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Megaman Perfect Harmony 2 Demo 0.1

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Game Instructions

Flechas:
D: Disparo
S: Salto
A Slide
Mantener la D: Buster cargado
Abajo+Delante+Salto: Slide
Al morir presiona R: para respawnear

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Megaman Perfect Harmony 2 Demo 0.1

Version 1.0.0.1

by VoidFran
First published on 24th December, 2016

Jugar el juego en pantalla completa para evitar errores graficos
este es un fangame que comence hace meses, mi idea era recrear un juego del 2013 que prometia mucho pero por problemas no se pudo, por ahora solo tengo terminado un nivel de intro que hice, mas adelante ire mejorando y añadiendo contenido

mi canal: https://www.youtube.com/channel/UCyMFHcWQS81ZQ5BPusMiCrg

mi twitter: https://twitter.com/VoidFran

Plays Stats

2,137 total plays

1,999 guest plays

138 Scirra member plays

Users Stats

1,193 unique players

1,163 unique guests

30 Scirra members

Last Updated

Game stats last updated 0.00156000333333333 minutes ago

Time Stats

2 days 22 hours total play time

3 minutes 44 seconds average play length

Active Users

10 highest number of simultaneous players

Saturday, December 24, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.1 25th March, 2017 About 825436.08575229 minutes ago
Update Version 1.0.0.1 24th March, 2017 About 826686.18925229 minutes ago
Update Version 1.0.0.1 9th February, 2017 About 888822.597035623 minutes ago
Update Version 1.0.0.1 9th February, 2017 About 889851.90775229 minutes ago
Update Version 1.0.0.1 27th January, 2017 About 907596.688418957 minutes ago
Update Version 1.0.0.1 27th January, 2017 About 908619.962035623 minutes ago
Update Version 1.0.0.1 26th January, 2017 About 909008.175035623 minutes ago
Update Version 1.0.0.1 18th January, 2017 About 921523.050245623 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 921918.206795623 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 921955.49451229 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 921974.02291229 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 922047.15391229 minutes ago
Update Version 1.0.0.1 16th January, 2017 About 923388.75491229 minutes ago
Update Version 1.0.0.1 6th January, 2017 About 937564.34796229 minutes ago
Update Version 1.0.0.1 6th January, 2017 About 937610.52141229 minutes ago
Update Version 1.0.0.1 31st December, 2016 About 946475.447628957 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 948826.237295623 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 948915.63146229 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 948943.32046229 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 953554.56496229 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 953644.023578957 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 954362.954745623 minutes ago
Update Version 1.0.0.1 25th December, 2016 About 955012.238295623 minutes ago
Update Version 1.0.0.1 24th December, 2016 About 956327.12791229 minutes ago
Initial release Version 0.0.0.1 24th December, 2016 About 957278.375178957 minutes ago

Comments

  • Abarenbou 157 rep 2

    Esa música es del juego de NES Shatterhand o Solbrain (en Japon), que por cierto es uno de mis juegos favoritos y tiene muy buena música

    Esa música es del juego de NES Shatterhand o Solbrain (en Japon), que por cierto es uno de mis juegos favoritos y tiene muy buena música
    Posted Sunday, December 25, 2016 at 4:33 AM.
  • guimaraf 26.6K rep 2

    Muito bom, gosto de fã game do Megaman e fiz um, que também não concluí da forma que queria.

    Muito bom, gosto de fã game do Megaman e fiz um, que também não concluí da forma que queria.
    Posted Sunday, December 25, 2016 at 6:26 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    Estou feliz que você gosta, eu ainda estou preparando as coisas para fazer um bom megaman


    Quoted from Abarenbou

    Si, por eso elegí ese tema, aunque sigo pensando si debo cambiarlo


    [quote=guimaraf] Estou feliz que você gosta, eu ainda estou preparando as coisas para fazer um bom megaman [/quote] [quote=Abarenbou] Si, por eso elegí ese tema, aunque sigo pensando si debo cambiarlo [/quote]
    Posted Monday, December 26, 2016 at 4:00 AM. 1 edit (last edit Monday, December 26, 2016 at 4:01 AM).
  • guimaraf 26.6K rep 1

    Quero acompanhar as novidades.

    Quero acompanhar as novidades.
    Posted Monday, December 26, 2016 at 1:17 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    É razoável, eu algumas carregar atualizações por dia


    [quote=guimaraf] É razoável, eu algumas carregar atualizações por dia [/quote]
    Posted Monday, December 26, 2016 at 9:02 PM.
  • guimaraf 26.6K rep 1

    Passei o boss e morri, coloque para destruir os inimigos que ficarem na tela quando o boss morrer.

    Quando o megaman morre no boss o jogo fica travado, manda reiniciar no último check point.

    Passei o boss e morri, coloque para destruir os inimigos que ficarem na tela quando o boss morrer. Quando o megaman morre no boss o jogo fica travado, manda reiniciar no último check point.
    Posted Tuesday, December 27, 2016 at 1:38 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    Como estranho eu tenho certeza que eu fiz com que os inimigos na tela do chefe para morrer, parece que enquanto o chefe morre ele pode continuar a causar danos, é um erro


    [quote=guimaraf] Como estranho eu tenho certeza que eu fiz com que os inimigos na tela do chefe para morrer, parece que enquanto o chefe morre ele pode continuar a causar danos, é um erro [/quote]
    Posted Wednesday, December 28, 2016 at 11:38 PM.
  • guimaraf 26.6K rep 1
    Quoted from VoidFran


    Antes de enviar o .zip. delete o arquivo offline.appcache que está dentro do arquivo gerado pela engine.

    [quote=VoidFran] [/quote] Antes de enviar o .zip. delete o arquivo offline.appcache que está dentro do arquivo gerado pela engine.
    Posted Thursday, December 29, 2016 at 1:59 AM.

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