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Proxy Wars - With Sources

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Game Instructions

Your player color is blue while the enemy is always represented in red.
You start with the screen centered on your main base with 2 units available.
You have a radar screen on the bottom left to indicate enemy movement, which can also be used to quickly navigate within the map.
There are several light and heavy factories scattered around the map. Capture them as quickly as possible!

Units:
To select a unit, simply click on it.
To move a selected unit double click on the position to move to.
To move multiple units at once: first select a unit, then choose Group Nearby, then move.
To group units, other units need to be within the range radius of the current selected unit.

Factories:
To capture factories, just move your units close to it. Commandos (jeeps) are ideal for this purpose.
Click on a captured factory to select it then choose the unit type to build on the right side. Production time is shown above the factory.
Factries produce new units continuously

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Highscore Board

Rank User Date Score
1st Guest First attempt! Friday, March 17, 2017 838729.439004048 minutes ago 2:50.1019333
2nd Guest First attempt! Saturday, August 25, 2018 80596.6063873817 minutes ago 3:17.8333333
3rd Guest First attempt! Monday, March 26, 2018 299208.327054048 minutes ago 3:18.4666667
4th Guest 2 previous attempts Friday, June 01, 2018 202733.725670715 minutes ago 3:20.6666667
5th Guest 5 previous attempts Sunday, October 29, 2017 512305.572054048 minutes ago 3:23.6737951
6th Guest 4 previous attempts Saturday, April 01, 2017 816139.653887382 minutes ago 3:42.5666667
7th Guest First attempt! Thursday, April 26, 2018 255515.912337382 minutes ago 3:46.1586667
8th jetmech First attempt! Friday, May 05, 2017 767158.22302405 minutes ago 3:54.4333333
9th Guest First attempt! Monday, March 13, 2017 843828.03062405 minutes ago 4:07.9243943
10th Guest First attempt! Tuesday, February 28, 2017 862139.73452405 minutes ago 4:20.6750384
11th Guest 3 previous attempts Monday, October 30, 2017 510914.344457383 minutes ago 4:34.8057313
12th Techn0 228 previous attempts Saturday, August 13, 2016 1149793.68618738 minutes ago 4:50.5178560
13th jcponnam23 15 previous attempts Friday, September 02, 2016 1120123.19318405 minutes ago 4:52.0268878
14th Moneymandeath First attempt! Thursday, April 05, 2018 284799.53184072 minutes ago 5:06.5190000
15th Guest First attempt! Tuesday, January 03, 2017 942610.532174053 minutes ago 5:19.9816170
73 ranked players
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Proxy Wars - With Sources

Version 1.3.1

by drpool
First published on 6th March, 2016

Attention: Plays best on MOBILE DEVICES.

This is a Z like strategy game where each player starts with a main base and a few units.
The goal is to destroy the other players main base. To build up a strong army the player should 'liberate' neutral factories which produce light or heavy armored units then crush the opponents main base. Good luck.

The game can be played with one (Single) or two players (Multi). Multi-player mode requires another player to join the battle.

Credits: most of the graphics are from scirra early adopter starter set, the rest is public domain. Same for the sounds.

