[PLUGIN] Audiere Sound Forum Home > Construct Classic > Construct Classic Discussion > Completed addons |
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Topic: [PLUGIN] Audiere SoundPosted: 24 May 2011 at 9:58pm |
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Here is a alternative to XAudio2 for having sound in your game. It uses the Audiere sound library as a base and it can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files.
It behaves much like XAudio2 but instead of channels you access loaded sounds and musics by alias' (or names). Audiere Sound Plugin 1.4 Download To install copy the plugins folder to your construct directory. To get started use the "Load Music form file" action. version 1.1: [fix] Music stop was not working correctly. version 1.2 [fix] Music set repeat was not working. Edit: version 1.3 [fix] Load music from resource was messed up. version 1.4 [fix] There were rounding errors with volume. Higher precision is now used. Edited by R0J0hound - 24 Dec 2011 at 12:05am |
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Posted: 24 May 2011 at 10:41pm |
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Nice!
Edited by Tom - 13 Jan 2012 at 1:57pm |
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http://www.youtube.com/user/johnbrobs
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Posted: 24 May 2011 at 10:48pm |
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Ah this is awesome! No more switching between plugins when playing different formats
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Posted: 24 May 2011 at 11:02pm |
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Oh, how unexpected. The MOD object was a pain in the ass to be frank, this should come in handy. Thank you so much R0J0hound!
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Posted: 25 May 2011 at 12:38am |
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[quote="PixelRebirth":3p58e3lt]Oh, how unexpected. The MOD object was a pain in the ass to be frank, this should come in handy. Thank you so much R0J0hound![/quote:3p58e3lt]
^This x10 One thing, should play music from resource have an alias? |
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Posted: 25 May 2011 at 5:40am |
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Nice plugin even though my current hobby is just to collect loads of plugins without really doing anything
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Posted: 25 May 2011 at 5:59am |
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Many thanks.
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Posted: 25 May 2011 at 3:38pm |
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Ahh..it doesn't work for me
Hope you can fix it, that'd be awesome. |
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Posted: 25 May 2011 at 3:54pm |
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This is really great, thanks R0J0hound
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Posted: 25 May 2011 at 6:08pm |
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I fixed the music stop action. download version 1.1 in the first post.
The "set position" action only works for files that support seeking. You can use the "is seekable" condition to check. Unfortunately the Audiere library doesn't seem to support seeking for most of the file formats it supports. In other words it's a limitation of the Audiere library that I can't work around. [quote:86nw5jlc]In documentation for the plugin, there is midi support - I believe it's just not activated, would it be worth it to include it?[/quote:86nw5jlc] It has no volume control for midi files, so I decided not to include the feature. |
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