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Proxy Wars - With Sources

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Game Instructions

Your player color is blue while the enemy is always represented in red.
You start with the screen centered on your main base with 2 units available.
You have a radar screen on the bottom left to indicate enemy movement, which can also be used to quickly navigate within the map.
There are several light and heavy factories scattered around the map. Capture them as quickly as possible!

Units:
To select a unit, simply click on it.
To move a selected unit double click on the position to move to.
To move multiple units at once: first select a unit, then choose Group Nearby, then move.
To group units, other units need to be within the range radius of the current selected unit.

Factories:
To capture factories, just move your units close to it. Commandos (jeeps) are ideal for this purpose.
Click on a captured factory to select it then choose the unit type to build on the right side. Production time is shown above the factory.
Factries produce new units continuously

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Rank User Date Score
1st Guest First attempt! Friday, March 17, 2017 626792.6385622 minutes ago 2:50.1019333
2nd Guest First attempt! Monday, March 26, 2018 87271.5266122 minutes ago 3:18.4666667
3rd Guest 5 previous attempts Sunday, October 29, 2017 300368.7716122 minutes ago 3:23.6737951
4th Guest 4 previous attempts Saturday, April 01, 2017 604202.853445533 minutes ago 3:42.5666667
5th Guest First attempt! Thursday, April 26, 2018 43579.1118955333 minutes ago 3:46.1586667
6th jetmech First attempt! Friday, May 05, 2017 555221.4220622 minutes ago 3:54.4333333
7th Guest First attempt! Monday, March 13, 2017 631891.2296622 minutes ago 4:07.9243943
8th Guest First attempt! Tuesday, February 28, 2017 650202.9335622 minutes ago 4:20.6750384
9th Guest 3 previous attempts Monday, October 30, 2017 298977.543495533 minutes ago 4:34.8057313
10th Techn0 228 previous attempts Saturday, August 13, 2016 937856.884445533 minutes ago 4:50.5178560
11th jcponnam23 15 previous attempts Friday, September 02, 2016 908186.3906622 minutes ago 4:52.0268878
12th Moneymandeath First attempt! Thursday, April 05, 2018 72862.7282788667 minutes ago 5:06.5190000
13th Guest First attempt! Tuesday, January 03, 2017 730673.7286122 minutes ago 5:19.9816170
14th Guest First attempt! Sunday, September 11, 2016 895628.0675622 minutes ago 5:23.4038847
15th Guest First attempt! Thursday, March 01, 2018 123280.3956622 minutes ago 5:30.6613333
69 ranked players
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Proxy Wars - With Sources

Version 1.3.1

by drpool
First published on 6th March, 2016

Attention: Plays best on MOBILE DEVICES.

This is a Z like strategy game where each player starts with a main base and a few units.
The goal is to destroy the other players main base. To build up a strong army the player should 'liberate' neutral factories which produce light or heavy armored units then crush the opponents main base. Good luck.

The game can be played with one (Single) or two players (Multi). Multi-player mode requires another player to join the battle.

Credits: most of the graphics are from scirra early adopter starter set, the rest is public domain. Same for the sounds.

