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Nuclear Joust

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Game Instructions

Neal: W A S D
Jurij: arrow keys
New round: R
Full screen: Enter

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Nuclear Joust

Version 1.0.0.0

by BaracsArt
First published on 8th February, 2018

Prototype for a hot-seat multiplayer game.
CONTROLS:
Neal: W A S D
Jurij: arrow keys
New round: R
Full screen: Enter

Plays Stats

9,523 total plays

9,245 guest plays

278 Scirra member plays

Users Stats

1,797 unique players

1,712 unique guests

85 Scirra members

Last Updated

Game stats last updated 4.32614754333333 minutes ago

Time Stats

21 days 11 hours total play time

3 minutes 52 seconds average play length

Active Users

10 highest number of simultaneous players

Friday, April 20, 2018

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 8th February, 2018 About 329799.624667767 minutes ago
Initial release Version prototype 8th February, 2018 About 329806.720334433 minutes ago

Comments

  • chill2470 163 rep 3

    its a good game

    its a good game
    Posted Thursday, February 08, 2018 at 8:30 PM.
  • TheMouse02 185 rep 2

    Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw

    Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw
    Posted Friday, March 16, 2018 at 7:11 PM.
  • Timema 828 rep 3

    nice game i'm brazilian

    nice game i'm brazilian
    Posted Sunday, March 25, 2018 at 5:44 AM.
  • Game Author
    BaracsArt 443 rep 2
    Quoted from TheMouse02

    Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw

    Im sorry for the late reply! :( My dayjob does not let me to come here often. Im glad you liked it. Which part of the rocket system are you interesterd in mostly?

    Quoted from Timema

    nice game i'm brazilian

    Thank you! I am hungarian.

    [quote=TheMouse02] Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw [/quote] Im sorry for the late reply! :( My dayjob does not let me to come here often. Im glad you liked it. Which part of the rocket system are you interesterd in mostly? [quote=Timema] nice game i'm brazilian [/quote] Thank you! I am hungarian.
    Posted Wednesday, April 04, 2018 at 7:30 PM. 1 edit (last edit Wednesday, April 04, 2018 at 7:31 PM).
  • TheMouse02 185 rep 3
    Quoted from BaracsArt

    [quote=TheMouse02]
    Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw


    Im sorry for the late reply! :( My dayjob does not let me to come here often. Im glad you liked it. Which part of the rocket system are you interesterd in mostly?
    Quoted from Timema

    nice game i'm brazilian


    Thank you! I am hungarian.
    [/quote]

    I mean the gravity and that the rockets can turn that way. Its like the car system but that one (car) cant go over 90 sideways.

    [quote=BaracsArt] [quote=TheMouse02] Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw [/quote] Im sorry for the late reply! :( My dayjob does not let me to come here often. Im glad you liked it. Which part of the rocket system are you interesterd in mostly? [quote=Timema] nice game i'm brazilian [/quote] Thank you! I am hungarian. [/quote] I mean the gravity and that the rockets can turn that way. Its like the car system but that one (car) cant go over 90 sideways.
    Posted Thursday, April 05, 2018 at 2:50 PM.
  • Game Author
    BaracsArt 443 rep 1
    Quoted from TheMouse02


    I mean the gravity and that the rockets can turn that way. Its like the car system but that one (car) cant go over 90 sideways.
    [/quote]

    I gave physics behaviour to my rockets. When i press forward it gives the object a forward force. But the turning is non physics based. It simply turns clockwise or counter clockwise the rocket. I tried to apply physics torque for the turning, it was more realistic, but incredibly frustrating to control the rockets. So i ditched that idea.

