[R72] Layer/Layout Scale

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Post Options Post Options   Quote Kiyoshi Quote  Post ReplyReply Direct Link To This Post Topic: [R72] Layer/Layout Scale
    Posted: 16 Dec 2011 at 5:57pm
Example:
I have three layers, one with scenary, one with actors and a back layer with distant scenary. This back layer i put scale 0.5. Problem: Objects on it are scaled correctly but collision rect is not , or is scaled wrongly.
On Win7, Chrome 15 as always.

Edited by Kiyoshi - 16 Dec 2011 at 5:58pm
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Post Options Post Options   Quote Ize Quote  Post ReplyReply Direct Link To This Post Posted: 16 Dec 2011 at 6:18pm
Confirmed.

There are some other bugs with layers like the one i mentioned here:
http://www.scirra.com/forum/layerscale-scrollto-bug-with-multiple-layers_topic46987.html

Which noone seems to care about :/
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Post Options Post Options   Quote Kiyoshi Quote  Post ReplyReply Direct Link To This Post Posted: 16 Dec 2011 at 6:50pm
Yeah Scroll To is affected too. If my char is on front layer with normal scale and i have a back layer with scale 0.5 the camera with not scroll correctly to the character. I'm not surprised since scaling affects everything, positions, collisions etc. Kinda hard to make it work with everything.

Edited by Kiyoshi - 16 Dec 2011 at 6:52pm
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