Scirra Arcade

365 players / 579 plays

MHS Band Video Game

Click here to refocus game
[ Close Window ]

Report Game

Report this game if it's content is inappropriate. Misuse of this feature may cause your account to be suspended.





[ Close Window ]

Game Instructions

W, A, S, and D to move.
E to talk and open chests.
Move mouse to look around.

[ Close Window ]

Embed Game

Copy + paste this code onto your website so your visitors can play this game!

On Wordpress

First download the iFrame plugin. Once installed, copy the following code onto your website:

Are you a programmer?

Don't forget, we have a Scirra Arcade JSON API for embeddable games published on this arcade!

Game Cards

Link to this game with these dynamically updating game cards!

Long Card

Wide Card

MHS Band Video Game

Version 1.0

by BobOfAMillion
First published on 10th June, 2018

You are a new student to the Milton High School Band. But when the Florida Bandmasters Association's president tries to take over the state of Florida, it looks like it's time to put away the instruments, or is it?

Plays Stats

579 total plays

506 guest plays

73 Scirra member plays

Users Stats

365 unique players

346 unique guests

19 Scirra members

Last Updated

Game stats last updated 0.000780001666666667 minutes ago

Time Stats

1 day 19 hours total play time

12 minutes 31 seconds average play length

Active Users

10 highest number of simultaneous players

Friday, June 29, 2018

Total Plays Over Time

Total number of plays this game has had since it was first published.

[ Link to this chart! ]

Players Over Time

Shows how many players this game has attracted since it was first published.

[ Link to this chart! ]

Average Play Time

How long people spend playing this game

[ Link to this chart! ]

Player Locations

Where in the world people are playing this game from

[ Link to this chart! ]

Version History

History of updates to this game

Date
Update Version 1.0 30th June, 2018 About 292868.130098683 minutes ago
Update Version 1.0 13th June, 2018 About 317530.860098683 minutes ago
Update Version 1.0 10th June, 2018 About 322843.211998683 minutes ago
Update Version 1.0 10th June, 2018 About 322905.696832017 minutes ago
Initial release Version 1.0 10th June, 2018 About 322929.175432017 minutes ago

Comments

  • clodd1 1,703 rep 1

    You spent 3 years making this game, its okay, but, why not mirroring the sprite?

    You spent 3 years making this game, its okay, but, why not mirroring the sprite?
    Posted Tuesday, July 03, 2018 at 8:15 PM.
  • Game Author
    BobOfAMillion 1,364 rep 1
    Quoted from clodd1

    You spent 3 years making this game, its okay, but, why not mirroring the sprite?

    Which sprite?

    [quote=clodd1] You spent 3 years making this game, its okay, but, why not mirroring the sprite? [/quote] Which sprite?
    Posted Thursday, July 05, 2018 at 4:59 AM.
  • clodd1 1,703 rep 1
    Quoted from BobOfAMillion

    [quote=clodd1]
    You spent 3 years making this game, its okay, but, why not mirroring the sprite?


    Which sprite?
    [/quote]

    The main character.

    [quote=BobOfAMillion] [quote=clodd1] You spent 3 years making this game, its okay, but, why not mirroring the sprite? [/quote] Which sprite? [/quote] The main character.
    Posted Friday, July 06, 2018 at 11:53 PM. 1 edit (last edit Saturday, July 07, 2018 at 12:17 AM).
  • Game Author
    BobOfAMillion 1,364 rep 1
    Quoted from clodd1

    The main character.

    I used this system, if mouse.x > player.x then set player width to 32
    if mouse.x < player.x then set player width to -32

    It's simple as can be, and it works fine. How were you able to tell I didn't use mirror?

    [quote=clodd1] The main character. [/quote] I used this system, if mouse.x > player.x then set player width to 32 if mouse.x < player.x then set player width to -32 It's simple as can be, and it works fine. How were you able to tell I didn't use mirror?
    Posted Saturday, July 07, 2018 at 4:06 PM.
  • clodd1 1,703 rep 1
    Quoted from BobOfAMillion

    [quote=clodd1]
    The main character.


    I used this system, if mouse.x &gt; player.x then set player width to 32
    if mouse.x &lt; player.x then set player width to -32
    It's simple as can be, and it works fine. How were you able to tell I didn't use mirror?
    [/quote]

    Sorry, It was my fault, now I got it.

    [quote=BobOfAMillion] [quote=clodd1] The main character. [/quote] I used this system, if mouse.x > player.x then set player width to 32 if mouse.x < player.x then set player width to -32 It's simple as can be, and it works fine. How were you able to tell I didn't use mirror? [/quote] Sorry, It was my fault, now I got it.
    Posted Saturday, July 07, 2018 at 5:49 PM.

Leave your comment

Your opinion matters! To leave comments you'll need to register a new account or login to your exisiting account.

Your Snaps

    Trophy Shelf

    Recent Players

    • Ashley's avatar
    • megatronx's avatar
    • anty21ro's avatar
    • dcadjust's avatar
    • AM_Games's avatar
    • BobOfAMillion's avatar
    • paradine's avatar
    • charles1311's avatar
    • Masgame's avatar
    • cb130felix's avatar
    • Laura_D's avatar
    • Grumpy Game Dev's avatar
    • WhosWho's avatar
    • clodd1's avatar
    • stevecameron's avatar