Scirra Arcade

194 players / 723 plays

Thumb Space

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Game Instructions

Use your thumb to control the ship (Fingers and mice are also allowed).
Release to fire!

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Rank User Date Score
1st 0Hayes 6 previous attempts Wednesday, January 13, 2016 1637446.83101364 minutes ago 925
2nd Frozen Well Studios 3 previous attempts Wednesday, January 13, 2016 1637388.76872697 minutes ago 805
3rd Guest 3 previous attempts Tuesday, January 05, 2016 1648098.43034364 minutes ago 780
4th d4rkeness 4 previous attempts Friday, January 08, 2016 1644097.38757364 minutes ago 460
6th DarkSharkPvP 2 previous attempts Friday, January 08, 2016 1644098.47440698 minutes ago 370
7th Joeriri 4 previous attempts Thursday, January 14, 2016 1635843.08617364 minutes ago 370
8th Bob98 11 previous attempts Thursday, May 18, 2017 930814.662006975 minutes ago 365
9th Guest First attempt! Tuesday, May 23, 2017 923687.448790308 minutes ago 360
10th Guest 4 previous attempts Wednesday, January 06, 2016 1647024.60867364 minutes ago 305
11th Guest 13 previous attempts Friday, January 08, 2016 1644159.14574031 minutes ago 255
12th Guest 2 previous attempts Thursday, January 07, 2016 1645898.34779031 minutes ago 225
13th Guest First attempt! Friday, January 08, 2016 1644121.16667364 minutes ago 215
14th Guest First attempt! Thursday, January 07, 2016 1645721.67100698 minutes ago 185
15th el3um4s 4 previous attempts Thursday, January 07, 2016 1645892.55057364 minutes ago 175
96 ranked players
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Thumb Space

Version 1.0.0.0

by 0Hayes
First published on 4th January, 2016

Take your trusty thumb and use it to smash the endless onslaught of attack drones! (Fingers and mice are also allowed)

Please leave a comment if you have any suggestions for the iOS version. Any help is greatly appreciated!

Give Thumb Space some love and follow it's development at @0Hayes2D

UPDATES

* Added in game tutorials

* Added drone spawn speed acceleration

* Now supports keyboard and gamepad controls

* Updated design of the standard drones

* Updated UI design

* Added first elite drone! More variations coming soon

* Minor effects tweaks

* Added scrap!

* Returned home to the scattered stars system

* Added scrap to HUD and main menu. Still has no use

* Tinkered with sfx for scrap and reload

*Shortened reload button to make room for the scrap display

* Golden scrap is now extra shiny

Thanks for the feedback!

Plays Stats

723 total plays

398 guest plays

325 Scirra member plays

Users Stats

194 unique players

151 unique guests

43 Scirra members

Last Updated

Game stats last updated 0.00416000833333333 minutes ago

Time Stats

3 hours 3 minutes total play time

1 minute 33 seconds average play length

Leaderboard Stats

1 leaderboard

265 scores submitted

~79 Ranked Scirra members

~186 Ranked guest players

Active Users

4 highest number of simultaneous players

Thursday, January 07, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 12th January, 2016 About 1638652.05536032 minutes ago
Update Version 1.0.0.0 11th January, 2016 About 1640033.86976032 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 1644127.32686032 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 1644128.62869365 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 1644150.48409365 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 1644220.69514365 minutes ago
Update Version 1.0.0.0 8th January, 2016 About 1644224.72931032 minutes ago
Update Version 1.0.0.0 7th January, 2016 About 1645575.51486032 minutes ago
Update Version 1.0.0.0 6th January, 2016 About 1647228.03592699 minutes ago
Update Version 1.0.0.0 6th January, 2016 About 1647430.25676032 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 1648251.96242699 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 1648533.44102699 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 1648581.39447699 minutes ago
Update Version 1.0.0.0 5th January, 2016 About 1648589.86969365 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 1649918.32152699 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 1649940.87164365 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 1649985.25919365 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 1650037.51692699 minutes ago
Update Version 1.0.0.0 4th January, 2016 About 1650054.13359365 minutes ago
Initial release Version 1.0.0.0 4th January, 2016 About 1650059.86997699 minutes ago

Comments

  • afonso benitz 1,680 rep 2

    ganhou 5 estrelas parabéns pelo jogo

    ganhou 5 estrelas parabéns pelo jogo
    Posted Tuesday, January 05, 2016 at 9:57 PM.
  • Game Author
    0Hayes 2,178 rep 1

    @afonso-benitz
    Muito obrigado! Fico feliz em ouvir que você gostou . Como você encontrou a dificuldade?

