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Megaman Perfect Harmony 2 Demo 0.1

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Game Instructions

Flechas:
D: Disparo
S: Salto
A Slide
Mantener la D: Buster cargado
Abajo+Delante+Salto: Slide
Al morir presiona R: para respawnear

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Megaman Perfect Harmony 2 Demo 0.1

Version 1.0.0.1

by VoidFran
First published on 24th December, 2016

Jugar el juego en pantalla completa para evitar errores graficos
este es un fangame que comence hace meses, mi idea era recrear un juego del 2013 que prometia mucho pero por problemas no se pudo, por ahora solo tengo terminado un nivel de intro que hice, mas adelante ire mejorando y añadiendo contenido

mi canal: https://www.youtube.com/channel/UCyMFHcWQS81ZQ5BPusMiCrg

mi twitter: https://twitter.com/VoidFran

Plays Stats

2,252 total plays

2,114 guest plays

138 Scirra member plays

Users Stats

1,285 unique players

1,255 unique guests

30 Scirra members

Last Updated

Game stats last updated 0.000520001666666667 minutes ago

Time Stats

3 days 2 hours total play time

3 minutes 43 seconds average play length

Active Users

10 highest number of simultaneous players

Saturday, December 24, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.1 25th March, 2017 About 899597.770372243 minutes ago
Update Version 1.0.0.1 24th March, 2017 About 900847.873872243 minutes ago
Update Version 1.0.0.1 9th February, 2017 About 962984.281655577 minutes ago
Update Version 1.0.0.1 9th February, 2017 About 964013.592372243 minutes ago
Update Version 1.0.0.1 27th January, 2017 About 981758.37303891 minutes ago
Update Version 1.0.0.1 27th January, 2017 About 982781.646655577 minutes ago
Update Version 1.0.0.1 26th January, 2017 About 983169.859655577 minutes ago
Update Version 1.0.0.1 18th January, 2017 About 995684.734605577 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 996079.891155577 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 996117.178872243 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 996135.707272243 minutes ago
Update Version 1.0.0.1 17th January, 2017 About 996208.838272243 minutes ago
Update Version 1.0.0.1 16th January, 2017 About 997550.439272243 minutes ago
Update Version 1.0.0.1 6th January, 2017 About 1011726.03232224 minutes ago
Update Version 1.0.0.1 6th January, 2017 About 1011772.20577224 minutes ago
Update Version 1.0.0.1 31st December, 2016 About 1020637.13198891 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 1022987.92165558 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 1023077.31582224 minutes ago
Update Version 1.0.0.1 30th December, 2016 About 1023105.00482224 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 1027716.24932224 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 1027805.70793891 minutes ago
Update Version 1.0.0.1 26th December, 2016 About 1028524.63910558 minutes ago
Update Version 1.0.0.1 25th December, 2016 About 1029173.92265558 minutes ago
Update Version 1.0.0.1 24th December, 2016 About 1030488.81227224 minutes ago
Initial release Version 0.0.0.1 24th December, 2016 About 1031440.05953891 minutes ago

Comments

  • Abarenbou 157 rep 2

    Esa música es del juego de NES Shatterhand o Solbrain (en Japon), que por cierto es uno de mis juegos favoritos y tiene muy buena música

    Esa música es del juego de NES Shatterhand o Solbrain (en Japon), que por cierto es uno de mis juegos favoritos y tiene muy buena música
    Posted Sunday, December 25, 2016 at 4:33 AM.
  • guimaraf 26.6K rep 2

    Muito bom, gosto de fã game do Megaman e fiz um, que também não concluí da forma que queria.

    Muito bom, gosto de fã game do Megaman e fiz um, que também não concluí da forma que queria.
    Posted Sunday, December 25, 2016 at 6:26 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    Estou feliz que você gosta, eu ainda estou preparando as coisas para fazer um bom megaman


    Quoted from Abarenbou

    Si, por eso elegí ese tema, aunque sigo pensando si debo cambiarlo


    [quote=guimaraf] Estou feliz que você gosta, eu ainda estou preparando as coisas para fazer um bom megaman [/quote] [quote=Abarenbou] Si, por eso elegí ese tema, aunque sigo pensando si debo cambiarlo [/quote]
    Posted Monday, December 26, 2016 at 4:00 AM. 1 edit (last edit Monday, December 26, 2016 at 4:01 AM).
  • guimaraf 26.6K rep 1

    Quero acompanhar as novidades.

    Quero acompanhar as novidades.
    Posted Monday, December 26, 2016 at 1:17 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    É razoável, eu algumas carregar atualizações por dia


    [quote=guimaraf] É razoável, eu algumas carregar atualizações por dia [/quote]
    Posted Monday, December 26, 2016 at 9:02 PM.
  • guimaraf 26.6K rep 1

    Passei o boss e morri, coloque para destruir os inimigos que ficarem na tela quando o boss morrer.

    Quando o megaman morre no boss o jogo fica travado, manda reiniciar no último check point.

    Passei o boss e morri, coloque para destruir os inimigos que ficarem na tela quando o boss morrer. Quando o megaman morre no boss o jogo fica travado, manda reiniciar no último check point.
    Posted Tuesday, December 27, 2016 at 1:38 PM.
  • Game Author
    VoidFran 4.1K rep 1
    Quoted from guimaraf

    Como estranho eu tenho certeza que eu fiz com que os inimigos na tela do chefe para morrer, parece que enquanto o chefe morre ele pode continuar a causar danos, é um erro


    [quote=guimaraf] Como estranho eu tenho certeza que eu fiz com que os inimigos na tela do chefe para morrer, parece que enquanto o chefe morre ele pode continuar a causar danos, é um erro [/quote]
    Posted Wednesday, December 28, 2016 at 11:38 PM.
  • guimaraf 26.6K rep 1
    Quoted from VoidFran


    Antes de enviar o .zip. delete o arquivo offline.appcache que está dentro do arquivo gerado pela engine.

    [quote=VoidFran] [/quote] Antes de enviar o .zip. delete o arquivo offline.appcache que está dentro do arquivo gerado pela engine.
    Posted Thursday, December 29, 2016 at 1:59 AM.

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