Scirra Arcade
Congratulations! Your game has been updated!

15,407 players / 38,023 plays

BIO-GUN (W.I.P.)

Click here to refocus game
[ Close Window ]

Report Game

Report this game if it's content is inappropriate. Misuse of this feature may cause your account to be suspended.





[ Close Window ]

Game Instructions

Press (Esc-Key) to pause and see the controls

[ Close Window ]

Embed Game

🚫 Game author has disabled embedding for this game

Game Cards

Link to this game with these dynamically updating game cards!

Long Card

Wide Card

Highscore Boards

Rank User Date Score
1st DiamondBoyALZ 3 previous attempts Monday, October 02, 2017 22964.89308333 minutes ago 10,000,000,000,000,000,000
2nd LooneyPwnder 2 previous attempts Sunday, November 20, 2016 478336.041559998 minutes ago 7,695
3rd Vaank 2 previous attempts Saturday, October 15, 2016 529233.049746665 minutes ago 7,261
4th guimaraf 2 previous attempts Saturday, October 15, 2016 529131.897906665 minutes ago 4,300
5th Guest 46 previous attempts Sunday, October 16, 2016 528080.072673332 minutes ago 3,958
6th clarkevil 9 previous attempts Friday, October 14, 2016 530837.514383333 minutes ago 3,776
7th Guest 4 previous attempts Tuesday, January 24, 2017 383435.655883333 minutes ago 3,466
8th dark1994 4 previous attempts Sunday, October 16, 2016 527657.109143333 minutes ago 3,114
9th Nampaf02 2 previous attempts Friday, October 14, 2016 530482.872236667 minutes ago 3,077
10th Usvatron First attempt! Saturday, July 29, 2017 116054.080446667 minutes ago 2,907
11th BL4CKWAT3R 329 previous attempts Monday, October 31, 2016 506916.624663333 minutes ago 2,481
12th LaNoles 18 previous attempts Monday, November 07, 2016 496080.661140002 minutes ago 2,375
13th Guest 38 previous attempts Thursday, July 20, 2017 128655.560756668 minutes ago 2,373
14th Guest 3 previous attempts Friday, February 10, 2017 358892.312640002 minutes ago 2,170
15th eleanorawesome 3 previous attempts Friday, November 11, 2016 490171.718060002 minutes ago 2,043
6,075 ranked players
Go to rank:

BIO-GUN (W.I.P.)

Version 1.0.0.0

by BL4CKWAT3R
First published on 11th October, 2016

THIS VERSION OF THE GAME IS PC ONLY. I WILL WORK ON A "LITE" MOBILE VERSION AFTER I COMPLETE THE PC VERSION. -THANK YOU :)

I would advise clearing out your (Browser History "cached image files") if you have played this game in the past. When I upload a new version it will still play the old one if you don't do this or the game screen will stay black.

UPDATE COMING SOON:
-Death Animation (For Game Over Screen)

RECENTLY UPDATED
(12/12/16)
-Added 5+ new songs the game
-Added 2 More Arenas to play in
-Added Extended Level Intro Animation
-Added Control Breakdown in Menu

(11/05/16)
-Added Career Stats to Menu
-Golden Glob gives 15 globs worth and slightly heals player
-Higher drop rate for Globs when enemies killed by special
-Visual FX tweaks
-MiniBoss (Snatcher) Added
-MiniBoss (Rodder) Sprite
-Bio-Store/purchasable items during intermission waves.

Plays Stats

38,023 total plays

34,539 guest plays

3,484 Scirra member plays

Users Stats

15,407 unique players

13,297 unique guests

2,110 Scirra members

Last Updated

Game stats last updated 0.00546000833333333 minutes ago

Time Stats

50 days 16 hours total play time

3 minutes 28 seconds average play length

Leaderboard Stats

2 leaderboards

47,236 scores submitted

~6,587 Ranked Scirra members

~17,044 Ranked guest players

Active Users

15 highest number of simultaneous players

Thursday, October 13, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

[ Link to this chart! ]

Players Over Time

Shows how many players this game has attracted since it was first published.

