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4,524 players / 6,672 plays

Cosmus

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Game Instructions

A D - Left and Right
S - Defense
w - Jump
j - Speed
Space - Fly
L - special
K- Shoot

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Cosmus

Version 0.0.0.1

by UniqueCriativa
First published on 28th May, 2015

Cosmus is a platform game under development by Unique Criativa, a brazillian studio, inspired on Capcom's classic Mega Man.
As a space vigilant that guards the Equilibrium Gem, a precious stone that holds the Astero Planet stabilized.
Doctor Lunar wants to steal the Equilibrium Gem after discovers about this powerful energy, this way he will make an army of machines to conquer the universe!

A game to release in 2015/2016, a system filled with new gameplay for the platform genre, one of them is the hability to fly at will, now the player can choose to cross on land or sky.
Unique Criativa is working to announce on funding platforms like Kickstarter.

Keep following our project and stay alert for the release date!

Cosmus Fanpage – https://www.facebook.com/cosmusgame
Site Unique Criativa - http://uniquecriativa.com.br/

Plays Stats

6,672 total plays

5,864 guest plays

808 Scirra member plays

Users Stats

4,524 unique players

3,869 unique guests

655 Scirra members

Last Updated

Game stats last updated 0.00104000166666667 minutes ago

Time Stats

9 days 2 hours total play time

3 minutes 3 seconds average play length

Active Users

9 highest number of simultaneous players

Monday, June 22, 2015

Total Plays Over Time

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Players Over Time

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Average Play Time

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Player Locations

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Comments

  • lennaert 12.9K rep 1

    Looked very good and played rather easy.

    I have to agree with my missus here, the first thing she said when she saw it "Oooh is that sonic ?" (from sonic the hedge hog)
    The game style and type does remind me more of the sonic games rather then megaman :x

    Still very good

    Looked very good and played rather easy. I have to agree with my missus here, the first thing she said when she saw it "Oooh is that sonic ?" (from sonic the hedge hog) The game style and type does remind me more of the sonic games rather then megaman :x Still very good
    Posted Friday, May 29, 2015 at 6:47 PM.
  • wildavp 842 rep 2

    gostei muito do jogo

    gostei muito do jogo
    Posted Saturday, May 30, 2015 at 3:34 AM.
  • EmmettTheGreat 181 rep 1

    Nice game, but two things: one, a pause feature would be nice, and two, add some checkpoints.

    Nice game, but two things: one, a pause feature would be nice, and two, add some checkpoints.
    Posted Wednesday, June 03, 2015 at 11:07 PM.
  • Lucky Star 2,150 rep 1

    Interesting..

    Interesting..
    Posted Friday, June 05, 2015 at 4:18 PM.
  • luyzgarcia 610 rep 2

    Excellent, muito bom mesmo. Profissional.

    Excellent, muito bom mesmo. Profissional.
    Posted Wednesday, June 24, 2015 at 10:02 PM.
  • johnjuliao 385 rep 1

    muito bom adorei a musica

    muito bom adorei a musica
    Posted Thursday, June 25, 2015 at 10:01 PM.
  • guimaraf 19.6K rep 1

    O jogo está ficando muito bom, já tinha visto alguins vídeos dele no Facebook, vamos as minhas considerações.
    O personagem está usando a mesma animação de atirar no chão quando está atirando voando.

    O inimigo está atirando rápido demais, coloque um "Wait" de 1 segundo antes dele atirar que já deve resolver este problema.
    A dificuldade do jogo está alta devido ao inimigo atirar diversas vezes.

    O jogo está ficando muito bom, já tinha visto alguins vídeos dele no Facebook, vamos as minhas considerações. O personagem está usando a mesma animação de atirar no chão quando está atirando voando. O inimigo está atirando rápido demais, coloque um "Wait" de 1 segundo antes dele atirar que já deve resolver este problema. A dificuldade do jogo está alta devido ao inimigo atirar diversas vezes.
    Posted Sunday, June 28, 2015 at 4:45 PM.
  • Dualmask 754 rep 1

    Visually very inspiring. I think for an opening level it's a bit difficult. Maybe if the firing enemy didn't shoot so often, and maybe if the flying enemies flew in such a way that the player can shoot them more easily. I'm impressed overall though.

    Visually very inspiring. I think for an opening level it's a bit difficult. Maybe if the firing enemy didn't shoot so often, and maybe if the flying enemies flew in such a way that the player can shoot them more easily. I'm impressed overall though.
    Posted Sunday, July 19, 2015 at 3:18 PM.
  • marcorocco 868 rep 1

    Nicely done. I think though the power up gun should be the same button as the light gun. Like you should hold the light gun down to power it up. I think it would make sense from a logical standpoint

    Nicely done. I think though the power up gun should be the same button as the light gun. Like you should hold the light gun down to power it up. I think it would make sense from a logical standpoint
    Posted Monday, July 20, 2015 at 12:31 PM.
  • PappyB 393 rep 1

    How do You Change The Loading Icon?!

    How do You Change The Loading Icon?!
    Posted Monday, July 20, 2015 at 9:22 PM.
  • LeoSMF 1,384 rep 1

    Cara, eu adorei o efeito que deu no fundo com o parallax das layers!

    Cara, eu adorei o efeito que deu no fundo com o parallax das layers!
    Posted Sunday, July 26, 2015 at 1:52 AM.
  • rasulmono 1,023 rep 1

    Awesome graphics!

    Awesome graphics!
    Posted Wednesday, August 05, 2015 at 8:32 AM.
  • pauloanry 607 rep 1

    Realmente lindos gráficos!!

    Realmente lindos gráficos!!
    Posted Thursday, August 27, 2015 at 3:06 PM.
  • Bubblan 334 rep 1

    Nice game! Are you going to unlock the embed function? I would like to publish it on my website: https://playallgamesfree.com

    Nice game! Are you going to unlock the embed function? I would like to publish it on my website: https://playallgamesfree.com
    Posted Sunday, May 01, 2016 at 2:15 PM.
  • Alteriadebris 486 rep 1

    Hi bubblan you can publish this game to
    https://www.scirra.com/arcade/other-games/cambiatuactitud-8262
    :D

    Hi bubblan you can publish this game to https://www.scirra.com/arcade/other-games/cambiatuactitud-8262 :D
    Posted Tuesday, June 14, 2016 at 8:19 PM.

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