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Dialogue Box For Lazy People

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Dialogue Box For Lazy People

Version 1.0.0.0

by bbenny93
First published on 21st June, 2016

I wanted to have a dialogue box for future games, so I did this and decided to share it. You can tell me if you'd like some improvements or if you'd like more explanation about how to use it. wrote it so you don't have to add many events for your dialogues, you just have to modify the XML file. I made a tutorial so you can see how to do it.

https://www.scirra.com/tutorials/5373/how-to-use-the-dialogue-box-for-lazy-people
NEW UPDATE!
-Touch support

UPDATE:
- Better choices implementation

Download the Source

Download (1.41 mb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

2,325 total plays

1,742 guest plays

583 Scirra member plays

Users Stats

1,357 unique players

1,088 unique guests

269 Scirra members

Last Updated

Game stats last updated 0.000780001666666667 minutes ago

Time Stats

2 days 1 hour total play time

2 minutes 17 seconds average play length

Active Users

7 highest number of simultaneous players

Tuesday, December 13, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 21st December, 2016 About 348011.612462195 minutes ago
Update Version 1.0.0.0 21st December, 2016 About 348018.216245528 minutes ago
Update Version 1.0.0.0 19th December, 2016 About 352077.055462195 minutes ago
Update Version 1.0.0.0 30th November, 2016 About 378287.859962195 minutes ago
Update Version 1.0.0.0 25th June, 2016 About 606660.530245528 minutes ago
Update Version 1.0.0.0 24th June, 2016 About 608413.641578862 minutes ago
Update Version 1.0.0.0 22nd June, 2016 About 610354.843678862 minutes ago
Update Version 1.0.0.0 21st June, 2016 About 611430.955628862 minutes ago
Update Version 1.0.0.0 21st June, 2016 About 611666.776295528 minutes ago
Update Version 1.0.0.0 21st June, 2016 About 611708.502512195 minutes ago
Update Version 1.0.0.0 21st June, 2016 About 612311.832245528 minutes ago
Initial release Version 1.0.0.0 21st June, 2016 About 612322.871078862 minutes ago

Comments

  • Tetriser 12.9K rep 2

    Good demo!

    Maybe I can use this for an RPG or an adventure game I'll make after I've finished Round Rotate...

    Good demo! Maybe I can use this for an RPG or an adventure game I'll make after I've finished Round Rotate...
    Posted Thursday, June 23, 2016 at 5:01 PM.
  • Game Author
    bbenny93 9.3K rep 1
    Quoted from Tetriser

    Good demo!

    Maybe I can use this for an RPG or an adventure game I'll make after I've finished Round Rotate...

    Thanks :)

    [quote=Tetriser] Good demo! Maybe I can use this for an RPG or an adventure game I'll make after I've finished Round Rotate... [/quote] Thanks :)
    Posted Friday, June 24, 2016 at 12:16 AM.
  • Tetriser 12.9K rep 1

    Oh I almost forgot to tell, is it possible to change the typing sound for some characters?

    For example, if a boy speaks, a usual typing sound will play. But if a girl speaks, a high-toned typing sound should be played instead.

    Can you make that?

    Oh I almost forgot to tell, is it possible to change the typing sound for some characters? For example, if a boy speaks, a usual typing sound will play. But if a girl speaks, a high-toned typing sound should be played instead. Can you make that?
    Posted Friday, June 24, 2016 at 2:16 AM.
  • Game Author
    bbenny93 9.3K rep 1
    Quoted from Tetriser

    Oh I almost forgot to tell, is it possible to change the typing sound for some characters?

    For example, if a boy speaks, a usual typing sound will play. But if a girl speaks, a high-toned typing sound should be played instead.

    Can you make that?

    As it is no, but it can easely be changed to do this. I could send you a Capx that will do it when you need it. Since I change it a lot now because I keep adding things, I think it's better to wait a little before using it. :)

    [quote=Tetriser] Oh I almost forgot to tell, is it possible to change the typing sound for some characters? For example, if a boy speaks, a usual typing sound will play. But if a girl speaks, a high-toned typing sound should be played instead. Can you make that? [/quote] As it is no, but it can easely be changed to do this. I could send you a Capx that will do it when you need it. Since I change it a lot now because I keep adding things, I think it's better to wait a little before using it. :)
    Posted Friday, June 24, 2016 at 4:02 AM.
  • coolguy2 996 rep 2

    I loved the Example! XD this will be usefull!

    I loved the Example! XD this will be usefull!
    Posted Tuesday, June 28, 2016 at 5:29 PM.
  • brandonP 3.3K rep 1

    This is awesome !!! thank you :)

    This is awesome !!! thank you :)
    Posted Thursday, September 29, 2016 at 5:44 PM.
  • Estudio Naranja 6.9K rep 2

    Man, this is crazy! I really love your example of a dialog box for lazy people. It helped me a lot -for real!

    Thank you very much for all your work Mr.bbenny93!

    Man, this is crazy! I really love your example of a dialog box for lazy people. It helped me a lot -for real! Thank you very much for all your work Mr.bbenny93!
    Posted Tuesday, December 13, 2016 at 6:43 AM.
  • drpool 5K rep 2

    Thanks for making this public, it's something I always wanted to implement in my game but was ... ahm too lazy to do myself. 5 stars

    Thanks for making this public, it's something I always wanted to implement in my game but was ... ahm too lazy to do myself. 5 stars
    Posted Tuesday, December 13, 2016 at 8:13 AM.
  • MrWiggens5 1,567 rep 1

    I like the name..."For Lazy People."

    I like the name..."For Lazy People."
    Posted Friday, December 16, 2016 at 2:06 AM.
  • Marxally 1,978 rep 1

    I might check it in a future, looks neat.

    The story is funny asf too! xD

    I might check it in a future, looks neat. The story is funny asf too! xD
    Posted Sunday, December 18, 2016 at 9:09 PM.
  • judith 264 rep 1

    Thanks for posting, it was exactly what I needed!

    Thanks for posting, it was exactly what I needed!
    Posted Monday, December 19, 2016 at 10:38 AM.
  • 383rabbermannw 202 rep 1

    broken .

    broken .
    Posted Wednesday, December 21, 2016 at 5:14 PM.
  • Game Author
    bbenny93 9.3K rep 1
    Quoted from 383rabbermannw

    broken .

    What went wrong?

    [quote=383rabbermannw] broken . [/quote] What went wrong?
    Posted Wednesday, December 21, 2016 at 6:30 PM.
  • bedfl2016 420 rep 1

    bbenny93 how do you change the text and add more in i don't get the code

    bbenny93 how do you change the text and add more in i don't get the code
    Posted Tuesday, December 27, 2016 at 8:57 PM.
  • Game Author
    bbenny93 9.3K rep 1
    Quoted from bedfl2016

    bbenny93 how do you change the text and add more in i don't get the code

    All the dialogues must be written in the XML file not in the events. Then to start a dialogue you've written use the function "dialogue" with the name of the dialogue you want to start as a parameter.

    Tell me if it's still not clear enough :)

    [quote=bedfl2016] bbenny93 how do you change the text and add more in i don't get the code [/quote] All the dialogues must be written in the XML file not in the events. Then to start a dialogue you've written use the function "dialogue" with the name of the dialogue you want to start as a parameter. Tell me if it's still not clear enough :)
    Posted Tuesday, December 27, 2016 at 10:14 PM.

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