Scirra Arcade

98 players / 208 plays

Bloodcell

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Move with a mouse click or touch

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Bloodcell

Version 1.0.0.0

by dolesef
First published on 10th July, 2015

You are the life cell. Touch screen to move to collide with red cells. Avoid virus spiked cells.When you reach ideal life size you will flash and receive higher scores during this time. Collide with ringed cell to become immune to all cells for 5 seconds.

Plays Stats

208 total plays

179 guest plays

29 Scirra member plays

Users Stats

98 unique players

81 unique guests

17 Scirra members

Last Updated

Game stats last updated 0.000520001666666667 minutes ago

Time Stats

1 hour 47 minutes total play time

1 minute 49 seconds average play length

Active Users

3 highest number of simultaneous players

Friday, July 10, 2015

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Comments

  • Indindosia 438 rep 1

    Its pretty cool but, I cannot play on my desk top unless I have a touch screen PC.

    Its pretty cool but, I cannot play on my desk top unless I have a touch screen PC.
    Posted Sunday, July 19, 2015 at 2:44 AM.
  • Game Author
    dolesef 215 rep 1
    Quoted from Indindosia

    Its pretty cool but, I cannot play on my desk top unless I have a touch screen PC.

    Thanks! The mouse control did not work for you?

    [quote=Indindosia] Its pretty cool but, I cannot play on my desk top unless I have a touch screen PC. [/quote] Thanks! The mouse control did not work for you?
    Posted Tuesday, July 21, 2015 at 1:49 AM.
  • Indindosia 438 rep 1

    I got it to work thanks. I was clicking on the white blood cell instead of just the area around it.

    I got it to work thanks. I was clicking on the white blood cell instead of just the area around it.
    Posted Tuesday, July 21, 2015 at 2:07 AM.
  • GideonG 1,016 rep 1

    Nice game! I think (if this is physics based) the values on the force / impulse may need tweaking for those using mouse controls, but it requires some serious clicking to get any speed up. Love the visuals and the concept though, stellar game!

    Nice game! I think (if this is physics based) the values on the force / impulse may need tweaking for those using mouse controls, but it requires some serious clicking to get any speed up. Love the visuals and the concept though, stellar game!
    Posted Thursday, July 23, 2015 at 1:59 PM.
  • Game Author
    dolesef 215 rep 2
    Quoted from GideonG

    Nice game! I think (if this is physics based) the values on the force / impulse may need tweaking for those using mouse controls, but it requires some serious clicking to get any speed up. Love the visuals and the concept though, stellar game!

    Thanks! The need for serious clicking was based on the cell getting to big to move and control itself. This was my first game and I appreciate the feedback

    [quote=GideonG] Nice game! I think (if this is physics based) the values on the force / impulse may need tweaking for those using mouse controls, but it requires some serious clicking to get any speed up. Love the visuals and the concept though, stellar game! [/quote] Thanks! The need for serious clicking was based on the cell getting to big to move and control itself. This was my first game and I appreciate the feedback
    Posted Thursday, July 23, 2015 at 5:54 PM.
  • GideonG 1,016 rep 1
    Quoted from dolesef

    [quote=GideonG]
    Nice game! I think (if this is physics based) the values on the force / impulse may need tweaking for those using mouse controls, but it requires some serious clicking to get any speed up. Love the visuals and the concept though, stellar game!

    Thanks! The need for serious clicking was based on the cell getting to big to move and control itself. This was my first game and I appreciate the feedback
    [/quote]

    In that case, kudos! As a first game this is brilliant! Keep up the fantastic work! :D

    [quote=dolesef] [quote=GideonG] Nice game! I think (if this is physics based) the values on the force / impulse may need tweaking for those using mouse controls, but it requires some serious clicking to get any speed up. Love the visuals and the concept though, stellar game! [/quote] Thanks! The need for serious clicking was based on the cell getting to big to move and control itself. This was my first game and I appreciate the feedback [/quote] In that case, kudos! As a first game this is brilliant! Keep up the fantastic work! :D
    Posted Friday, July 24, 2015 at 5:56 AM.
  • Game Author
    dolesef 215 rep 1
    Quoted from GideonG

    In that case, kudos! As a first game this is brilliant! Keep up the fantastic work! :D

    Thank you!!

    [quote=GideonG] In that case, kudos! As a first game this is brilliant! Keep up the fantastic work! :D [/quote] Thank you!!
    Posted Friday, July 24, 2015 at 1:32 PM.

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