Scirra Arcade

44,478 players / 216,751 plays

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Game Instructions

W A S D, Up Arrow Right Arrow Down Arrow Left Arrow: Move left or right / Jump / Fall through pink jelly
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Tag

Version 1.2.0.0

by Joeriri
First published on 28th April, 2015

This is a simple game for two players. The goal is to chase and tag each other. When the timer runs out, the last one tagged loses! Make an advantage of the orange jelly that gives extra speed and pink jelly that you can jump through!

Thanks for playing!

Plays Stats

216,751 total plays

212,532 guest plays

4,219 Scirra member plays

Users Stats

44,478 unique players

42,278 unique guests

2,200 Scirra members

Last Updated

Game stats last updated 0.00130000166666667 minutes ago

Time Stats

443 days total play time

4 minutes 59 seconds average play length

Active Users

19 highest number of simultaneous players

Monday, May 23, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.2.0.0 12th July, 2015 About 2120586.52925511 minutes ago
Update Version 1.2.0.0 12th July, 2015 About 2120611.82725511 minutes ago
Initial release Version 2.0.0.0 28th April, 2015 About 2228330.65108844 minutes ago

Comments

  • MOSTWANTED 312 rep 6

    THE BEST GAME EVER

    THE BEST GAME EVER
    Posted Sunday, June 07, 2015 at 8:26 PM.
  • Game Author
    Joeriri 4.6K rep 11

    I'm currently working on Tag 2! Expect moving platforms, portals and three player support! (And of course better graphics)

    I'm currently working on Tag 2! Expect moving platforms, portals and three player support! (And of course better graphics)
    Posted Monday, June 08, 2015 at 8:38 AM.
  • Lucky Star 2,160 rep 4

    @Joeriri what about 4 player support?

    @Joeriri what about 4 player support?
    Posted Friday, June 12, 2015 at 9:57 PM.
  • Game Author
    Joeriri 4.6K rep 3

    That would be really hard to play on a keyboard.

    That would be really hard to play on a keyboard.
    Posted Saturday, June 13, 2015 at 9:49 AM. 5 edits (last edit Saturday, June 13, 2015 at 9:51 AM).
  • PowerGames 456 rep 6

    aquiñiniñaña

    aquiƱiniƱaƱa
    Posted Friday, June 19, 2015 at 7:06 PM.
  • Tasso 776 rep 5

    Wow. Very nice. Incredible game

    Wow. Very nice. Incredible game
    Posted Wednesday, July 01, 2015 at 1:50 AM.
  • schibamozilla 678 rep 5

    Hi I'm from content team at Mozilla. Can you email me at [email protected] I'd like to talk to you about distribution.

    Hi I'm from content team at Mozilla. Can you email me at [email protected] I'd like to talk to you about distribution.
    Posted Wednesday, July 01, 2015 at 2:49 AM.
  • Game Author
    Joeriri 4.6K rep 4

    Thank you guys for 6,000 plays! I'm working on making Tag compatible for mobile devices. Tag is originally a platformer, but a top-down version would work better on mobile phones. Can I have your opinions about this?

    Thank you guys for 6,000 plays! I'm working on making Tag compatible for mobile devices. Tag is originally a platformer, but a top-down version would work better on mobile phones. Can I have your opinions about this?
    Posted Thursday, July 09, 2015 at 5:21 PM.
  • hoseada 801 rep 4
    Quoted from Joeriri

    Thank you guys for 6,000 plays! I'm working on making Tag compatible for mobile devices. Tag is originally a platformer, but a top-down version would work better on mobile phones. Can I have your opinions about this?

    It doesn't have to be top down. Current implementation works just fine, Just use an edge of screen for each player.

    [quote=Joeriri] Thank you guys for 6,000 plays! I'm working on making Tag compatible for mobile devices. Tag is originally a platformer, but a top-down version would work better on mobile phones. Can I have your opinions about this? [/quote] It doesn't have to be top down. Current implementation works just fine, Just use an edge of screen for each player.
    Posted Friday, July 10, 2015 at 1:56 PM.
  • Game Author
    Joeriri 4.6K rep 4
    Quoted from hoseada

    It doesn't have to be top down. Current implementation works just fine, Just use an edge of screen for each player.