[ Link to this chart! ]

Average Play Time

How long people spend playing this game

[ Link to this chart! ]

Player Locations

Where in the world people are playing this game from

[ Link to this chart! ]

Version History

History of updates to this game

Date
Update Version 1.0.0.0 11th December, 2016 About 446877.973390003 minutes ago
Update Version 1.0.0.0 11th December, 2016 About 446887.814940003 minutes ago
Update Version 1.0.0.0 8th November, 2016 About 494538.30205667 minutes ago
Update Version 1.0.0.0 5th November, 2016 About 499013.547390003 minutes ago
Update Version 1.0.0.0 5th November, 2016 About 499013.78300667 minutes ago
Update Version 1.0.0.0 5th November, 2016 About 499585.588173337 minutes ago
Update Version 1.0.0.0 1st November, 2016 About 504684.52755667 minutes ago
Update Version 1.0.0.0 1st November, 2016 About 505443.09705667 minutes ago
Update Version 1.0.0.0 31st October, 2016 About 506072.354840003 minutes ago
Update Version 1.0.0.0 31st October, 2016 About 506084.53350667 minutes ago
Update Version 1.0.0.0 31st October, 2016 About 506090.33205667 minutes ago
Update Version 1.0.0.0 31st October, 2016 About 506897.286890003 minutes ago
Update Version 1.0.0.0 31st October, 2016 About 506901.972340003 minutes ago
Update Version 1.0.0.0 31st October, 2016 About 506950.09710667 minutes ago
Update Version 1.0.0.0 24th October, 2016 About 517086.641673337 minutes ago
Update Version 1.0.0.0 24th October, 2016 About 517095.895840003 minutes ago
Update Version 1.0.0.0 24th October, 2016 About 517098.570440003 minutes ago
Update Version 1.0.0.0 24th October, 2016 About 517100.746940003 minutes ago
Update Version 1.0.0.0 24th October, 2016 About 517102.533390003 minutes ago
Update Version 1.0.0.0 22nd October, 2016 About 519029.49950667 minutes ago
Update Version 1.0.0.0 22nd October, 2016 About 519708.990173337 minutes ago
Update Version 1.0.0.0 22nd October, 2016 About 519716.977673337 minutes ago
Update Version 1.0.0.0 22nd October, 2016 About 519718.39905667 minutes ago
Update Version 1.0.0.0 22nd October, 2016 About 519719.994940003 minutes ago
Update Version 1.0.0.0 22nd October, 2016 About 519728.662840003 minutes ago
Update Version 1.0.0.0 21st October, 2016 About 520461.305890003 minutes ago
Update Version 1.0.0.0 20th October, 2016 About 521668.834840003 minutes ago
Update Version 1.0.0.0 20th October, 2016 About 521674.79850667 minutes ago
Update Version 1.0.0.0 20th October, 2016 About 521678.510223337 minutes ago
Update Version 1.0.0.0 19th October, 2016 About 523903.946940003 minutes ago
Update Version 1.0.0.0 19th October, 2016 About 523909.946723337 minutes ago
Update Version 1.0.0.0 18th October, 2016 About 524786.37550667 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 530695.739773337 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 530705.590673337 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 531038.129440003 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 531048.23355667 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 531055.554173337 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 531059.725340003 minutes ago
Update Version 1.0.0.0 14th October, 2016 About 531065.468223337 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533177.72500667 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533190.032890003 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533191.753840003 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533193.198390003 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533200.69810667 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533204.349840003 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533206.07910667 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533206.711390003 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533215.545440003 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533218.108273337 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533252.413773337 minutes ago
Update Version 1.0.0.0 12th October, 2016 About 533285.10755667 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534767.714890003 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534790.376773337 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534812.51555667 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534812.764390003 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534827.793940003 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534832.37050667 minutes ago
Update Version 1.0.0.0 11th October, 2016 About 534832.516890003 minutes ago
Initial release Version 0.9.0.0 11th October, 2016 About 534841.876390003 minutes ago

Comments

  • Booglymonster 2,490 rep 4

    Fix the lag and make it so it's mobile support

    Fix the lag and make it so it's mobile support
    Posted Tuesday, October 11, 2016 at 11:30 PM.
  • Game Author
    BL4CKWAT3R 4K rep 4

    Hi Booglymonster.

    The lag comes from the amount of enemies on screen. Depending on the users graphics card the game could run slow or smooth. I'll have to definitely play with a cap of enemies that can spawn to keep a smooth frame-rate for all types of PC's high or low end.

