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Megaman Perfect Harmony 2 Demo 0.1

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Game Instructions

Flechas:
D: Disparo
S: Salto
A Slide
Mantener la D: Buster cargado
Abajo+Delante+Salto: Slide
Al morir presiona R: para respawnear

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Megaman Perfect Harmony 2 Demo 0.1

Version 1.0.0.1

by VoidFran
First published on 24th December, 2016

Jugar el juego en pantalla completa para evitar errores graficos
este es un fangame que comence hace meses, mi idea era recrear un juego del 2013 que prometia mucho pero por problemas no se pudo, por ahora solo tengo terminado un nivel de intro que hice, mas adelante ire mejorando y añadiendo contenido

mi canal: https://www.youtube.com/channel/UCyMFHcWQS81ZQ5BPusMiCrg

mi twitter: https://twitter.com/VoidFran

Plays Stats

2,375 total plays

2,235 guest plays

140 Scirra member plays

Users Stats

1,377 unique players

1,346 unique guests

31 Scirra members

Last Updated

Game stats last updated 0.00130000166666667 minutes ago

Time Stats

3 days 6 hours total play time

3 minutes 41 seconds average play length

Active Users

10 highest number of simultaneous players

Saturday, December 24, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.1 25th March, 2017 About 998513.994633655 minutes ago
Update Version 1.0.0.1 24th March, 2017 About 999764.098133655 minutes ago
Update Version 1.0.0.1 9th February, 2017 About 1061900.50591699 minutes ago
Update Version 1.0.0.1 9th February, 2017 About 1062929.81663366 minutes ago
Update Version 1.0.0.1 27th January, 2017 About 1080674.59730032 minutes ago
Update Version 1.0.0.1 27th January, 2017 About 1081697.87091699 minutes ago
Update Version 1.0.0.1 26th January, 2017 About 1082086.08391699 minutes ago
Update Version 1.0.0.1 18th January, 2017 About 1094600.95886699 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 1094996.11541699 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 1095033.40313366 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 1095051.93153365 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 1095125.06253366 minutes ago
Update Version 1.0.0.1 16th January, 2017 About 1096466.66353366 minutes ago
Update Version 1.0.0.1 6th January, 2017 About 1110642.25658366 minutes ago
Update Version 1.0.0.1 6th January, 2017 About 1110688.43003366 minutes ago
Update Version 1.0.0.1 31st December, 2016 About 1119553.35625032 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 1121904.14591699 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 1121993.54008365 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 1122021.22908365 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 1126632.47358366 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 1126721.93220032 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 1127440.86336699 minutes ago
Update Version 1.0.0.1 25th December, 2016 About 1128090.14691699 minutes ago
Update Version 1.0.0.1 24th December, 2016 About 1129405.03653366 minutes ago
Initial release Version 0.0.0.1 24th December, 2016 About 1130356.28380032 minutes ago

Comments

  • Abarenbou 157 rep 2

    Esa música es del juego de NES Shatterhand o Solbrain (en Japon), que por cierto es uno de mis juegos favoritos y tiene muy buena música

    Esa música es del juego de NES Shatterhand o Solbrain (en Japon), que por cierto es uno de mis juegos favoritos y tiene muy buena música
    Posted Sunday, December 25, 2016 at 4:33 AM.
  • guimaraf 26.6K rep 2

    Muito bom, gosto de fã game do Megaman e fiz um, que também não concluí da forma que queria.

    Muito bom, gosto de fã game do Megaman e fiz um, que também não concluí da forma que queria.
    Posted Sunday, December 25, 2016 at 6:26 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    Estou feliz que você gosta, eu ainda estou preparando as coisas para fazer um bom megaman


    Quoted from Abarenbou

    Si, por eso elegí ese tema, aunque sigo pensando si debo cambiarlo


    [quote=guimaraf] Estou feliz que você gosta, eu ainda estou preparando as coisas para fazer um bom megaman [/quote] [quote=Abarenbou] Si, por eso elegí ese tema, aunque sigo pensando si debo cambiarlo [/quote]
    Posted Monday, December 26, 2016 at 4:00 AM. 1 edit (last edit Monday, December 26, 2016 at 4:01 AM).
  • guimaraf 26.6K rep 1

    Quero acompanhar as novidades.

    Quero acompanhar as novidades.
    Posted Monday, December 26, 2016 at 1:17 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    É razoável, eu algumas carregar atualizações por dia


    [quote=guimaraf] É razoável, eu algumas carregar atualizações por dia [/quote]
    Posted Monday, December 26, 2016 at 9:02 PM.
  • guimaraf 26.6K rep 1

    Passei o boss e morri, coloque para destruir os inimigos que ficarem na tela quando o boss morrer.

    Quando o megaman morre no boss o jogo fica travado, manda reiniciar no último check point.

    Passei o boss e morri, coloque para destruir os inimigos que ficarem na tela quando o boss morrer. Quando o megaman morre no boss o jogo fica travado, manda reiniciar no último check point.
    Posted Tuesday, December 27, 2016 at 1:38 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    Como estranho eu tenho certeza que eu fiz com que os inimigos na tela do chefe para morrer, parece que enquanto o chefe morre ele pode continuar a causar danos, é um erro


    [quote=guimaraf] Como estranho eu tenho certeza que eu fiz com que os inimigos na tela do chefe para morrer, parece que enquanto o chefe morre ele pode continuar a causar danos, é um erro [/quote]
    Posted Wednesday, December 28, 2016 at 11:38 PM.
  • guimaraf 26.6K rep 1
    Quoted from VoidFran


    Antes de enviar o .zip. delete o arquivo offline.appcache que está dentro do arquivo gerado pela engine.

    [quote=VoidFran] [/quote] Antes de enviar o .zip. delete o arquivo offline.appcache que está dentro do arquivo gerado pela engine.
    Posted Thursday, December 29, 2016 at 1:59 AM.

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