Scirra Arcade

484 players / 591 plays

8pool alpha

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mouse left click drag and release to shoot the white ball

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8pool alpha

Version 1.0.0.0

by gamecorpstudio
First published on 25th December, 2016

8 pool 3d projection with 2d sprites and some webgl fx's

more similar games

Plays Stats

591 total plays

554 guest plays

37 Scirra member plays

Users Stats

484 unique players

466 unique guests

18 Scirra members

Last Updated

Game stats last updated 0.000780001666666667 minutes ago

Time Stats

7 hours 37 minutes total play time

1 minute 35 seconds average play length

Active Users

3 highest number of simultaneous players

Sunday, December 25, 2016

Total Plays Over Time

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Players Over Time

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Comments

  • Lightside 10.4K rep 1

    Good game so far.

    A ball doesn't fall into a pocket, simply staying in that section of the table, making the game impossible to win.

    You can hit a ball REALLY HARD.

    The game's description, title, ect appear to be very quickly made for the post.

    Good game so far. A ball doesn't fall into a pocket, simply staying in that section of the table, making the game impossible to win. You can hit a ball REALLY HARD. The game's description, title, ect appear to be very quickly made for the post.
    Posted Monday, December 26, 2016 at 1:11 AM.
  • Game Author
    gamecorpstudio 47.8K rep 1
    Quoted from Lightside

    A ball doesn't fall into a pocket, simply staying in that section of the table, making the game impossible to win.

    its just a test, not a full game, i only made the 2d sprites roll in 3d without frames :D .... something similar like 3d texture mapping, the pocketing was not in plan at the moment! but will be in the next update!

    i didn't had time last night for more implementations.

    And yes physics is weird, and i think is broken, the inertia is automatically finding a straight line, instead of slowing down on the angle of movement.

    [quote=Lightside] A ball doesn't fall into a pocket, simply staying in that section of the table, making the game impossible to win. [/quote] its just a test, not a full game, i only made the 2d sprites roll in 3d without frames :D .... something similar like 3d texture mapping, the pocketing was not in plan at the moment! but will be in the next update! i didn't had time last night for more implementations. And yes physics is weird, and i think is broken, the inertia is automatically finding a straight line, instead of slowing down on the angle of movement.
    Posted Monday, December 26, 2016 at 7:48 AM.
  • Konstantin313 160 rep 1

    Wow nice nice .. cant we get the capx file and images ? :D

    Wow nice nice .. cant we get the capx file and images ? :D
    Posted Wednesday, April 11, 2018 at 6:34 AM.
  • Game Author
    gamecorpstudio 47.8K rep 1
    Quoted from Konstantin313

    Wow nice nice .. cant we get the capx file and images ? :D

    don't have the capx anymore, lost it i usually delete most of the stuff i make from my pc... and since this was a pretty simple capx to make was not a requirement to keep the files, the effect for balls rolling and cue power can be found in the forum effect for 3d wrap planet ...gigatron i think made it or somebody else.... and template from c2 for sling shooting angry birds thingy .... have fun :D

    [quote=Konstantin313] Wow nice nice .. cant we get the capx file and images ? :D [/quote] don't have the capx anymore, lost it i usually delete most of the stuff i make from my pc... and since this was a pretty simple capx to make was not a requirement to keep the files, the effect for balls rolling and cue power can be found in the forum effect for 3d wrap planet ...gigatron i think made it or somebody else.... and template from c2 for sling shooting angry birds thingy .... have fun :D
    Posted Thursday, April 12, 2018 at 2:31 AM.

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