Scirra Arcade

1,270 players / 1,471 plays

Rift Walker [Beta]

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Game Instructions

W Jump
Space Jump
A Walk left
D Walk right

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Rift Walker [Beta]

Version 0.0.0.1

by Gorgmeister007
First published on 24th December, 2016

This is the beta of a project I'm working on. If you would like to leave any suggestions that you think would improve the game people comment.

Plays Stats

1,471 total plays

1,436 guest plays

35 Scirra member plays

Users Stats

1,270 unique players

1,261 unique guests

9 Scirra members

Last Updated

Game stats last updated 0.00130000166666667 minutes ago

Time Stats

1 day 14 hours total play time

1 minute 51 seconds average play length

Active Users

11 highest number of simultaneous players

Sunday, December 25, 2016

Total Plays Over Time

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Players Over Time

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Average Play Time

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Player Locations

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Comments

  • Vector the Pot 228 rep 2

    I really like it!
    The idea is really good and it requieres certain skill, but you could destroy the death particles once the layout is restarted, that would be good, but the game itself is entertaining.
    Keep up the good work!
    ;)

    I really like it! The idea is really good and it requieres certain skill, but you could destroy the death particles once the layout is restarted, that would be good, but the game itself is entertaining. Keep up the good work! ;)
    Posted Saturday, December 24, 2016 at 8:04 PM.
  • Game Author
    Gorgmeister007 812 rep 1
    Quoted from Vector the Pot

    I really like it!
    The idea is really good and it requieres certain skill, but you could destroy the death particles once the layout is restarted, that would be good, but the game itself is entertaining.
    Keep up the good work!
    ;)

    Thanks for the feedback,

    [quote=Vector the Pot] I really like it! The idea is really good and it requieres certain skill, but you could destroy the death particles once the layout is restarted, that would be good, but the game itself is entertaining. Keep up the good work! ;) [/quote] Thanks for the feedback,
    Posted Saturday, December 24, 2016 at 11:44 PM.

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