Scirra Arcade

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Thumb Space

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Game Instructions

Use your thumb to control the ship (Fingers and mice are also allowed).
Release to fire!

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Rank User Date Score
1st 0Hayes 6 previous attempts Wednesday, January 13, 2016 974138.525072462 minutes ago 925
2nd Darth Crusher 3 previous attempts Wednesday, January 13, 2016 974080.462265797 minutes ago 805
3rd Guest 3 previous attempts Tuesday, January 05, 2016 984790.123882463 minutes ago 780
4th d4rkeness 4 previous attempts Friday, January 08, 2016 980789.080592463 minutes ago 460
6th DarkSharkPvP 2 previous attempts Friday, January 08, 2016 980790.167425797 minutes ago 370
7th Joeriri 4 previous attempts Thursday, January 14, 2016 972534.779192463 minutes ago 370
8th Bob98 11 previous attempts Thursday, May 18, 2017 267506.355025797 minutes ago 365
9th Guest First attempt! Tuesday, May 23, 2017 260379.14180913 minutes ago 360
10th Guest 4 previous attempts Wednesday, January 06, 2016 983716.301692463 minutes ago 305
11th Guest 13 previous attempts Friday, January 08, 2016 980850.83875913 minutes ago 255
12th Guest 2 previous attempts Thursday, January 07, 2016 982590.04080913 minutes ago 225
13th Guest First attempt! Friday, January 08, 2016 980812.859692463 minutes ago 215
14th Guest First attempt! Thursday, January 07, 2016 982413.364025797 minutes ago 185
15th el3um4s 4 previous attempts Thursday, January 07, 2016 982584.243852463 minutes ago 175
93 ranked players
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Thumb Space

Version 1.0.0.0

by 0Hayes
First published on 4th January, 2016

Take your trusty thumb and use it to smash the endless onslaught of attack drones! (Fingers and mice are also allowed)

Please leave a comment if you have any suggestions for the iOS version. Any help is greatly appreciated!

Give Thumb Space some love and follow it's development at @0Hayes2D

UPDATES

* Added in game tutorials

* Added drone spawn speed acceleration

* Now supports keyboard and gamepad controls

* Updated design of the standard drones

* Updated UI design

* Added first elite drone! More variations coming soon

* Minor effects tweaks

* Added scrap!

* Returned home to the scattered stars system

* Added scrap to HUD and main menu. Still has no use

* Tinkered with sfx for scrap and reload

*Shortened reload button to make room for the scrap display

* Golden scrap is now extra shiny

Thanks for the feedback!

Plays Stats

709 total plays

384 guest plays

325 Scirra member plays

Users Stats

181 unique players

138 unique guests

43 Scirra members

Last Updated

Game stats last updated 0.003380005 minutes ago

Time Stats

2 hours 59 minutes total play time

1 minute 32 seconds average play length

Leaderboard Stats

1 leaderboard

261 scores submitted

~79 Ranked Scirra members

~182 Ranked guest players

Active Users

4 highest number of simultaneous players

Thursday, January 07, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 12th January, 2016 About 975343.742399132 minutes ago
Update Version 1.0.0.0 11th January, 2016 About 976725.556799132 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 980819.013899132 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 980820.315732465 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 980842.171132465 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 980912.382182465 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 980916.416349132 minutes ago
Update Version 1.0.0.0 7th January, 2016 About 982267.201899132 minutes ago
Update Version 1.0.0.0 6th January, 2016 About 983919.722965798 minutes ago
Update Version 1.0.0.0 6th January, 2016 About 984121.943799132 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 984943.649465798 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 985225.128065798 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 985273.081515798 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 985281.556732465 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 986610.008565798 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 986632.558682465 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 986676.946232465 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 986729.203965798 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 986745.820632465 minutes ago
Initial release Version 1.0.0.0 4th January, 2016 About 986751.557015798 minutes ago

Comments

  • afonso benitz 1,671 rep 2

    ganhou 5 estrelas parabéns pelo jogo

    ganhou 5 estrelas parabéns pelo jogo
    Posted Tuesday, January 05, 2016 at 9:57 PM.
  • Game Author
    0Hayes 2,128 rep 1

    @afonso-benitz
    Muito obrigado! Fico feliz em ouvir que você gostou . Como você encontrou a dificuldade?

