Scirra Arcade

309 players / 489 plays

Camiga E Ronah

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Game Instructions

Andar, atacar e ativar feitiços: Mouse
Escolher feitiços: Q, W ou E

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Camiga E Ronah

Version 1.0.0.0

by Janaina
First published on 11th July, 2017

Eu poderia escrever a história do jogo aqui, mas eu fiz uns desenhos e coloquei música lá no menu "História", fica muito mais divertido ler lá. ^_^

Atualizações:
- Inimigos derrotados geram mais diamantes;
- Inimigos rosa deixam uma quantidade maior de mana ao serem derrotados;
- Barra de progresso para liberação dos feitiços.
Bugs resolvidos:
- Mensagem dica agora não fica mais na tela;
- Feitiços voltam a estar desativados ao reiniciar o jogo pelo botão "Jogar".

Plays Stats

489 total plays

345 guest plays

144 Scirra member plays

Users Stats

309 unique players

266 unique guests

43 Scirra members

Last Updated

Game stats last updated 3.57812623833333 minutes ago

Time Stats

12 hours 39 minutes total play time

2 minutes 40 seconds average play length

Active Users

7 highest number of simultaneous players

Thursday, July 13, 2017

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 16th July, 2017 About 137117.38392727 minutes ago
Update Version 1.0.0.0 14th July, 2017 About 140892.732593937 minutes ago
Update Version 1.0.0.0 14th July, 2017 About 141068.000993937 minutes ago
Update Version 1.0.0.0 11th July, 2017 About 144573.289660603 minutes ago
Update Version 1.0.0.0 11th July, 2017 About 145002.502043937 minutes ago
Update Version 1.0.0.0 11th July, 2017 About 145014.218710603 minutes ago
Initial release Version 1.0.0.0 11th July, 2017 About 145026.49387727 minutes ago

Comments

  • Pedrohpd 536 rep 2

    Gostei bastante, mas acho que poderia dar mais moedas ao player para ele utilizar mais vezes os "poderes"

    FICOU MUITO BOM

    Gostei bastante, mas acho que poderia dar mais moedas ao player para ele utilizar mais vezes os "poderes" FICOU MUITO BOM
    Posted Thursday, July 13, 2017 at 6:44 AM.
  • marciolevi 9.8K rep 2

    Esse está ainda melhor, parabens novamentel. Dá uma olhada nos que já fiz (Jungle Ride Free e Alienoids Free).

    Esse está ainda melhor, parabens novamentel. Dá uma olhada nos que já fiz (Jungle Ride Free e Alienoids Free).
    Posted Friday, July 14, 2017 at 11:55 AM.
  • Huemerson 16.9K rep 2

    Legallll.....☺☺☺☺☺☺☺

    Legallll.....☺☺☺☺☺☺☺
    Posted Sunday, July 16, 2017 at 4:31 AM.
  • Daniel000 302 rep 2

    gostei do jogo !

    gostei do jogo !
    Posted Monday, July 17, 2017 at 10:05 AM.
  • sidneypoa 132 rep 2

    Muito bom \o/ Parabéns \o/

    Muito bom \o/ Parabéns \o/
    Posted Monday, July 17, 2017 at 6:33 PM.
  • jhmwkg 2,405 rep 2

    In general I like the gameplay and the graphics.
    I wish the first wave had at least one more enemy type. I also wish that attacking and landing hits was more obvious.

    In general I like the gameplay and the graphics. I wish the first wave had at least one more enemy type. I also wish that attacking and landing hits was more obvious.
    Posted Thursday, July 20, 2017 at 11:38 PM.
  • Game Author
    Janaina 9.5K rep 1
    Quoted from jhmwkg

    In general I like the gameplay and the graphics.
    I wish the first wave had at least one more enemy type. I also wish that attacking and landing hits was more obvious.

