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Proxy Wars - With Sources

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Game Instructions

Your player color is blue while the enemy is always represented in red.
You start with the screen centered on your main base with 2 units available.
You have a radar screen on the bottom left to indicate enemy movement, which can also be used to quickly navigate within the map.
There are several light and heavy factories scattered around the map. Capture them as quickly as possible!

Units:
To select a unit, simply click on it.
To move a selected unit double click on the position to move to.
To move multiple units at once: first select a unit, then choose Group Nearby, then move.
To group units, other units need to be within the range radius of the current selected unit.

Factories:
To capture factories, just move your units close to it. Commandos (jeeps) are ideal for this purpose.
Click on a captured factory to select it then choose the unit type to build on the right side. Production time is shown above the factory.
Factries produce new units continuously

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Highscore Board

Rank User Date Score
1st Guest First attempt! Friday, March 17, 2017 742676.99384727 minutes ago 2:50.1019333
2nd Guest First attempt! Monday, March 26, 2018 203155.88189727 minutes ago 3:18.4666667
3rd Guest 2 previous attempts Friday, June 01, 2018 106681.280513937 minutes ago 3:20.6666667
4th Guest 5 previous attempts Sunday, October 29, 2017 416253.12689727 minutes ago 3:23.6737951
5th Guest 4 previous attempts Saturday, April 01, 2017 720087.208730603 minutes ago 3:42.5666667
6th Guest First attempt! Thursday, April 26, 2018 159463.467180603 minutes ago 3:46.1586667
7th jetmech First attempt! Friday, May 05, 2017 671105.777867272 minutes ago 3:54.4333333
8th Guest First attempt! Monday, March 13, 2017 747775.585467272 minutes ago 4:07.9243943
9th Guest First attempt! Tuesday, February 28, 2017 766087.289627272 minutes ago 4:20.6750384
10th Guest 3 previous attempts Monday, October 30, 2017 414861.899560605 minutes ago 4:34.8057313
11th Techn0 228 previous attempts Saturday, August 13, 2016 1053741.24129061 minutes ago 4:50.5178560
12th jcponnam23 15 previous attempts Friday, September 02, 2016 1024070.74750727 minutes ago 4:52.0268878
13th Moneymandeath First attempt! Thursday, April 05, 2018 188747.085903942 minutes ago 5:06.5190000
14th Guest First attempt! Tuesday, January 03, 2017 846558.086237275 minutes ago 5:19.9816170
15th Guest First attempt! Sunday, September 11, 2016 1011512.42518728 minutes ago 5:23.4038847
71 ranked players
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Proxy Wars - With Sources

Version 1.3.1

by drpool
First published on 6th March, 2016

Attention: Plays best on MOBILE DEVICES.

This is a Z like strategy game where each player starts with a main base and a few units.
The goal is to destroy the other players main base. To build up a strong army the player should 'liberate' neutral factories which produce light or heavy armored units then crush the opponents main base. Good luck.

The game can be played with one (Single) or two players (Multi). Multi-player mode requires another player to join the battle.

Credits: most of the graphics are from scirra early adopter starter set, the rest is public domain. Same for the sounds.

Note: If you want to support the game rate it here and there

Download the Source

Download (19.96 mb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

63,182 total plays

58,712 guest plays

4,470 Scirra member plays

Users Stats

16,103 unique players

14,381 unique guests

1,722 Scirra members

Last Updated

Game stats last updated 0.00520000833333333 minutes ago

Time Stats

101 days total play time

6 minutes 30 seconds average play length

Leaderboard Stats

1 leaderboard

797 scores submitted

~312 Ranked Scirra members

~485 Ranked guest players

Active Users

11 highest number of simultaneous players

Thursday, May 26, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

[ Link to this chart! ]

Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.3.1 11th December, 2016 About 880543.772953957 minutes ago
Update Version 1.3.1 10th December, 2016 About 882132.06888729 minutes ago
Update Version 1.3.0 4th December, 2016 About 889704.868620623 minutes ago
Update Version 1.2.3 31st October, 2016 About 939120.52483729 minutes ago
Update Version 1.2.2 2nd October, 2016 About 981731.723170623 minutes ago
Update Version 1.2.2 2nd October, 2016 About 981747.39928729 minutes ago
Update Version 1.2.2 1st October, 2016 About 981815.840720623 minutes ago
Update Version 1.2.1 30th September, 2016 About 984554.75633729 minutes ago
Update Version 1.2.0 29th September, 2016 About 985870.06278729 minutes ago
Update Version 1.2.0 29th September, 2016 About 985927.71033729 minutes ago
Update Version 1.1.1 21st September, 2016 About 997128.382953957 minutes ago
Update Version 1.1.0 11th September, 2016 About 1010710.86072062 minutes ago
Update Version 1.0.1 11th August, 2016 About 1055766.16333729 minutes ago
Update Version 1.0.0 31st July, 2016 About 1071669.58545396 minutes ago
Update Version 1.0.0 31st July, 2016 About 1072114.17895396 minutes ago
Update Version 0.9.9 28th July, 2016 About 1076793.23333729 minutes ago
Update Version 0.9.9 25th July, 2016 About 1079863.92188729 minutes ago
Update Version 0.9.9 25th July, 2016 About 1079884.74900396 minutes ago
Update Version 0.9.9 25th July, 2016 About 1080353.44738729 minutes ago
Update Version 0.9.9 25th July, 2016 About 1080501.12245396 minutes ago
Update Version 0.9.9 25th July, 2016 About 1080521.50000396 minutes ago
Update Version 0.9.8 24th July, 2016 About 1081240.39938729 minutes ago
Update Version 0.9.7 19th July, 2016 About 1089731.35417062 minutes ago
Update Version 0.9.6 19th July, 2016 About 1089740.69055396 minutes ago
Update Version 0.9.7 11th July, 2016 About 1099874.71178729 minutes ago
Update Version 0.9.5 11th July, 2016 About 1099925.79828729 minutes ago
Update Version 0.9.5 11th July, 2016 About 1099940.50495396 minutes ago
Update Version 0.9.4 2nd April, 2016 About 1244065.87422062 minutes ago
Update Version 0.9.4 30th March, 2016 About 1249112.14212062 minutes ago
Update Version 0.9.4 29th March, 2016 About 1249766.10278729 minutes ago
Update Version 0.9.3 12th March, 2016 About 1274144.46167062 minutes ago
Update Version 0.9.2 12th March, 2016 About 1274975.76555396 minutes ago
Update Version 0.9.1 8th March, 2016 About 1280743.68772062 minutes ago
Update Version 1.3.1 7th March, 2016 About 1281337.75072062 minutes ago
Initial release Version 0.9.0 6th March, 2016 About 1283725.72422062 minutes ago

Comments

  • Game Author
    drpool 5.1K rep 4

    Feel free to leave your comments!

    Feel free to leave your comments!
    Posted Monday, March 07, 2016 at 11:41 PM.
  • Potato23 6.6K rep 2

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!
    Posted Sunday, March 13, 2016 at 7:52 PM.
  • Game Author
    drpool 5.1K rep 2
    Quoted from Potato23

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.).
    I'll work on the sounds to make them less boring that's a good hint. Thanks.

    [quote=Potato23] I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it! [/quote] Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.). I'll work on the sounds to make them less boring that's a good hint. Thanks.
    Posted Wednesday, March 16, 2016 at 9:06 AM.
  • norekbeat 373 rep 5

    muy buenos acabados buen juego

    muy buenos acabados buen juego
    Posted Sunday, March 27, 2016 at 9:56 AM.
  • bongbong41 344 rep 4

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting
    Posted Friday, April 01, 2016 at 11:55 PM.
  • Game Author
    drpool 5.1K rep 3
    Quoted from bongbong41

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.

    [quote=bongbong41] I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting [/quote] Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.
    Posted Saturday, April 02, 2016 at 8:04 PM.
  • Plazi001 1,588 rep 3

    Really great game, are you publishing it anytime soon?

    Really great game, are you publishing it anytime soon?
    Posted Wednesday, April 06, 2016 at 9:25 PM.
  • Game Author
    drpool 5.1K rep 4
    Quoted from Plazi001

    Really great game, are you publishing it anytime soon?

    Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)

    [quote=Plazi001] Really great game, are you publishing it anytime soon? [/quote] Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)
    Posted Thursday, April 07, 2016 at 10:12 AM.
  • Plazi001 1,588 rep 4

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.
    Posted Friday, April 08, 2016 at 4:32 PM. 1 edit (last edit Saturday, April 09, 2016 at 12:04 AM).
  • Game Author
    drpool 5.1K rep 3
    Quoted from Plazi001

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.

    [quote=Plazi001] Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it. [/quote] Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    Posted Friday, April 15, 2016 at 5:13 PM.
  • GBestCovers 286 rep 2

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    [/quote]
    Wait does it work on mobile browsers? The multiplayer function i mean?

    Also how the fuuuu do you beat this its so hard :)

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know. [/quote] Wait does it work on mobile browsers? The multiplayer function i mean? Also how the fuuuu do you beat this its so hard :)
    Posted Tuesday, May 24, 2016 at 3:44 PM. 1 edit (last edit Tuesday, May 24, 2016 at 3:47 PM).
  • Plazi001 1,588 rep 3

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.
    Posted Wednesday, May 25, 2016 at 3:51 PM.
  • Marzipan16 768 rep 3

    this is useful game ever!! :O

    this is useful game ever!! :O
    Posted Thursday, May 26, 2016 at 1:06 PM.
  • Charbot577 590 rep 1

    I BEAT THE AI FINALLY!!!!!!!!!!

    I BEAT THE AI FINALLY!!!!!!!!!!
    Posted Wednesday, June 01, 2016 at 1:14 PM.
  • Zed2100 8K rep 3

    Great game, well done!

    Great game, well done!
    Posted Thursday, June 02, 2016 at 1:59 PM.

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