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1,604 players / 2,661 plays

RL Robotz

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Game Instructions

S - Interact
D - Atack
Arrows - move

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RL Robotz

Version 0.0.6

by valdarko
First published on 27th April, 2015

destroy all enemies in your way and go to the next floor

Plays Stats

2,661 total plays

2,211 guest plays

450 Scirra member plays

Users Stats

1,604 unique players

1,369 unique guests

235 Scirra members

Last Updated

Game stats last updated 0.000780001666666667 minutes ago

Time Stats

2 days 13 hours total play time

2 minutes 43 seconds average play length

Active Users

4 highest number of simultaneous players

Monday, September 14, 2015

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 0.0.6 28th April, 2015 About 1260509.41087134 minutes ago
Update Version 0.0.6 28th April, 2015 About 1260511.61048801 minutes ago
Update Version 0.0.6 28th April, 2015 About 1260512.60393801 minutes ago
Update Version 0.0.6 28th April, 2015 About 1261386.05265467 minutes ago
Update Version 0.0.6 28th April, 2015 About 1261533.83353801 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261716.09982134 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261719.44398801 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261721.76710468 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261724.55637134 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261728.48993801 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261733.83810468 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261737.24882134 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261743.51765468 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261758.33877134 minutes ago
Update Version 0.0.6 27th April, 2015 About 1261792.17910468 minutes ago
Initial release Version 0.0.6 27th April, 2015 About 1261842.35243801 minutes ago

Comments

  • CurioJoe 1,040 rep 2

    How did you make the enemies follow and attack you?

    How did you make the enemies follow and attack you?
    Posted Saturday, May 30, 2015 at 3:29 PM.
  • Game Author
    valdarko 6.3K rep 3
    Quoted from CurioJoe

    How did you make the enemies follow and attack you?

    using the ghost shooter tutorial method, the second enemy type was using pathfind

    [quote=CurioJoe] How did you make the enemies follow and attack you? [/quote] using the ghost shooter tutorial method, the second enemy type was using pathfind
    Posted Tuesday, June 02, 2015 at 10:38 PM.
  • CurioJoe 1,040 rep 2
    Quoted from valdarko

    [quote=CurioJoe]
    How did you make the enemies follow and attack you?

    using the ghost shooter tutorial method, the second enemy type was using pathfind
    [/quote]

    I should look at those tutorials, alright thanks.

    Quoted from valdarko

    [quote=CurioJoe]
    How did you make the enemies follow and attack you?

    using the ghost shooter tutorial method, the second enemy type was using pathfind
    [/quote]

    You wouldn't happen to be using a sprite box for enemies/players to stick to would you?

    [quote=valdarko] [quote=CurioJoe] How did you make the enemies follow and attack you? [/quote] using the ghost shooter tutorial method, the second enemy type was using pathfind [/quote] I should look at those tutorials, alright thanks. [quote=valdarko] [quote=CurioJoe] How did you make the enemies follow and attack you? [/quote] using the ghost shooter tutorial method, the second enemy type was using pathfind [/quote] You wouldn't happen to be using a sprite box for enemies/players to stick to would you?
    Posted Wednesday, June 03, 2015 at 2:56 PM. 1 edit (last edit Wednesday, June 03, 2015 at 3:28 PM).
  • Game Author
    valdarko 6.3K rep 3
    Quoted from CurioJoe

    You wouldn't happen to be using a sprite box for enemies/players to stick to would you?

    just for the player

    [quote=CurioJoe] You wouldn't happen to be using a sprite box for enemies/players to stick to would you? [/quote] just for the player
    Posted Sunday, June 07, 2015 at 11:52 PM.
  • charles1311 579 rep 4

    This is awesome!
    Suggestion : Could you please make checkpoints? I dont like being sent back to the very start at the 3rd level. Thanks

    This is awesome! Suggestion : Could you please make checkpoints? I dont like being sent back to the very start at the 3rd level. Thanks
    Posted Saturday, June 13, 2015 at 8:17 PM.
  • schibamozilla 646 rep 2

    Hi I'm from content team at Mozilla. Can you email me at [email protected] I'd like to talk to you about distribution.

    Hi I'm from content team at Mozilla. Can you email me at [email protected] I'd like to talk to you about distribution.
    Posted Wednesday, July 01, 2015 at 2:44 AM.
  • bluered 366 rep 2

    I really liked the character customization you could do at the beginning.
    and i agree with the checkpoints :') (cries)

    And one question: what are those fruits for?

    I really liked the character customization you could do at the beginning. and i agree with the checkpoints :') (cries) And one question: what are those fruits for?
    Posted Wednesday, July 08, 2015 at 11:21 AM.
  • Game Author
    valdarko 6.3K rep 3
    Quoted from bluered

    I really liked the character customization you could do at the beginning.
    and i agree with the checkpoints :') (cries)

    And one question: what are those fruits for?

    well, this is just a prototype
    the fruit was a speed boost but turns out buggy so i remove the function but let the sprite
    i'm changing all the game, thats why i did't add new stuff in it

    [quote=bluered] I really liked the character customization you could do at the beginning. and i agree with the checkpoints :') (cries) And one question: what are those fruits for? [/quote] well, this is just a prototype the fruit was a speed boost but turns out buggy so i remove the function but let the sprite i'm changing all the game, thats why i did't add new stuff in it
    Posted Thursday, July 09, 2015 at 11:42 PM.
  • GideonG 1,015 rep 3

    Love this game! So addictive, and punching slimes has never been so satisfying! :D

    Love this game! So addictive, and punching slimes has never been so satisfying! :D
    Posted Thursday, July 23, 2015 at 8:59 AM.
  • LeoSMF 1,514 rep 3

    your game is great, but repetitive, you can make more types of enemies with other conditions, put some music and sound effects, but the animation is great, and i love the pixelart.

    your game is great, but repetitive, you can make more types of enemies with other conditions, put some music and sound effects, but the animation is great, and i love the pixelart.
    Posted Wednesday, July 29, 2015 at 1:28 AM.
  • JavieraMochi 207 rep 3

    I really liked it! Good game :D

    I really liked it! Good game :D
    Posted Friday, November 06, 2015 at 1:13 PM.
  • BOOGIe2969 305 rep 1

    I love it Punch those enemies like i punch mens dicks at the club ;)

    I love it Punch those enemies like i punch mens dicks at the club ;)
    Posted Monday, January 30, 2017 at 5:40 PM.

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