Suggestion:Sprite Font Forum Home > Construct 2 General > Construct 2 general |
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Topic: Suggestion:Sprite FontPosted: 01 Sep 2011 at 6:55am |
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Would like to see a sprite fonts plugin sometime. Need it for my games.
Thanks. 8) |
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Posted: 01 Sep 2011 at 8:26pm |
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You can implement it with events. Whenever you change some text, set redraw to true.
http://dl.dropbox.com/u/5426011/c2/spritefont.capx |
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Posted: 02 Sep 2011 at 1:32am |
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"You can implement it with events. Whenever you change some text, set redraw to true.
http://dl.dropbox.com/u/5426011/c2/spritefont.capx" Thanks Rojohound.8) |
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Posted: 02 Sep 2011 at 5:40am |
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Omg. I guess I need 80 bucks now. 30 for this, and 50 doe Disgaea 4. Maybe I'll see something.
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Posted: 19 Sep 2011 at 8:29pm |
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This is so great, I'm gonna try that out later.
Will it hit hard on the performance? Considering it will be a part of the HUD and will not move/rotate/scale... |
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Posted: 23 Oct 2011 at 6:06pm |
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Hey that sounds good, but not really works for your "fps text", the sprites don't refresh, they just superimpose.
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Posted: 23 Oct 2011 at 6:38pm |
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I had made this example over r0j0hound's primary example, to make it work for score displaying for example.
I also added a "State" instance variable, to check if I want the text to be displayed or hidden. Just check it out, and test in browser. |
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Posted: 24 Oct 2011 at 3:04am |
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Niice, i'll test it tomorrow ! Hope that was better than my way !
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Posted: 14 May 2012 at 9:06pm |
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NICE!!! Thanks for the code. I still have a lot to learn. *sob*
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Posted: 03 Oct 2012 at 9:12am |
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Isn't possible to use awesome ROJOhound's method for Text Box?
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