Scirra Arcade

255 players / 399 plays

Samurai Cube

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Game Instructions

W Jump
A D Left and Right

Y Dash and slice

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Rank User Date Score
1st SweetMint 239 previous attempts Wednesday, September 14, 2016 1105474.89465732 minutes ago 74
2nd Guest 19 previous attempts Sunday, September 18, 2016 1100591.43844066 minutes ago 22
3rd Guest 20 previous attempts Thursday, August 31, 2017 601394.767607322 minutes ago 21
4th Guest 17 previous attempts Tuesday, March 28, 2017 825922.624890655 minutes ago 19
5th Guest 21 previous attempts Tuesday, September 13, 2016 1106963.78660732 minutes ago 18
6th Guest 16 previous attempts Friday, March 10, 2017 850996.994823988 minutes ago 17
7th maxgacek 34 previous attempts Friday, September 16, 2016 1102791.09299066 minutes ago 16
8th Guest 12 previous attempts Thursday, August 10, 2017 630547.871273988 minutes ago 14
9th Guest 13 previous attempts Tuesday, May 15, 2018 230265.605107322 minutes ago 13
10th Guest 8 previous attempts Tuesday, September 20, 2016 1096970.78905732 minutes ago 12
11th Guest 6 previous attempts Wednesday, September 14, 2016 1106875.13527399 minutes ago 9
12th Snowmany 8 previous attempts Wednesday, September 14, 2016 1106827.52739066 minutes ago 9
13th Guest 3 previous attempts Wednesday, September 14, 2016 1106579.94115732 minutes ago 9
14th Guest 9 previous attempts Wednesday, September 14, 2016 1105649.36877399 minutes ago 9
15th Guest 8 previous attempts Thursday, September 15, 2016 1104367.63282399 minutes ago 9
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Samurai Cube

Version 1.0.2.5

by SweetMint
First published on 13th September, 2016

Well, this is the very first thing that I'm posting here. It's a prototype used to experience some new mechanics, and I'd really like some feedback from you guys if possible.

Samurai Cube is, now, a game about combo. Your goal is to slice some enemies (that will try to run from you, of course), actually... slice as many as possible in a small time.
Hope you guys have fun with it.

Plays Stats

399 total plays

326 guest plays

73 Scirra member plays

Users Stats

255 unique players

215 unique guests

40 Scirra members

Last Updated

Game stats last updated 0.002600005 minutes ago

Time Stats

10 hours 29 minutes total play time

2 minutes 56 seconds average play length

Leaderboard Stats

1 leaderboard

949 scores submitted

~407 Ranked Scirra members

~542 Ranked guest players

Active Users

4 highest number of simultaneous players

Tuesday, September 13, 2016

Total Plays Over Time

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Average Play Time

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Comments

  • SimplyBry 3.2K rep 3

    Has potential

    Has potential
    Posted Wednesday, September 14, 2016 at 7:10 PM.
  • calebbennetts 16.3K rep 3

    It's good. I think you need more space to really get a feel for the mechanics. Also, I feel like the character should have to either continue the combo or temporarily stop moving. Maybe set ignoring input on a timer?

    It's good. I think you need more space to really get a feel for the mechanics. Also, I feel like the character should have to either continue the combo or temporarily stop moving. Maybe set ignoring input on a timer?
    Posted Thursday, September 15, 2016 at 2:59 AM.
  • Game Author
    SweetMint 412 rep 1
    Quoted from calebbennetts

    It's good. I think you need more space to really get a feel for the mechanics. Also, I feel like the character should have to either continue the combo or temporarily stop moving. Maybe set ignoring input on a timer?

    I really appreciate your feedback. I'll work on that input issues haha
    Thank you very much (:

    [quote=calebbennetts] It's good. I think you need more space to really get a feel for the mechanics. Also, I feel like the character should have to either continue the combo or temporarily stop moving. Maybe set ignoring input on a timer? [/quote] I really appreciate your feedback. I'll work on that input issues haha Thank you very much (:
    Posted Monday, September 19, 2016 at 4:43 PM.
  • hilsen123 1,508 rep 1

    Cara.Parabéns pelo game. muito bom

    Cara.Parabéns pelo game. muito bom
    Posted Friday, March 30, 2018 at 2:06 PM.

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