Note: If you want to support the game rate it here and there

Download the Source

Download (19.96 mb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

63,989 total plays

59,489 guest plays

4,500 Scirra member plays

Users Stats

16,215 unique players

14,487 unique guests

1,728 Scirra members

Last Updated

Game stats last updated 0.00598001166666667 minutes ago

Time Stats

102 days total play time

6 minutes 31 seconds average play length

Leaderboard Stats

1 leaderboard

801 scores submitted

~312 Ranked Scirra members

~489 Ranked guest players

Active Users

11 highest number of simultaneous players

Thursday, May 26, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.3.1 11th December, 2016 About 976596.22097074 minutes ago
Update Version 1.3.1 10th December, 2016 About 978184.516904073 minutes ago
Update Version 1.3.0 4th December, 2016 About 985757.316637407 minutes ago
Update Version 1.2.3 31st October, 2016 About 1035172.97285407 minutes ago
Update Version 1.2.2 2nd October, 2016 About 1077784.17118741 minutes ago
Update Version 1.2.2 2nd October, 2016 About 1077799.84730407 minutes ago
Update Version 1.2.2 1st October, 2016 About 1077868.28873741 minutes ago
Update Version 1.2.1 30th September, 2016 About 1080607.20435407 minutes ago
Update Version 1.2.0 29th September, 2016 About 1081922.51080407 minutes ago
Update Version 1.2.0 29th September, 2016 About 1081980.15835407 minutes ago
Update Version 1.1.1 21st September, 2016 About 1093180.83097074 minutes ago
Update Version 1.1.0 11th September, 2016 About 1106763.30873741 minutes ago
Update Version 1.0.1 11th August, 2016 About 1151818.61135407 minutes ago
Update Version 1.0.0 31st July, 2016 About 1167722.03347074 minutes ago
Update Version 1.0.0 31st July, 2016 About 1168166.62697074 minutes ago
Update Version 0.9.9 28th July, 2016 About 1172845.68135407 minutes ago
Update Version 0.9.9 25th July, 2016 About 1175916.36990407 minutes ago
Update Version 0.9.9 25th July, 2016 About 1175937.19702074 minutes ago
Update Version 0.9.9 25th July, 2016 About 1176405.89540407 minutes ago
Update Version 0.9.9 25th July, 2016 About 1176553.57047074 minutes ago
Update Version 0.9.9 25th July, 2016 About 1176573.94802074 minutes ago
Update Version 0.9.8 24th July, 2016 About 1177292.84740407 minutes ago
Update Version 0.9.7 19th July, 2016 About 1185783.80218741 minutes ago
Update Version 0.9.6 19th July, 2016 About 1185793.13857074 minutes ago
Update Version 0.9.7 11th July, 2016 About 1195927.15980407 minutes ago
Update Version 0.9.5 11th July, 2016 About 1195978.24630407 minutes ago
Update Version 0.9.5 11th July, 2016 About 1195992.95297074 minutes ago
Update Version 0.9.4 2nd April, 2016 About 1340118.32223741 minutes ago
Update Version 0.9.4 30th March, 2016 About 1345164.59013741 minutes ago
Update Version 0.9.4 29th March, 2016 About 1345818.55080407 minutes ago
Update Version 0.9.3 12th March, 2016 About 1370196.90968741 minutes ago
Update Version 0.9.2 12th March, 2016 About 1371028.21357074 minutes ago
Update Version 0.9.1 8th March, 2016 About 1376796.13573741 minutes ago
Update Version 1.3.1 7th March, 2016 About 1377390.19873741 minutes ago
Initial release Version 0.9.0 6th March, 2016 About 1379778.17223741 minutes ago

Comments

  • Game Author
    drpool 5.1K rep 4

    Feel free to leave your comments!

    Feel free to leave your comments!
    Posted Monday, March 07, 2016 at 11:41 PM.
  • Potato23 6.6K rep 2

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!
    Posted Sunday, March 13, 2016 at 7:52 PM.
  • Game Author
    drpool 5.1K rep 2
    Quoted from Potato23

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.).
    I'll work on the sounds to make them less boring that's a good hint. Thanks.

    [quote=Potato23] I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it! [/quote] Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.). I'll work on the sounds to make them less boring that's a good hint. Thanks.
    Posted Wednesday, March 16, 2016 at 9:06 AM.
  • norekbeat 373 rep 5

    muy buenos acabados buen juego

    muy buenos acabados buen juego
    Posted Sunday, March 27, 2016 at 9:56 AM.
  • bongbong41 349 rep 4

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting
    Posted Friday, April 01, 2016 at 11:55 PM.
  • Game Author
    drpool 5.1K rep 3
    Quoted from bongbong41

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.

    [quote=bongbong41] I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting [/quote] Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.
    Posted Saturday, April 02, 2016 at 8:04 PM.
  • Plazi001 1,602 rep 3

    Really great game, are you publishing it anytime soon?

    Really great game, are you publishing it anytime soon?
    Posted Wednesday, April 06, 2016 at 9:25 PM.
  • Game Author
    drpool 5.1K rep 4
    Quoted from Plazi001

    Really great game, are you publishing it anytime soon?

    Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)

    [quote=Plazi001] Really great game, are you publishing it anytime soon? [/quote] Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)
    Posted Thursday, April 07, 2016 at 10:12 AM.
  • Plazi001 1,602 rep 4

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.
    Posted Friday, April 08, 2016 at 4:32 PM. 1 edit (last edit Saturday, April 09, 2016 at 12:04 AM).
  • Game Author
    drpool 5.1K rep 3
    Quoted from Plazi001

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.

    [quote=Plazi001] Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it. [/quote] Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    Posted Friday, April 15, 2016 at 5:13 PM.
  • GBestCovers 286 rep 2

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    [/quote]
    Wait does it work on mobile browsers? The multiplayer function i mean?

    Also how the fuuuu do you beat this its so hard :)

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know. [/quote] Wait does it work on mobile browsers? The multiplayer function i mean? Also how the fuuuu do you beat this its so hard :)
    Posted Tuesday, May 24, 2016 at 3:44 PM. 1 edit (last edit Tuesday, May 24, 2016 at 3:47 PM).
  • Plazi001 1,602 rep 3

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.
    Posted Wednesday, May 25, 2016 at 3:51 PM.
  • Marzipan16 768 rep 3

    this is useful game ever!! :O

    this is useful game ever!! :O
    Posted Thursday, May 26, 2016 at 1:06 PM.
  • Charbot577 595 rep 1

    I BEAT THE AI FINALLY!!!!!!!!!!

    I BEAT THE AI FINALLY!!!!!!!!!!
    Posted Wednesday, June 01, 2016 at 1:14 PM.
  • Zed2100 8K rep 3

    Great game, well done!

    Great game, well done!
    Posted Thursday, June 02, 2016 at 1:59 PM.

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