    Do you mean obvious like a sword for mouse icon?
    Sorry, my english is not so good. I don't know what "landing hits" mean :/

    [quote=jhmwkg] In general I like the gameplay and the graphics. I wish the first wave had at least one more enemy type. I also wish that attacking and landing hits was more obvious. [/quote] Do you mean obvious like a sword for mouse icon? Sorry, my english is not so good. I don't know what "landing hits" mean :/
    Posted Friday, July 21, 2017 at 2:37 AM.
  • jhmwkg 2,405 rep 2

    Do you mean obvious like a sword for mouse icon?
    Sorry, my english is not so good. I don't know what "landing hits" mean :/

    By 'landing hits' I mean 'the hero attacks with the sword, and successfully hits the enemy'. I think it would be a good idea to have some extra graphic when the hero hits the enemy, like a spinning star or something. I see the enemy's health bar go down, and the sword has a very subtle animation, but otherwise it is hard to tell that anything is happening when I click on an enemy.

    [quote] Do you mean obvious like a sword for mouse icon? Sorry, my english is not so good. I don't know what "landing hits" mean :/ [/quote] By 'landing hits' I mean 'the hero attacks with the sword, and successfully hits the enemy'. I think it would be a good idea to have some extra graphic when the hero hits the enemy, like a spinning star or something. I see the enemy's health bar go down, and the sword has a very subtle animation, but otherwise it is hard to tell that anything is happening when I click on an enemy.
    Posted Friday, July 21, 2017 at 6:55 AM.
  • Game Author
    Janaina 9.5K rep 1
    Quoted from jhmwkg

    [quote]
    Do you mean obvious like a sword for mouse icon?
    Sorry, my english is not so good. I don't know what "landing hits" mean :/


    By 'landing hits' I mean 'the hero attacks with the sword, and successfully hits the enemy'. I think it would be a good idea to have some extra graphic when the hero hits the enemy, like a spinning star or something. I see the enemy's health bar go down, and the sword has a very subtle animation, but otherwise it is hard to tell that anything is happening when I click on an enemy.
    [/quote]

    I got it. You are right.

    [quote=jhmwkg] [quote] Do you mean obvious like a sword for mouse icon? Sorry, my english is not so good. I don't know what "landing hits" mean :/ [/quote] By 'landing hits' I mean 'the hero attacks with the sword, and successfully hits the enemy'. I think it would be a good idea to have some extra graphic when the hero hits the enemy, like a spinning star or something. I see the enemy's health bar go down, and the sword has a very subtle animation, but otherwise it is hard to tell that anything is happening when I click on an enemy. [/quote] I got it. You are right.
    Posted Friday, July 21, 2017 at 7:27 AM.
  • imsec 766 rep 2

    parabén!!!

    parabén!!!
    Posted Friday, July 21, 2017 at 11:28 AM.
  • Game Author
    Janaina 9.5K rep 1
    Quoted from imsec

    parabén!!!

    Obrigada :D

    [quote=imsec] parabén!!! [/quote] Obrigada :D
    Posted Friday, July 21, 2017 at 4:30 PM.
  • kDesenhosPaints 474 rep 2

    Gostei Bastante desse jogo!

    Gostei Bastante desse jogo!
    Posted Tuesday, July 25, 2017 at 2:28 AM.
  • Game Author
    Janaina 9.5K rep 1
    Quoted from kDesenhosPaints

    Gostei Bastante desse jogo!

    Muito obrigada ^_^

    [quote=kDesenhosPaints] Gostei Bastante desse jogo! [/quote] Muito obrigada ^_^
    Posted Tuesday, July 25, 2017 at 3:20 AM.
  • IrielMatiello 1,017 rep 2

    Bonito e divertido, gostei muito :D

    Bonito e divertido, gostei muito :D
    Posted Monday, July 31, 2017 at 10:11 PM.
  • Game Author
    Janaina 9.5K rep 1
    Quoted from IrielMatiello

    Bonito e divertido, gostei muito :D

    Muito obrigada ^_^

    [quote=IrielMatiello] Bonito e divertido, gostei muito :D [/quote] Muito obrigada ^_^
    Posted Monday, July 31, 2017 at 11:13 PM.

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