Scirra Arcade

272 players / 748 plays

Spaceship Engineer

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Game Instructions

W - Drive forward
A - Steer left
S - Brake
W - Steer right
Spacebar - Fire
Left Click - Place block
Right Click - Remove block
Mousewheel - Change block type
Left Click on Block - Rotate block

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Spaceship Engineer

Version 1.0.0.0

by videf
First published on 11th March, 2017

Check the instructions for controls.
A prototype for a game where you can build your own spaceship.
If you find any bugs, please report them in the comment section.

Oh and don't forget to rate.

Planned Features:

- Enemies
- Mining and Storage blocks
- Budgets
- More gameplay (For example, that you have to craft and collect new parts to place on your ship)
- Saving and loading
- Painting
- Hotkey Binding
- Higher tier objects

Suggestions are always appreciated!

Plays Stats

748 total plays

652 guest plays

96 Scirra member plays

Users Stats

272 unique players

239 unique guests

33 Scirra members

Last Updated

Game stats last updated 0.00156000333333333 minutes ago

Time Stats

1 day 6 hours total play time

4 minutes 21 seconds average play length

Active Users

4 highest number of simultaneous players

Monday, March 13, 2017

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 13th March, 2017 About 921817.919987555 minutes ago
Update Version 1.0.0.0 13th March, 2017 About 921828.399054222 minutes ago
Update Version 1.0.0.0 13th March, 2017 About 921831.789437555 minutes ago
Update Version 1.0.0.0 13th March, 2017 About 921835.449220888 minutes ago
Update Version 1.0.0.0 13th March, 2017 About 921835.885270888 minutes ago
Update Version 1.0.0.0 13th March, 2017 About 921836.719820888 minutes ago
Update Version 1.0.0.0 12th March, 2017 About 923313.497937555 minutes ago
Update Version 1.0.0.0 12th March, 2017 About 923314.441220888 minutes ago
Update Version 1.0.0.0 12th March, 2017 About 923532.087320888 minutes ago
Update Version 1.0.0.0 12th March, 2017 About 923734.428554222 minutes ago
Initial release Version 1.0.0.0 11th March, 2017 About 924841.038720888 minutes ago

Comments

  • Masgame 5K rep 2

    This has huge potential!
    5/5 stars

    This has huge potential! 5/5 stars
    Posted Monday, March 13, 2017 at 2:49 AM. 1 edit (last edit Monday, March 13, 2017 at 2:49 AM).
  • Game Author
    videf 734 rep 2
    Quoted from Masgame098

    This has huge potential!
    5/5 stars

    Thanks!

    [quote=Masgame098] This has huge potential! 5/5 stars [/quote] Thanks!
    Posted Monday, March 13, 2017 at 12:20 PM.
  • Masgame 5K rep 1

    Use some detector cells to detect the position of each ship block so you can't place stray block floating in spaaAAAAaaace!
    The easy way to do this is just make a square sprite (detector) 2X bigger ( -1 pixel ) than the block.
    Then make the detector a container of the ship cube so every time a block spawns in it also creates a detector.
    Then add a condition to the cubes:
    on left button clicked &
    mouse is overlapping detector

    You could also make a ghost sprite snapping to ever 32 block like this https://i.ytimg.com/vi/OQW5EUxs7ac/maxresdefault.jpg

    Use some detector cells to detect the position of each ship block so you can't place stray block floating in spaaAAAAaaace! The easy way to do this is just make a square sprite (detector) 2X bigger ( -1 pixel ) than the block. Then make the detector a container of the ship cube so every time a block spawns in it also creates a detector. Then add a condition to the cubes: on left button clicked & mouse is overlapping detector You could also make a ghost sprite snapping to ever 32 block like this https://i.ytimg.com/vi/OQW5EUxs7ac/maxresdefault.jpg
    Posted Friday, March 17, 2017 at 10:00 PM.
  • Game Author
    videf 734 rep 1

    The reason why I'm not updating it is because I'm remaking it with better code and better interface.

    The reason why I'm not updating it is because I'm remaking it with better code and better interface.
    Posted Monday, March 20, 2017 at 12:08 PM.
  • Masgame 5K rep 1
    Quoted from videf

    The reason why I'm not updating it is because I'm remaking it with better code and better interface.

    Ok cool

    [quote=videf] The reason why I'm not updating it is because I'm remaking it with better code and better interface. [/quote] Ok cool
    Posted Thursday, May 11, 2017 at 8:27 AM.

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