    @afonso-benitz Muito obrigado! Fico feliz em ouvir que você gostou . Como você encontrou a dificuldade?
    Posted Wednesday, January 06, 2016 at 10:12 AM.
  • Potato23 6.4K rep 2

    Addicting game

    Addicting game
    Posted Thursday, January 07, 2016 at 5:46 PM.
  • Game Author
    0Hayes 2,128 rep 1
    Quoted from Potato23

    Addicting game


    Thanks! I'll be adding more bosses soon too! Oh and I've just added keyboard and game pad support

    [quote=Potato23] Addicting game [/quote] Thanks! I'll be adding more bosses soon too! Oh and I've just added keyboard and game pad support
    Posted Thursday, January 07, 2016 at 5:55 PM.
  • Potato23 6.4K rep 2

    Wow it just gets better!
    XD

    Wow it just gets better! XD
    Posted Sunday, January 10, 2016 at 2:32 AM.
  • afonso benitz 1,671 rep 2

    estou subindo de nível , hahahah

    estou subindo de nível , hahahah
    Posted Monday, January 11, 2016 at 1:37 AM.
  • Game Author
    0Hayes 2,128 rep 1
    Quoted from Potato23

    Wow it just gets better!
    XD


    Quoted from afonso benitz

    estou subindo de nível , hahahah

    Thanks guys! I've just added some new features again. This time the beginnings of the loot system and allot more polish on the elite drones and effects. As always, let me know what you think!

    [quote=Potato23] Wow it just gets better! XD [/quote] [quote=afonso benitz] estou subindo de nível , hahahah [/quote] Thanks guys! I've just added some new features again. This time the beginnings of the loot system and allot more polish on the elite drones and effects. As always, let me know what you think!
    Posted Tuesday, January 12, 2016 at 1:41 PM.
  • Potato23 6.4K rep 1

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol
    Posted Tuesday, January 12, 2016 at 8:37 PM.
  • Game Author
    0Hayes 2,128 rep 1
    Quoted from Potato23

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol

    Good call! I've been planning to add achievements when the game is released on the App Store so it shouldn't be too much more functionality other than fitting it into the UX nicely. I'd probably go for rolling challenges like in jetpack joyride. What do you think?

    [quote=Potato23] I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol [/quote] Good call! I've been planning to add achievements when the game is released on the App Store so it shouldn't be too much more functionality other than fitting it into the UX nicely. I'd probably go for rolling challenges like in jetpack joyride. What do you think?
    Posted Tuesday, January 12, 2016 at 10:23 PM.
  • Potato23 6.4K rep 1

    Ya it's a good idea, I only played jet pack joyride for it's challenges, such as travel 500m or collect 300 coins in one round. It could put some more depth in the depth.

    I mean more depth in the game.

    Ya it's a good idea, I only played jet pack joyride for it's challenges, such as travel 500m or collect 300 coins in one round. It could put some more depth in the depth. I mean more depth in the game.
    Posted Thursday, January 14, 2016 at 1:53 PM. 1 edit (last edit Thursday, January 14, 2016 at 1:55 PM).
  • Bob98 1,029 rep 1

    I lie the game, don't understand the point. All in all it is addictive.

    I mean like

    I lie the game, don't understand the point. All in all it is addictive. I mean like
    Posted Sunday, May 21, 2017 at 10:54 PM. 1 edit (last edit Sunday, May 21, 2017 at 10:55 PM).
  • Huemerson 18.4K rep 1

    Bom visual e gráficos.... parabens...

    Bom visual e gráficos.... parabens...
    Posted Tuesday, July 25, 2017 at 1:07 PM.

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