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1,391 players / 2,283 plays

RL Robotz

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Game Instructions

S - Interact
D - Atack
Arrows - move

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RL Robotz

Version 0.0.6

by valdarko
First published on 27th April, 2015

destroy all enemies in your way and go to the next floor

Plays Stats

2,283 total plays

1,862 guest plays

421 Scirra member plays

Users Stats

1,391 unique players

1,176 unique guests

215 Scirra members

Last Updated

Game stats last updated 3.386505905 minutes ago

Time Stats

2 days 5 hours total play time

2 minutes 39 seconds average play length

Active Users

4 highest number of simultaneous players

Monday, September 14, 2015

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

How long people spend playing this game

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Player Locations

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Version History

History of updates to this game

Date
Update Version 0.0.6 28th April, 2015 About 957425.96958925 minutes ago
Update Version 0.0.6 28th April, 2015 About 957428.169205917 minutes ago
Update Version 0.0.6 28th April, 2015 About 957429.162655917 minutes ago
Update Version 0.0.6 28th April, 2015 About 958302.611372583 minutes ago
Update Version 0.0.6 28th April, 2015 About 958450.392255917 minutes ago
Update Version 0.0.6 27th April, 2015 About 958632.65853925 minutes ago
Update Version 0.0.6 27th April, 2015 About 958636.002705917 minutes ago
Update Version 0.0.6 27th April, 2015 About 958638.325822583 minutes ago
Update Version 0.0.6 27th April, 2015 About 958641.11508925 minutes ago
Update Version 0.0.6 27th April, 2015 About 958645.048655917 minutes ago
Update Version 0.0.6 27th April, 2015 About 958650.396822583 minutes ago
Update Version 0.0.6 27th April, 2015 About 958653.80753925 minutes ago
Update Version 0.0.6 27th April, 2015 About 958660.076372583 minutes ago
Update Version 0.0.6 27th April, 2015 About 958674.89748925 minutes ago
Update Version 0.0.6 27th April, 2015 About 958708.737822583 minutes ago
Initial release Version 0.0.6 27th April, 2015 About 958758.911155917 minutes ago

Comments

  • CurioJoe 1,041 rep 3

    How did you make the enemies follow and attack you?

    How did you make the enemies follow and attack you?
    Posted Saturday, May 30, 2015 at 3:29 PM.
  • Game Author
    valdarko 6.2K rep 3
    Quoted from CurioJoe

    How did you make the enemies follow and attack you?

    using the ghost shooter tutorial method, the second enemy type was using pathfind

    [quote=CurioJoe] How did you make the enemies follow and attack you? [/quote] using the ghost shooter tutorial method, the second enemy type was using pathfind
    Posted Tuesday, June 02, 2015 at 10:38 PM.
  • CurioJoe 1,041 rep 2
    Quoted from valdarko

    [quote=CurioJoe]
    How did you make the enemies follow and attack you?

    using the ghost shooter tutorial method, the second enemy type was using pathfind
    [/quote]

    I should look at those tutorials, alright thanks.

    Quoted from valdarko

    [quote=CurioJoe]
    How did you make the enemies follow and attack you?

    using the ghost shooter tutorial method, the second enemy type was using pathfind
    [/quote]

    You wouldn't happen to be using a sprite box for enemies/players to stick to would you?

    [quote=valdarko] [quote=CurioJoe] How did you make the enemies follow and attack you? [/quote] using the ghost shooter tutorial method, the second enemy type was using pathfind [/quote] I should look at those tutorials, alright thanks. [quote=valdarko] [quote=CurioJoe] How did you make the enemies follow and attack you? [/quote] using the ghost shooter tutorial method, the second enemy type was using pathfind [/quote] You wouldn't happen to be using a sprite box for enemies/players to stick to would you?
    Posted Wednesday, June 03, 2015 at 2:56 PM. 1 edit (last edit Wednesday, June 03, 2015 at 3:28 PM).
  • Game Author
    valdarko 6.2K rep 3
    Quoted from CurioJoe

    You wouldn't happen to be using a sprite box for enemies/players to stick to would you?

    just for the player

    [quote=CurioJoe] You wouldn't happen to be using a sprite box for enemies/players to stick to would you? [/quote] just for the player
    Posted Sunday, June 07, 2015 at 11:52 PM.
  • charles1311 427 rep 4

    This is awesome!
    Suggestion : Could you please make checkpoints? I dont like being sent back to the very start at the 3rd level. Thanks

    This is awesome! Suggestion : Could you please make checkpoints? I dont like being sent back to the very start at the 3rd level. Thanks
    Posted Saturday, June 13, 2015 at 8:17 PM.
  • schibamozilla 632 rep 2

    Hi I'm from content team at Mozilla. Can you email me at schiba@mozilla.com I'd like to talk to you about distribution.

    Hi I'm from content team at Mozilla. Can you email me at schiba@mozilla.com I'd like to talk to you about distribution.
    Posted Wednesday, July 01, 2015 at 2:44 AM.
  • bluered 366 rep 2

    I really liked the character customization you could do at the beginning.
    and i agree with the checkpoints :') (cries)

    And one question: what are those fruits for?

    I really liked the character customization you could do at the beginning. and i agree with the checkpoints :') (cries) And one question: what are those fruits for?
    Posted Wednesday, July 08, 2015 at 11:21 AM.
  • Game Author
    valdarko 6.2K rep 3
    Quoted from bluered

    I really liked the character customization you could do at the beginning.
    and i agree with the checkpoints :') (cries)

    And one question: what are those fruits for?

    well, this is just a prototype
    the fruit was a speed boost but turns out buggy so i remove the function but let the sprite
    i'm changing all the game, thats why i did't add new stuff in it

    [quote=bluered] I really liked the character customization you could do at the beginning. and i agree with the checkpoints :') (cries) And one question: what are those fruits for? [/quote] well, this is just a prototype the fruit was a speed boost but turns out buggy so i remove the function but let the sprite i'm changing all the game, thats why i did't add new stuff in it
    Posted Thursday, July 09, 2015 at 11:42 PM.
  • GideonG 1,018 rep 3

    Love this game! So addictive, and punching slimes has never been so satisfying! :D

    Love this game! So addictive, and punching slimes has never been so satisfying! :D
    Posted Thursday, July 23, 2015 at 8:59 AM.
  • LeoSMF 1,385 rep 3

    your game is great, but repetitive, you can make more types of enemies with other conditions, put some music and sound effects, but the animation is great, and i love the pixelart.

    your game is great, but repetitive, you can make more types of enemies with other conditions, put some music and sound effects, but the animation is great, and i love the pixelart.
    Posted Wednesday, July 29, 2015 at 1:28 AM.
  • JavieraMochi 207 rep 3

    I really liked it! Good game :D

    I really liked it! Good game :D
    Posted Friday, November 06, 2015 at 1:13 PM.
  • BOOGIe2969 155 rep 1

    I love it Punch those enemies like i punch mens dicks at the club ;)

    I love it Punch those enemies like i punch mens dicks at the club ;)
    Posted Monday, January 30, 2017 at 5:40 PM.

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