    I've been debating on whether or not to make this a mobile game. If put on mobile the game will have to have even less enemies on screen. Mobility will be limited to touch screen buttons which wont feel as responsive. But ill definitely venture into mobile one way or another! :)

    Hi Booglymonster. The lag comes from the amount of enemies on screen. Depending on the users graphics card the game could run slow or smooth. I'll have to definitely play with a cap of enemies that can spawn to keep a smooth frame-rate for all types of PC's high or low end. I've been debating on whether or not to make this a mobile game. If put on mobile the game will have to have even less enemies on screen. Mobility will be limited to touch screen buttons which wont feel as responsive. But ill definitely venture into mobile one way or another! :)
    Posted Wednesday, October 12, 2016 at 12:15 AM. 2 edits (last edit Wednesday, October 12, 2016 at 3:10 AM).
  • calebbennetts 16.2K rep 4

    Really good, but the high scores jump around and make it almost impossible to leave comments on the Arcade. To help the game run at low framerates, I might suggest using the event:
    On start of layout: set minimum framerate to x,
    where x is 1.5 times a bullet's length divided by its speed. That should make sure the game runs as fast as possible without missing collisions when there's a lot of enemies on-screen (SOME hits to the player may not register, but he needs all the help he can get!).
    Otherwise, it's just perfect.

    Really good, but the high scores jump around and make it almost impossible to leave comments on the Arcade. To help the game run at low framerates, I might suggest using the event: On start of layout: set minimum framerate to x, where x is 1.5 times a bullet's length divided by its speed. That should make sure the game runs as fast as possible without missing collisions when there's a lot of enemies on-screen (SOME hits to the player may not register, but he needs all the help he can get!). Otherwise, it's just perfect.
    Posted Wednesday, October 12, 2016 at 5:01 AM. 2 edits (last edit Wednesday, October 12, 2016 at 5:25 AM).
  • Game Author
    BL4CKWAT3R 4K rep 2

    Than you calebbennetts!

    I have no idea why the leaderboard jumps around. Sometimes it does it and sometimes it doesn't. I have it set in my code to trigger once while players health is less or equal to zero. Other than that no clue. It might be the site or that a lot of people are playing and dying at the same time but i am sure that's unlikely. :/

    I appreciate that event advise! I will definitely add that in and see the affects it has to the game. Thanks a bunch! :)

    Than you calebbennetts! I have no idea why the leaderboard jumps around. Sometimes it does it and sometimes it doesn't. I have it set in my code to trigger once while players health is less or equal to zero. Other than that no clue. It might be the site or that a lot of people are playing and dying at the same time but i am sure that's unlikely. :/ I appreciate that event advise! I will definitely add that in and see the affects it has to the game. Thanks a bunch! :)
    Posted Wednesday, October 12, 2016 at 8:30 PM.
  • calebbennetts 16.2K rep 2

    Thanks for responding. I actually made a mistake on the equation. It should be minumum framerate = safetyFactor*bulletSpeed/bulletWidth, where the safety factor is some number more than 1, but I did a practice problem, and it would actually hold a pretty high minimum framerate and probably make the game laggier. The way I ran it, you would need a 16-pixel-wide bullet moving around 200 pixels per second to make sure it won't miss collisions at 15 fps.

    Thanks for responding. I actually made a mistake on the equation. It should be minumum framerate = safetyFactor*bulletSpeed/bulletWidth, where the safety factor is some number more than 1, but I did a practice problem, and it would actually hold a pretty high minimum framerate and probably make the game laggier. The way I ran it, you would need a 16-pixel-wide bullet moving around 200 pixels per second to make sure it won't miss collisions at 15 fps.
    Posted Thursday, October 13, 2016 at 1:10 AM.
  • Game Author
    BL4CKWAT3R 4K rep 2

    Ok wow thank you again for the advice! I updated the game some more with some sound affects and some fixes. Will be updating more soon! :)

    Ok wow thank you again for the advice! I updated the game some more with some sound affects and some fixes. Will be updating more soon! :)
    Posted Thursday, October 13, 2016 at 3:01 AM.
  • Booglymonster 2,490 rep 2
    Quoted from BL4CKWAT3R

    Hi Booglymonster.

    thx for replying for it means a lot wen a game owner replays to people's suggestions. But I also want to thank u for considering putting mobile :)

    I've been debating on whether or not to make this a mobile game. If put on mobile the game will have to have even less enemies on screen. Mobility will be limited to touch screen buttons which wont feel as responsive. But ill definitely venture into mobile one way or another! :)


    [quote=BL4CKWAT3R] Hi Booglymonster. thx for replying for it means a lot wen a game owner replays to people's suggestions. But I also want to thank u for considering putting mobile :) I've been debating on whether or not to make this a mobile game. If put on mobile the game will have to have even less enemies on screen. Mobility will be limited to touch screen buttons which wont feel as responsive. But ill definitely venture into mobile one way or another! :) [/quote]
    Posted Thursday, October 13, 2016 at 3:40 PM.
  • Game Author
    BL4CKWAT3R 4K rep 2

    @Booblymonster

    ? ? ? ?

