Scirra Arcade

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Thumb Space

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Game Instructions

Use your thumb to control the ship (Fingers and mice are also allowed).
Release to fire!

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Rank User Date Score
1st 0Hayes 6 previous attempts Wednesday, January 13, 2016 809607.503753827 minutes ago 925
2nd Darth Crusher 3 previous attempts Wednesday, January 13, 2016 809549.44094716 minutes ago 805
3rd Guest 3 previous attempts Tuesday, January 05, 2016 820259.102563827 minutes ago 780
4th d4rkeness 4 previous attempts Friday, January 08, 2016 816258.059273827 minutes ago 460
6th DarkSharkPvP 2 previous attempts Friday, January 08, 2016 816259.146367162 minutes ago 370
7th Joeriri 4 previous attempts Thursday, January 14, 2016 808003.758133828 minutes ago 370
8th Bob98 11 previous attempts Thursday, May 18, 2017 102975.333967162 minutes ago 365
9th Guest First attempt! Tuesday, May 23, 2017 95848.120750495 minutes ago 360
10th Guest 4 previous attempts Wednesday, January 06, 2016 819185.280633828 minutes ago 305
11th Guest 13 previous attempts Friday, January 08, 2016 816319.817700495 minutes ago 255
12th Guest 2 previous attempts Thursday, January 07, 2016 818059.019750495 minutes ago 225
13th Guest First attempt! Friday, January 08, 2016 816281.838633828 minutes ago 215
14th Guest First attempt! Thursday, January 07, 2016 817882.342967162 minutes ago 185
15th el3um4s 4 previous attempts Thursday, January 07, 2016 818053.223053828 minutes ago 175
92 ranked players
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Thumb Space

Version 1.0.0.0

by 0Hayes
First published on 4th January, 2016

Take your trusty thumb and use it to smash the endless onslaught of attack drones! (Fingers and mice are also allowed)

Please leave a comment if you have any suggestions for the iOS version. Any help is greatly appreciated!

Give Thumb Space some love and follow it's development at @0Hayes2D

UPDATES

* Added in game tutorials

* Added drone spawn speed acceleration

* Now supports keyboard and gamepad controls

* Updated design of the standard drones

* Updated UI design

* Added first elite drone! More variations coming soon

* Minor effects tweaks

* Added scrap!

* Returned home to the scattered stars system

* Added scrap to HUD and main menu. Still has no use

* Tinkered with sfx for scrap and reload

*Shortened reload button to make room for the scrap display

* Golden scrap is now extra shiny

Thanks for the feedback!

Plays Stats

697 total plays

372 guest plays

325 Scirra member plays

Users Stats

174 unique players

131 unique guests

43 Scirra members

Last Updated

Game stats last updated 0.00468000833333333 minutes ago

Time Stats

2 hours 59 minutes total play time

1 minute 32 seconds average play length

Leaderboard Stats

1 leaderboard

259 scores submitted

~79 Ranked Scirra members

~180 Ranked guest players

Active Users

4 highest number of simultaneous players

Thursday, January 07, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 12th January, 2016 About 810812.7234205 minutes ago
Update Version 1.0.0.0 11th January, 2016 About 812194.5378205 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 816287.9949205 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 816289.296753833 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 816311.152153833 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 816381.363203833 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 816385.3973705 minutes ago
Update Version 1.0.0.0 7th January, 2016 About 817736.1829205 minutes ago
Update Version 1.0.0.0 6th January, 2016 About 819388.703987167 minutes ago
Update Version 1.0.0.0 6th January, 2016 About 819590.9248205 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 820412.630487167 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 820694.109087167 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 820742.062537167 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 820750.537753833 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 822078.989587167 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 822101.539703833 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 822145.927253833 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 822198.184987167 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 822214.801653833 minutes ago
Initial release Version 1.0.0.0 4th January, 2016 About 822220.538037167 minutes ago

Comments

  • afonso benitz 1,671 rep 2

    ganhou 5 estrelas parabéns pelo jogo

    ganhou 5 estrelas parabéns pelo jogo
    Posted Tuesday, January 05, 2016 at 9:57 PM.
  • Game Author
    0Hayes 2,122 rep 1

    @afonso-benitz
    Muito obrigado! Fico feliz em ouvir que você gostou . Como você encontrou a dificuldade?

