:26am |
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I tested this out in google chrome at this page:
http://www.html5rocks.com/en/tutorials/doodles/gamepad/gamepad-tester/tester.html And I get solid results, and everything is mapped perfect, but I can't seem to get the construct 2 test page to work. Let me know is there is something I can test for you to help. I have a Logitech gamepad and an XBox 360 Wired (third part madkatz but works on the normal testing page). |
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Posted: 11 Sep 2012 at 2:30am |
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Does this plugin work? Maybe the manual entry was released prematurely or something. It's not recognising my 360 controller (I pressed buttons and used Chrome), it works on the site firebelly posted and I just played Dark Souls using the controller too.
Edited by alspal - 11 Sep 2012 at 2:37am |
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Posted: 11 Sep 2012 at 10:40am |
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It did work somewhat when it was first introduced (though even then it was iffy) but currently I think C2 has changed too much for it to work at all.
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Posted: 11 Sep 2012 at 1:04pm |
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Yeah, maybe the gamepad HTML5 stuff has changed or something since it was made too.
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Posted: 11 Sep 2012 at 1:45pm |
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@alspal: I tested it in Chrome 21 and it worked fine. However in Chrome beta and canary (currently 22 and 23) it didn't work because Google tweaked the way Gamepad support worked in them. Thanks for the heads up - it's fixed to use the new way in the next build.
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