Spells efficentcy.

Forum Home Forum Home > Construct 2 General > Construct 2 general
 Post Reply Post Reply
Author
5,805 Rep
Post Options Post Options   Quote Schoening Quote  Post ReplyReply Direct Link To This Post Topic: Spells efficentcy.
    Posted: 28 Apr 2012 at 1:44pm
Hey i wanted to ask if this is the most efficient way to create a bar with my skills or if there is a shorter way or better way:

I need the player to be able to switch spells on his bar by drag/dropping them else where.



Notice how i used two different Drag/Drop behaviors. Are they equally good?

Edit:
Whoops, little mistake in the example picture :) Ignore the Double "Skill fireball" that i seem to have Pasted. Only Skillfireball in the first and Skilliceshards in the second.



Edited by Schoening - 28 Apr 2012 at 1:48pm
<img http://files.sharenator.com/Im_programmer_drag_and_drop_on_game_maker_and_rpg_maker_Copy_Copy_Indie_Game_Maker_Meme-s360x360-155499-580.jpg >
Back to Top
 Post Reply Post Reply

Forum Jump Forum Permissions View Drop Down