    I thought about that too and I think it can work. I'll definitely try it!

    [quote=hoseada] It doesn't have to be top down. Current implementation works just fine, Just use an edge of screen for each player. [/quote] I thought about that too and I think it can work. I'll definitely try it!
    Posted Friday, July 10, 2015 at 2:40 PM. 1 edit (last edit Friday, July 10, 2015 at 2:42 PM).
  • hoseada 801 rep 4
    Quoted from Joeriri

    I thought about that too and I think it can work. I'll definitely try it!

    @Joeriri
    Let me know how you go. If you need some help testing or want to bounce some UI concepts just PM me.

    [quote=Joeriri] I thought about that too and I think it can work. I'll definitely try it! [/quote] @Joeriri Let me know how you go. If you need some help testing or want to bounce some UI concepts just PM me.
    Posted Saturday, July 11, 2015 at 2:02 PM. 1 edit (last edit Saturday, July 11, 2015 at 2:02 PM).
  • ziadhorat 568 rep 4

    I have a question,seing as i actually got the idea of tag from here id like to ask if i may create another tag game but split screen.My reason for asking is because the game mechanics and a few other things may be the same.
    Edit:Entire frame work is done,will upload a POC soon

    I have a question,seing as i actually got the idea of tag from here id like to ask if i may create another tag game but split screen.My reason for asking is because the game mechanics and a few other things may be the same. Edit:Entire frame work is done,will upload a POC soon
    Posted Friday, July 17, 2015 at 12:26 AM. 1 edit (last edit Friday, July 17, 2015 at 6:02 AM).
  • Game Author
    Joeriri 4.6K rep 5
    Quoted from ziadhorat

    I have a question,seing as i actually got the idea of tag from here id like to ask if i may create another tag game but split screen.My reason for asking is because the game mechanics and a few other things may be the same.
    Edit:Entire frame work is done,will upload a POC soon

    I'm fine with that. There isn't any copyright in my Tag game, so I can't really say no. Maybe a bit of credit would be nice :) I'll definitely play it when you're done!

    [quote=ziadhorat] I have a question,seing as i actually got the idea of tag from here id like to ask if i may create another tag game but split screen.My reason for asking is because the game mechanics and a few other things may be the same. Edit:Entire frame work is done,will upload a POC soon [/quote] I'm fine with that. There isn't any copyright in my Tag game, so I can't really say no. Maybe a bit of credit would be nice :) I'll definitely play it when you're done!
    Posted Friday, July 17, 2015 at 10:30 AM.
  • ziadhorat 568 rep 4
    Quoted from Joeriri

    [quote=ziadhorat]
    I have a question,seing as i actually got the idea of tag from here id like to ask if i may create another tag game but split screen.My reason for asking is because the game mechanics and a few other things may be the same.
    Edit:Entire frame work is done,will upload a POC soon

    I'm fine with that. There isn't any copyright in my Tag game, so I can't really say no. Maybe a bit of credit would be nice :) I'll definitely play it when you're done!
    [/quote]

    Thanks,the credits are indeed due :D

    [quote=Joeriri] [quote=ziadhorat] I have a question,seing as i actually got the idea of tag from here id like to ask if i may create another tag game but split screen.My reason for asking is because the game mechanics and a few other things may be the same. Edit:Entire frame work is done,will upload a POC soon [/quote] I'm fine with that. There isn't any copyright in my Tag game, so I can't really say no. Maybe a bit of credit would be nice :) I'll definitely play it when you're done! [/quote] Thanks,the credits are indeed due :D
    Posted Friday, July 17, 2015 at 10:43 AM. 1 edit (last edit Friday, July 17, 2015 at 10:44 AM).
  • GideonG 1,038 rep 6

    Really nice concept! And lovely execution! Great job!

    Really nice concept! And lovely execution! Great job!
    Posted Thursday, July 30, 2015 at 8:10 AM.

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