Note: If you want to support the game rate it here and there

Download the Source

Download (19.96 mb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

62,642 total plays

58,184 guest plays

4,458 Scirra member plays

Users Stats

15,981 unique players

14,264 unique guests

1,717 Scirra members

Last Updated

Game stats last updated 0.00104000166666667 minutes ago

Time Stats

99 days 11 hours total play time

6 minutes 28 seconds average play length

Leaderboard Stats

1 leaderboard

794 scores submitted

~312 Ranked Scirra members

~482 Ranked guest players

Active Users

11 highest number of simultaneous players

Thursday, May 26, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.3.1 11th December, 2016 About 764659.406488867 minutes ago
Update Version 1.3.1 10th December, 2016 About 766247.7024222 minutes ago
Update Version 1.3.0 4th December, 2016 About 773820.502155533 minutes ago
Update Version 1.2.3 31st October, 2016 About 823236.1583722 minutes ago
Update Version 1.2.2 2nd October, 2016 About 865847.356705533 minutes ago
Update Version 1.2.2 2nd October, 2016 About 865863.0328222 minutes ago
Update Version 1.2.2 1st October, 2016 About 865931.474255533 minutes ago
Update Version 1.2.1 30th September, 2016 About 868670.3898722 minutes ago
Update Version 1.2.0 29th September, 2016 About 869985.6963222 minutes ago
Update Version 1.2.0 29th September, 2016 About 870043.3438722 minutes ago
Update Version 1.1.1 21st September, 2016 About 881244.016488867 minutes ago
Update Version 1.1.0 11th September, 2016 About 894826.494255533 minutes ago
Update Version 1.0.1 11th August, 2016 About 939881.7968722 minutes ago
Update Version 1.0.0 31st July, 2016 About 955785.218988867 minutes ago
Update Version 1.0.0 31st July, 2016 About 956229.812488867 minutes ago
Update Version 0.9.9 28th July, 2016 About 960908.8668722 minutes ago
Update Version 0.9.9 25th July, 2016 About 963979.5554222 minutes ago
Update Version 0.9.9 25th July, 2016 About 964000.382538867 minutes ago
Update Version 0.9.9 25th July, 2016 About 964469.0809222 minutes ago
Update Version 0.9.9 25th July, 2016 About 964616.755988867 minutes ago
Update Version 0.9.9 25th July, 2016 About 964637.133538867 minutes ago
Update Version 0.9.8 24th July, 2016 About 965356.0329222 minutes ago
Update Version 0.9.7 19th July, 2016 About 973846.987705533 minutes ago
Update Version 0.9.6 19th July, 2016 About 973856.324088867 minutes ago
Update Version 0.9.7 11th July, 2016 About 983990.3453222 minutes ago
Update Version 0.9.5 11th July, 2016 About 984041.4318222 minutes ago
Update Version 0.9.5 11th July, 2016 About 984056.138488867 minutes ago
Update Version 0.9.4 2nd April, 2016 About 1128181.50775553 minutes ago
Update Version 0.9.4 30th March, 2016 About 1133227.77565553 minutes ago
Update Version 0.9.4 29th March, 2016 About 1133881.7363222 minutes ago
Update Version 0.9.3 12th March, 2016 About 1158260.09520553 minutes ago
Update Version 0.9.2 12th March, 2016 About 1159091.39908887 minutes ago
Update Version 0.9.1 8th March, 2016 About 1164859.32125553 minutes ago
Update Version 1.3.1 7th March, 2016 About 1165453.38425553 minutes ago
Initial release Version 0.9.0 6th March, 2016 About 1167841.35775553 minutes ago

Comments

  • Game Author
    drpool 5.1K rep 4

    Feel free to leave your comments!

    Feel free to leave your comments!
    Posted Monday, March 07, 2016 at 11:41 PM.
  • Potato23 6.6K rep 2

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!
    Posted Sunday, March 13, 2016 at 7:52 PM.
  • Game Author
    drpool 5.1K rep 2
    Quoted from Potato23

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.).
    I'll work on the sounds to make them less boring that's a good hint. Thanks.

    [quote=Potato23] I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it! [/quote] Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.). I'll work on the sounds to make them less boring that's a good hint. Thanks.
    Posted Wednesday, March 16, 2016 at 9:06 AM.
  • norekbeat 373 rep 5

    muy buenos acabados buen juego

    muy buenos acabados buen juego
    Posted Sunday, March 27, 2016 at 9:56 AM.
  • bongbong41 344 rep 4

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting
    Posted Friday, April 01, 2016 at 11:55 PM.
  • Game Author
    drpool 5.1K rep 3
    Quoted from bongbong41

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.

    [quote=bongbong41] I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting [/quote] Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.
    Posted Saturday, April 02, 2016 at 8:04 PM.
  • Plazi001 1,588 rep 3

    Really great game, are you publishing it anytime soon?

    Really great game, are you publishing it anytime soon?
    Posted Wednesday, April 06, 2016 at 9:25 PM.
  • Game Author
    drpool 5.1K rep 4
    Quoted from Plazi001

    Really great game, are you publishing it anytime soon?

    Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)

    [quote=Plazi001] Really great game, are you publishing it anytime soon? [/quote] Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)
    Posted Thursday, April 07, 2016 at 10:12 AM.
  • Plazi001 1,588 rep 4

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.
    Posted Friday, April 08, 2016 at 4:32 PM. 1 edit (last edit Saturday, April 09, 2016 at 12:04 AM).
  • Game Author
    drpool 5.1K rep 3
    Quoted from Plazi001

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.

    [quote=Plazi001] Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it. [/quote] Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    Posted Friday, April 15, 2016 at 5:13 PM.
  • GBestCovers 286 rep 2

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    [/quote]
    Wait does it work on mobile browsers? The multiplayer function i mean?

    Also how the fuuuu do you beat this its so hard :)

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know. [/quote] Wait does it work on mobile browsers? The multiplayer function i mean? Also how the fuuuu do you beat this its so hard :)
    Posted Tuesday, May 24, 2016 at 3:44 PM. 1 edit (last edit Tuesday, May 24, 2016 at 3:47 PM).
  • Plazi001 1,588 rep 3

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.
    Posted Wednesday, May 25, 2016 at 3:51 PM.
  • Marzipan16 768 rep 3

    this is useful game ever!! :O

    this is useful game ever!! :O
    Posted Thursday, May 26, 2016 at 1:06 PM.
  • Charbot577 590 rep 1

    I BEAT THE AI FINALLY!!!!!!!!!!

    I BEAT THE AI FINALLY!!!!!!!!!!
    Posted Wednesday, June 01, 2016 at 1:14 PM.
  • Zed2100 8K rep 3

    Great game, well done!

    Great game, well done!
    Posted Thursday, June 02, 2016 at 1:59 PM.

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