    @afonso-benitz Muito obrigado! Fico feliz em ouvir que você gostou . Como você encontrou a dificuldade?
    Posted Wednesday, January 06, 2016 at 10:12 AM.
  • Potato23 6.6K rep 2

    Addicting game

    Addicting game
    Posted Thursday, January 07, 2016 at 5:46 PM.
  • Game Author
    0Hayes 2,178 rep 1
    Quoted from Potato23

    Addicting game


    Thanks! I'll be adding more bosses soon too! Oh and I've just added keyboard and game pad support

    [quote=Potato23] Addicting game [/quote] Thanks! I'll be adding more bosses soon too! Oh and I've just added keyboard and game pad support
    Posted Thursday, January 07, 2016 at 5:55 PM.
  • Potato23 6.6K rep 2

    Wow it just gets better!
    XD

    Wow it just gets better! XD
    Posted Sunday, January 10, 2016 at 2:32 AM.
  • afonso benitz 1,680 rep 2

    estou subindo de nível , hahahah

    estou subindo de nível , hahahah
    Posted Monday, January 11, 2016 at 1:37 AM.
  • Game Author
    0Hayes 2,178 rep 1
    Quoted from Potato23

    Wow it just gets better!
    XD


    Quoted from afonso benitz

    estou subindo de nível , hahahah

    Thanks guys! I've just added some new features again. This time the beginnings of the loot system and allot more polish on the elite drones and effects. As always, let me know what you think!

    [quote=Potato23] Wow it just gets better! XD [/quote] [quote=afonso benitz] estou subindo de nível , hahahah [/quote] Thanks guys! I've just added some new features again. This time the beginnings of the loot system and allot more polish on the elite drones and effects. As always, let me know what you think!
    Posted Tuesday, January 12, 2016 at 1:41 PM.
  • Potato23 6.6K rep 1

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol
    Posted Tuesday, January 12, 2016 at 8:37 PM.
  • Game Author
    0Hayes 2,178 rep 1
    Quoted from Potato23

    I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol

    Good call! I've been planning to add achievements when the game is released on the App Store so it shouldn't be too much more functionality other than fitting it into the UX nicely. I'd probably go for rolling challenges like in jetpack joyride. What do you think?

    [quote=Potato23] I think you should add challenges, it plays with players mind. So you accomplish task, if you can' beat your high-score. lol [/quote] Good call! I've been planning to add achievements when the game is released on the App Store so it shouldn't be too much more functionality other than fitting it into the UX nicely. I'd probably go for rolling challenges like in jetpack joyride. What do you think?
    Posted Tuesday, January 12, 2016 at 10:23 PM.
  • Potato23 6.6K rep 1

    Ya it's a good idea, I only played jet pack joyride for it's challenges, such as travel 500m or collect 300 coins in one round. It could put some more depth in the depth.

    I mean more depth in the game.

    Ya it's a good idea, I only played jet pack joyride for it's challenges, such as travel 500m or collect 300 coins in one round. It could put some more depth in the depth. I mean more depth in the game.
    Posted Thursday, January 14, 2016 at 1:53 PM. 1 edit (last edit Thursday, January 14, 2016 at 1:55 PM).
  • Bob98 1,209 rep 1

    I lie the game, don't understand the point. All in all it is addictive.

    I mean like

    I lie the game, don't understand the point. All in all it is addictive. I mean like
    Posted Sunday, May 21, 2017 at 10:54 PM. 1 edit (last edit Sunday, May 21, 2017 at 10:55 PM).
  • Huemerson 20.1K rep 1

    Bom visual e gráficos.... parabens...

    Bom visual e gráficos.... parabens...
    Posted Tuesday, July 25, 2017 at 1:07 PM.

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