Scirra Arcade

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Color Splash (ALPHA DEMO)

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Game Instructions

Pop group of colors (minimum group of two colors)

Sorry for colors stuck problem. Hopefully it is resolved now

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Color Splash (ALPHA DEMO)

Version 1.0.0.0

by danyald
First published on 14th February, 2016

Color Splash is a matching game with HD beautiful and colorful graphics where you match colors to pop them. It will be released soon on Android
(THIS IS A ALPHA VERSION OF GAME)

Story
Help the Artist to collect the colors he wants for his next new painting.

Achievements
Complete levels to unlock paintings and to complete your paintings collection
Score as high as possible to get listed at the top of High Scores table

Power-ups and Coins
Power-ups helps clear levels easily. There are several types of power-ups in game
Complete levels to earn coins. Coins can be used to purchase power-ups.
More coins can be purchased by using real currency (in-app purchases)

Game types and Levels
Game types include score target, limited moves score target and color collection target.
There will be more than 100 levels with increasing difficulty

Scirra Forum link
https://www.scirra.com/forum/color-splash-a-puzzle-matching-game-android_t166742

Plays Stats

324 total plays

268 guest plays

56 Scirra member plays

Users Stats

253 unique players

225 unique guests

28 Scirra members

Last Updated

Game stats last updated 0.000780001666666667 minutes ago

Time Stats

7 hours 10 minutes total play time

2 minutes 48 seconds average play length

Active Users

3 highest number of simultaneous players

Sunday, February 14, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 21st February, 2016 About 709910.714481423 minutes ago
Update Version 1.0.0.0 14th February, 2016 About 719402.140264757 minutes ago
Initial release Version 1.0.0.0 14th February, 2016 About 719476.277314757 minutes ago

Comments

  • MPPlantOfficial 17K rep 2

    Decent game. It's a standard block puzzle and one feature I can see stand out from other games in the market is its ability to eliminate entire rows and columns.

    I reached level 18 and so far there doesn't seem to be a way to lose the game.
    It'd help if the player can choose difficult level from the start instead of having to go through easy ones first. If there is a difficulty curve, it's very slow.

    It's great for a prototype but, you may need to choose a theme instead of just colors. If you're going for colors then maybe have them look like shiny globs of paint.

    Decent game. It's a standard block puzzle and one feature I can see stand out from other games in the market is its ability to eliminate entire rows and columns. I reached level 18 and so far there doesn't seem to be a way to lose the game. It'd help if the player can choose difficult level from the start instead of having to go through easy ones first. If there is a difficulty curve, it's very slow. It's great for a prototype but, you may need to choose a theme instead of just colors. If you're going for colors then maybe have them look like shiny globs of paint.
    Posted Monday, February 22, 2016 at 3:09 PM. 1 edit (last edit Monday, February 22, 2016 at 3:10 PM).
  • Game Author
    danyald 1,234 rep 1

    @MPPlantOffical thanks for your feedback
    If I understand you correctly then the the basic theme of game is that you have to help a Artist to finish his paintings and you have to collect the colors for his paintings. I haven't implemented that yet. There will be a short story in beginning of game then artist will ask you to help him finish his painting by collecting the required number of colors.
    I really like the shiny globs idea. This will totally change the look and feel of game. Actually I am really bad at designing so that's why i choose wrong colors at the beginning (brown, yellow and gr

    @MPPlantOffical thanks for your feedback If I understand you correctly then the the basic theme of game is that you have to help a Artist to finish his paintings and you have to collect the colors for his paintings. I haven't implemented that yet. There will be a short story in beginning of game then artist will ask you to help him finish his painting by collecting the required number of colors. I really like the shiny globs idea. This will totally change the look and feel of game. Actually I am really bad at designing so that's why i choose wrong colors at the beginning (brown, yellow and gr
    Posted Monday, February 22, 2016 at 4:44 PM.

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