    [quote=TheMouse02] [/quote] I mean the gravity and that the rockets can turn that way. Its like the car system but that one (car) cant go over 90 sideways. [/quote] I gave physics behaviour to my rockets. When i press forward it gives the object a forward force. But the turning is non physics based. It simply turns clockwise or counter clockwise the rocket. I tried to apply physics torque for the turning, it was more realistic, but incredibly frustrating to control the rockets. So i ditched that idea.
    Posted Thursday, April 05, 2018 at 5:22 PM.
  • TheMouse02 185 rep 1

    I gave physics behaviour to my rockets. When i press forward it gives the object a forward force. But the turning is non physics based. It simply turns clockwise or counter clockwise the rocket. I tried to apply physics torque for the turning, it was more realistic, but incredibly frustrating to control the rockets. So i ditched that idea.
    [/quote]

    Thanks

    I gave physics behaviour to my rockets. When i press forward it gives the object a forward force. But the turning is non physics based. It simply turns clockwise or counter clockwise the rocket. I tried to apply physics torque for the turning, it was more realistic, but incredibly frustrating to control the rockets. So i ditched that idea. [/quote] Thanks
    Posted Saturday, April 07, 2018 at 7:36 PM.
  • Vincent31415 6K rep 1

    This is pretty cool!
    I like the concept and it's pretty fun!
    I do have a few complaints tho. (Or pointers if you're an optimist)

    The sound effects aren't that pleasant to listen to. The engine/rocket noise cuts out suddenly when you release the up/w key. A way to fix this may be to have it taper off somehow.

    Also, the camera is good; but sometimes is doesn't get both bombs in the shot.

    I really liked this and I rate it four stars!

    -Vincent

    This is pretty cool! I like the concept and it's pretty fun! I do have a few complaints tho. (Or pointers if you're an optimist) The sound effects aren't that pleasant to listen to. The engine/rocket noise cuts out suddenly when you release the up/w key. A way to fix this may be to have it taper off somehow. Also, the camera is good; but sometimes is doesn't get both bombs in the shot. I really liked this and I rate it four stars! -Vincent
    Posted Wednesday, August 22, 2018 at 4:21 PM.
  • Loopy86 1,146 rep 2

    This is very clever and fun!

    This is very clever and fun!
    Posted Saturday, August 25, 2018 at 6:02 PM.
  • Vincent31415 6K rep 1
    Quoted from Loopy86

    This is very clever and fun!

    Hi Loopy! (86)

    [quote=Loopy86] This is very clever and fun! [/quote] Hi Loopy! (86)
    Posted Sunday, August 26, 2018 at 4:03 AM.
  • Loopy86 1,146 rep 1
    Quoted from Vincent31415

    [quote=Loopy86]
    This is very clever and fun!


    Hi Loopy! (86)
    [/quote]

    Hey Vincent! When are you going to publish your next game???

    [quote=Vincent31415] [quote=Loopy86] This is very clever and fun! [/quote] Hi Loopy! (86) [/quote] Hey Vincent! When are you going to publish your next game???
    Posted Sunday, August 26, 2018 at 11:06 PM.
  • Vincent31415 6K rep 1
    Quoted from Loopy86

    [quote=Vincent31415]
    [quote=Loopy86]
    This is very clever and fun!


    Hi Loopy! (86)
    [/quote]
    Hey Vincent! When are you going to publish your next game???
    [/quote]

    I don't know! I'm planning on doing a game jam in a few days so you can probably expect something.

    Thanks!

    [quote=Loopy86] [quote=Vincent31415] [quote=Loopy86] This is very clever and fun! [/quote] Hi Loopy! (86) [/quote] Hey Vincent! When are you going to publish your next game??? [/quote] I don't know! I'm planning on doing a game jam in a few days so you can probably expect something. Thanks!
    Posted Monday, August 27, 2018 at 12:52 AM.
  • Loopy86 1,146 rep 1
    Quoted from Vincent31415

    [quote=Loopy86]
    [quote=Vincent31415]
    [quote=Loopy86]
    This is very clever and fun!


    Hi Loopy! (86)
    [/quote]
    Hey Vincent! When are you going to publish your next game???
    [/quote]
    I don't know! I'm planning on doing a game jam in a few days so you can probably expect something.
    Thanks!
    [/quote]

    Ooh can't wait!

    [quote=Vincent31415] [quote=Loopy86] [quote=Vincent31415] [quote=Loopy86] This is very clever and fun! [/quote] Hi Loopy! (86) [/quote] Hey Vincent! When are you going to publish your next game??? [/quote] I don't know! I'm planning on doing a game jam in a few days so you can probably expect something. Thanks! [/quote] Ooh can't wait!
    Posted Monday, August 27, 2018 at 10:37 PM.

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