    @Booblymonster ? ? ? ?
    Posted Thursday, October 13, 2016 at 5:35 PM.
  • seanthebomb 458 rep 2

    Super laggy
    But other than lag this game is very good
    I like the story idea
    I also think calebbennettes math is A little off
    I bealeve that it would be 18 pixels wide and 220 pixels per second,
    Then again I am probably wrong.
    I also think a good up grade would be A.B.U( anti bacteria unit) which is a little robot that follows you around and kills bacteria.
    Hope this helps.

    Super laggy But other than lag this game is very good I like the story idea I also think calebbennettes math is A little off I bealeve that it would be 18 pixels wide and 220 pixels per second, Then again I am probably wrong. I also think a good up grade would be A.B.U( anti bacteria unit) which is a little robot that follows you around and kills bacteria. Hope this helps.
    Posted Thursday, October 13, 2016 at 8:43 PM. 1 edit (last edit Thursday, October 13, 2016 at 9:42 PM).
  • Game Author
    BL4CKWAT3R 4K rep 3

    @Seanthebomb

    That is due to the amount of enemies on screen. Average or Higher end PC's run the game very smooth. Sorry about that :/

    @Seanthebomb That is due to the amount of enemies on screen. Average or Higher end PC's run the game very smooth. Sorry about that :/
    Posted Thursday, October 13, 2016 at 9:10 PM.
  • seanthebomb 458 rep 3

    It's ok
    What do you think of A.B.U

    It's ok What do you think of A.B.U
    Posted Thursday, October 13, 2016 at 9:47 PM.
  • Game Author
    BL4CKWAT3R 4K rep 3

    @seanthebomb

    THAT COULD TOTALLY BE A POWERUP!!! Great Idea!

    I was planning on making the center purple orbs of the bacteria something they drop when killed and the player can collect them as currency. You can then activate White blood cell turrets and traps to help you fight against the bacteria. Additionally I might make it to were you can use them to also purchase character skins. What do you think?

    @seanthebomb THAT COULD TOTALLY BE A POWERUP!!! Great Idea! I was planning on making the center purple orbs of the bacteria something they drop when killed and the player can collect them as currency. You can then activate White blood cell turrets and traps to help you fight against the bacteria. Additionally I might make it to were you can use them to also purchase character skins. What do you think?
    Posted Friday, October 14, 2016 at 12:18 AM.
  • seanthebomb 458 rep 3

    @BL4CKWAT3R

    I love the idea maybe the currency could be DNA
    and Mabel you could add a bio suit power up that is randomly droped

    @BL4CKWAT3R I love the idea maybe the currency could be DNA and Mabel you could add a bio suit power up that is randomly droped
    Posted Friday, October 14, 2016 at 3:12 PM. 6 edits (last edit Friday, October 14, 2016 at 6:39 PM).
  • erickson400 3.7K rep 4

    The updates are getting better.

    The updates are getting better.
    Posted Friday, October 14, 2016 at 4:24 PM.
  • seanthebomb 458 rep 2

    I need rep @erickson400

    I need rep @erickson400
    Posted Friday, October 14, 2016 at 5:45 PM.

Leave your comment

Your opinion matters! To leave comments you'll need to register a new account or login to your exisiting account.

Your Snaps

    Trophy Shelf

    Recent Players

    • Tom's avatar
    • neverk's avatar
    • megatronx's avatar
    • newt's avatar
    • mumu64's avatar
    • xanxion's avatar
    • tancfire's avatar
    • onkelarie's avatar
    • Kyatric's avatar
    • Sup with that?'s avatar
    • briggybros's avatar
    • Wenaptic's avatar
    • MattOglesby's avatar
    • delgado's avatar
    • Totally2d's avatar