Scirra Arcade

657 players / 1,562 plays

Knights of Jakusa

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Game Instructions

Select a hero and use them to save the lands of Jakusa!

Q - W - E - R keys for abilities
Arrow keys for movement

M - to Mute
P - to Pause

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Knights of Jakusa

Version 1.0.0.0

by GameCampUSA
First published on 30th August, 2015

Made at the summer camp, Game Camp USA, during the summer of 2015. Use one of four original heroes as part of the "Knights of Jakusa" to defeat the evil in the land.

www.GameCamp.com

Plays Stats

1,562 total plays

1,509 guest plays

53 Scirra member plays

Users Stats

657 unique players

625 unique guests

32 Scirra members

Last Updated

Game stats last updated 0.00104000166666667 minutes ago

Time Stats

3 days 4 hours total play time

6 minutes 39 seconds average play length

Active Users

5 highest number of simultaneous players

Monday, August 31, 2015

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 31st August, 2015 About 1168241.54416055 minutes ago
Update Version 1.0.0.0 31st August, 2015 About 1168242.07271055 minutes ago
Update Version 1.0.0.1 30th August, 2015 About 1168306.05832721 minutes ago
Initial release Version 1.0.0.0 30th August, 2015 About 1168353.99721055 minutes ago

Comments

  • guimaraf 24.4K rep 1

    Friend your game and good potential, improve art and game speed it will get better.

    Collisions with enemies are very simple, the character has no weight by the proportion of it in the scenario.

    Improve tembém action when the character takes damage, for example he is unable to carry out any blow, you can exchange animation also be played back such as is common in platform games.

    Best wishes and good dev.

    Friend your game and good potential, improve art and game speed it will get better. Collisions with enemies are very simple, the character has no weight by the proportion of it in the scenario. Improve tembém action when the character takes damage, for example he is unable to carry out any blow, you can exchange animation also be played back such as is common in platform games. Best wishes and good dev.
    Posted Monday, November 16, 2015 at 8:14 PM.

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