Scirra Arcade

535 players / 1,366 plays

Knights of Jakusa

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Game Instructions

Select a hero and use them to save the lands of Jakusa!

Q - W - E - R keys for abilities
Arrow keys for movement

M - to Mute
P - to Pause

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Knights of Jakusa

Version 1.0.0.0

by GameCampUSA
First published on 30th August, 2015

Made at the summer camp, Game Camp USA, during the summer of 2015. Use one of four original heroes as part of the "Knights of Jakusa" to defeat the evil in the land.

www.GameCamp.com

Plays Stats

1,366 total plays

1,314 guest plays

52 Scirra member plays

Users Stats

535 unique players

504 unique guests

31 Scirra members

Last Updated

Game stats last updated 0.000516696666666667 minutes ago

Time Stats

2 days 18 hours total play time

6 minutes 49 seconds average play length

Active Users

5 highest number of simultaneous players

Monday, August 31, 2015

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 31st August, 2015 About 732445.642810025 minutes ago
Update Version 1.0.0.0 31st August, 2015 About 732446.171360025 minutes ago
Update Version 1.0.0.1 30th August, 2015 About 732510.156976692 minutes ago
Initial release Version 1.0.0.0 30th August, 2015 About 732558.095860025 minutes ago

Comments

  • guimaraf 17.8K rep 1

    Friend your game and good potential, improve art and game speed it will get better.

    Collisions with enemies are very simple, the character has no weight by the proportion of it in the scenario.

    Improve tembém action when the character takes damage, for example he is unable to carry out any blow, you can exchange animation also be played back such as is common in platform games.

    Best wishes and good dev.

    Friend your game and good potential, improve art and game speed it will get better. Collisions with enemies are very simple, the character has no weight by the proportion of it in the scenario. Improve tembém action when the character takes damage, for example he is unable to carry out any blow, you can exchange animation also be played back such as is common in platform games. Best wishes and good dev.
    Posted Monday, November 16, 2015 at 8:14 PM.

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