[Behavior] Pin behavior - get pinned UID Forum Home > Construct 2 Development > Plugins for Construct 2 |
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Topic: [Behavior] Pin behavior - get pinned UIDPosted: 26 Oct 2012 at 9:11am |
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@justifun : I didn't update the plugin after @Ashley added some functionnalities to the stock one, bundled with C2. I'm going to check that.
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Posted: 25 Oct 2012 at 4:51pm |
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There seems to be a bug if you keep clicking back and forth between "pin only distance" and "pin only angle" it gets all screwy.
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Posted: 10 Jun 2012 at 6:34pm |
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Is there any way to pin something only specific axis ? ex( X axis only)
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Posted: 07 Jun 2012 at 3:32pm |
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Is pin to distance supposed to move the red blocks?
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Posted: 27 Mar 2012 at 5:40pm |
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Hm... could you make it not to move to the position of the pinned object when enabling "Pin by distance" but to keep its offset? And same for the angle.
JohnJ made it here, but his behavior didn't had such a marvelous option to return pinned object UID
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Posted: 27 Mar 2012 at 4:35pm |
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@newt : ah, thanks for that. I didn't add a post after editing the first one
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Posted: 27 Mar 2012 at 4:03pm |
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Bump for updates. :P
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Posted: 27 Mar 2012 at 11:00am |
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Yesterday I kinda flooded @scirra twitter proposing something similar.
With this plugin I may achieve what I was looking for :D |
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Posted: 26 Mar 2012 at 6:45pm |
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It is very useful indeed and already helped me alot)
Thank you) Although i wanted you to ask, if it would be possible to add some options to this behavior, like pin only by angle(don't follow pinned object's position) and distance(follow to position but the angle)? |
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Posted: 20 Feb 2012 at 7:01pm |
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Hmm.. that should be useful.
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