Scirra Arcade

54 players / 107 plays

Adventure Game Demo

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Game Instructions

[w] jump
[a] move left
[d] move right
[e] use
[m1] shoot
[r] reloading gun

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Adventure Game Demo

Version 0.0.3

by DrParadox
First published on 23rd July, 2015

collect starts. complete the level. shoot in anemys.

Plays Stats

107 total plays

78 guest plays

29 Scirra member plays

Users Stats

54 unique players

49 unique guests

5 Scirra members

Last Updated

Game stats last updated 0.00052 minutes ago

Time Stats

1 hour 6 minutes total play time

2 minutes 21 seconds average play length

Active Users

4 highest number of simultaneous players

Thursday, July 23, 2015

Total Plays Over Time

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 0.0.1 27th July, 2015 About 1219712.08806582 minutes ago
Update Version 0.0.1 27th July, 2015 About 1219714.38673248 minutes ago
Update Version 0.0.1 23rd July, 2015 About 1225104.53389915 minutes ago
Update Version 0.0.1 23rd July, 2015 About 1225107.30479915 minutes ago
Update Version 0.0.1 23rd July, 2015 About 1225109.09384915 minutes ago
Update Version 0.0.1 23rd July, 2015 About 1225110.91079915 minutes ago
Update Version 0.0.3 23rd July, 2015 About 1225190.99068249 minutes ago
Initial release Version 0.0.1 23rd July, 2015 About 1225196.24329915 minutes ago

Comments

  • sciller4 435 rep 1

    It's not a bad demo but could use a little more work I think that these two things could make the game a bit more fun and challenging.
    - Player+saw=Instant death. The current health system makes the game appear very easy. The enemy should take away more health than it does now.
    - Enemy needs to have less health because it feels like the enemy is a juggernaut and it feels a bit boring trying to kill the enemy that it can start to feel like it is impossible to kill the enemy

    It's not a bad demo but could use a little more work I think that these two things could make the game a bit more fun and challenging. - Player+saw=Instant death. The current health system makes the game appear very easy. The enemy should take away more health than it does now. - Enemy needs to have less health because it feels like the enemy is a juggernaut and it feels a bit boring trying to kill the enemy that it can start to feel like it is impossible to kill the enemy
    Posted Monday, July 27, 2015 at 11:56 AM.
  • Game Author
    DrParadox 328 rep 1

    I take note of your request. wait for new updates

    I take note of your request. wait for new updates
    Posted Monday, July 27, 2015 at 6:25 PM. 1 edit (last edit Monday, July 27, 2015 at 6:28 PM).

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