[How to]Implement 39dll in construct classic Forum Home > Construct Classic > Construct Classic Discussion > Construct engineering |
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Topic: [How to]Implement 39dll in construct classicPosted: 04 Dec 2011 at 5:29pm |
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Hello! I would like to learn how to implement a dll 39dll specifically used to make multiplayer games in another tool for creating 2D games. As you can accomplish this?
Thank you very much, sorry for the inconvenience
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Posted: 04 Dec 2011 at 8:25pm |
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If it is made for another tool, it is unlikely that you'll get to use this dll with Construct.
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Posted: 04 Dec 2011 at 8:53pm |
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This is for use with GameMaker?
If you can get the source, you may be able to code a plugin for CC. |
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Spec:
OS: Windows 7 SP1 64bit, Intel I7-2600 3.4 GHz, Memory: 8 GB, Gfx: GeForce 560TI DirectCUII. |
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Posted: 04 Dec 2011 at 9:33pm |
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Also, you might want to check out the in-progress multiplayer plugin here: http://www.scirra.com/forum/plugin-network-v03a-update_topic43662.html
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Posted: 04 Dec 2011 at 10:11pm |
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@zenox98 If exactly this dll was built for the GM. Source code is also distributed by the author for it to be changed, but I know very little about C. Thank you very much for your answer!
@Arima Wow! awesome! I will check this! Thank you very much! |
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