    @afonso-benitz Muito obrigado! Fico feliz em ouvir que você gostou . Como você encontrou a dificuldade?
    Posted Wednesday, January 06, 2016 at 10:12 AM.
  • Potato23 6.4K rep 2

    Addicting game

    Addicting game
    Posted Thursday, January 07, 2016 at 5:46 PM.
  • Game Author
    0Hayes 2,122 rep 1
    Quoted from Potato23

    Addicting game


    Thanks! I'll be adding more bosses soon too! Oh and I've just added keyboard and game pad support

    [quote=Potato23] Addicting game [/quote] Thanks! I'll be adding more bosses soon too! Oh and I've just added keyboard and game pad support
    Posted Thursday, January 07, 2016 at 5:55 PM.
  • Potato23 6.4K rep 2

    Wow it just gets better!
    XD

    Wow it just gets better! XD
    Posted Sunday, January 10, 2016 at 2:32 AM.
  • afonso benitz 1,671 rep 2

    estou subindo de nível , hahahah

    estou subindo de nível , hahahah
    Posted Monday, January 11, 2016 at 1:37 AM.
  • Game Author
    0Hayes 2,122 rep 1
    Quoted from Potato23

    Wow it just gets better!
    XD


    Quoted from afonso benitz

    estou subindo de nível , hahahah

    Thanks guys! I've just added some new features again. This time the beginnings of the loot system and allot more polish on the elite drones and effects. As always, let me know what you think!

    [quote=Potato23] Wow it just gets better! XD [/quote] [quote=afonso benitz] estou subindo de nível , hahahah [/quote] Thanks guys! I've just added some new features again. This time the beginnings of the loot system and allot more polish on the elite drones and effects. As always, let me know what you think!
    Posted Tuesday, January 12, 2016 at 1:41 PM.
  • Potato23 6.4K rep 1

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol
    Posted Tuesday, January 12, 2016 at 8:37 PM.
  • Game Author
    0Hayes 2,122 rep 1
    Quoted from Potato23

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol

    Good call! I've been planning to add achievements when the game is released on the App Store so it shouldn't be too much more functionality other than fitting it into the UX nicely. I'd probably go for rolling challenges like in jetpack joyride. What do you think?

    [quote=Potato23] I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol [/quote] Good call! I've been planning to add achievements when the game is released on the App Store so it shouldn't be too much more functionality other than fitting it into the UX nicely. I'd probably go for rolling challenges like in jetpack joyride. What do you think?
    Posted Tuesday, January 12, 2016 at 10:23 PM.
  • Potato23 6.4K rep 1

    Ya it's a good idea, I only played jet pack joyride for it's challenges, such as travel 500m or collect 300 coins in one round. It could put some more depth in the depth.

    I mean more depth in the game.

    Ya it's a good idea, I only played jet pack joyride for it's challenges, such as travel 500m or collect 300 coins in one round. It could put some more depth in the depth. I mean more depth in the game.
    Posted Thursday, January 14, 2016 at 1:53 PM. 1 edit (last edit Thursday, January 14, 2016 at 1:55 PM).
  • Bob98 1,029 rep 1

    I lie the game, don't understand the point. All in all it is addictive.

    I mean like

    I lie the game, don't understand the point. All in all it is addictive. I mean like
    Posted Sunday, May 21, 2017 at 10:54 PM. 1 edit (last edit Sunday, May 21, 2017 at 10:55 PM).
  • Huemerson 8.9K rep 1

    Bom visual e gráficos.... parabens...

    Bom visual e gráficos.... parabens...
    Posted Tuesday, July 25, 2017 at 1:07 PM.

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