Scirra Arcade

405 players / 583 plays

TugIT

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Game Instructions

w control pink char

up arrow control blue char

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TugIT

Version 1.0.0.0

by gamecorpstudio
First published on 3rd June, 2015

tug demo work in progress for scirra assets store
more similar games

Plays Stats

583 total plays

514 guest plays

69 Scirra member plays

Users Stats

405 unique players

351 unique guests

54 Scirra members

Last Updated

Game stats last updated 0.00156000333333333 minutes ago

Time Stats

4 hours 38 minutes total play time

52 seconds average play length

Active Users

4 highest number of simultaneous players

Thursday, June 25, 2015

Total Plays Over Time

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Players Over Time

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Comments

  • Masgame098 5K rep 3

    Like 2D torisbash or the game where you have to slam his head on the ground
    and also.. Found one of your games!

    Like 2D torisbash or the game where you have to slam his head on the ground and also.. Found one of your games!
    Posted Thursday, June 04, 2015 at 11:09 AM.
  • Game Author
    gamecorpstudio 48K rep 1
    Quoted from Masgame098

    Like 2D torisbash or the game where you have to slam his head on the ground
    and also.. Found one of your games!

    yea its a engine im working based on wrestle jump game the slam the head to ground game, and the tug the table game is basically same game, just they added a table between characters, i was playing around with physics and joints! but acts funny in c2 so i think the safest way to make it in c2 is to fake it, by using custom sprite sheets!

    [quote=Masgame098] Like 2D torisbash or the game where you have to slam his head on the ground and also.. Found one of your games! [/quote] yea its a engine im working based on wrestle jump game the slam the head to ground game, and the tug the table game is basically same game, just they added a table between characters, i was playing around with physics and joints! but acts funny in c2 so i think the safest way to make it in c2 is to fake it, by using custom sprite sheets!
    Posted Thursday, June 04, 2015 at 12:47 PM.

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