A simple simulation of "survival of the fittest".
The facts are simple.
If a creature reaches a piece of food, their lifespan is reset and they also produce an offspring.
The offspring will have anywhere between 95% to 105% of the parent's movement speed.
Creatures that move slower will expend less energy and have exponentially higher lifespans.
Food is created at a set interval and placed on a random point on the map.
If a creature's lifespan reaches it's end before they can find more food, they die.
A creature's color helps symbolize how fast they are.
Watch your creatures evolve! ^-^ (it may take time so feel free to tab over)
Disclaimer, if you don't believe in evolution, don't worry, this isn't a petri dish. It's just a simulation, made by me, LightSide! :D
I hope to make more complex versions of this in the future. ^-^
Thanks for watching. And if you observe something you find interesting, share your finding in the comments! :3
Last Updated
Game stats last updated 0.000520001666666667 minutes ago
Time Stats
1 hour 24 minutes total play time
2 minutes 3 seconds average play length
Active Users
2 highest number of simultaneous players
Total Plays Over Time
Total number of plays this game has had since it was first published.
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Players Over Time
Shows how many players this game has attracted since it was first published.
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Average Play Time
How long people spend playing this game
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Player Locations
Where in the world people are playing this game from
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