Spells efficentcy. Forum Home > Construct 2 General > Construct 2 general |
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Topic: Spells efficentcy.Posted: 28 Apr 2012 at 1:44pm |
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Hey i wanted to ask if this is the most efficient way to create a bar with my skills or if there is a shorter way or better way:
I need the player to be able to switch spells on his bar by drag/dropping them else where. ![]() Notice how i used two different Drag/Drop behaviors. Are they equally good? Edit: Whoops, little mistake in the example picture :) Ignore the Double "Skill fireball" that i seem to have Pasted. Only Skillfireball in the first and Skilliceshards in the second. Edited by Schoening - 28 Apr 2012 at 1:48pm |
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<img http://files.sharenator.com/Im_programmer_drag_and_drop_on_game_maker_and_rpg_maker_Copy_Copy_Indie_Game_Maker_Meme-s360x360-155499-580.jpg >
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