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Proxy Wars - With Sources

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Game Instructions

Your player color is blue while the enemy is always represented in red.
You start with the screen centered on your main base with 2 units available.
You have a radar screen on the bottom left to indicate enemy movement, which can also be used to quickly navigate within the map.
There are several light and heavy factories scattered around the map. Capture them as quickly as possible!

Units:
To select a unit, simply click on it.
To move a selected unit double click on the position to move to.
To move multiple units at once: first select a unit, then choose Group Nearby, then move.
To group units, other units need to be within the range radius of the current selected unit.

Factories:
To capture factories, just move your units close to it. Commandos (jeeps) are ideal for this purpose.
Click on a captured factory to select it then choose the unit type to build on the right side. Production time is shown above the factory.
Factries produce new units continuously

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Rank User Date Score
1st Guest First attempt! Friday, March 17, 2017 316449.841496155 minutes ago 2:50.1019333
2nd Guest 2 previous attempts Wednesday, July 12, 2017 146960.383329488 minutes ago 3:34.9666667
3rd Guest 4 previous attempts Saturday, April 01, 2017 293860.056379488 minutes ago 3:42.5666667
4th jetmech First attempt! Friday, May 05, 2017 244878.625516157 minutes ago 3:54.4333333
5th Guest First attempt! Monday, March 13, 2017 321548.433116157 minutes ago 4:07.9243943
6th Guest First attempt! Tuesday, February 28, 2017 339860.137016157 minutes ago 4:20.6750384
7th Techn0 228 previous attempts Saturday, August 13, 2016 627514.08815949 minutes ago 4:50.5178560
8th jcponnam23 15 previous attempts Friday, September 02, 2016 597843.594636157 minutes ago 4:52.0268878
9th Guest First attempt! Tuesday, January 03, 2017 420330.932586157 minutes ago 5:19.9816170
10th Guest First attempt! Sunday, September 11, 2016 585285.271536157 minutes ago 5:23.4038847
11th Guest 21 previous attempts Friday, August 26, 2016 607975.66291949 minutes ago 5:31.9305708
12th Guest 2 previous attempts Wednesday, September 06, 2017 66579.0268028233 minutes ago 5:52.6018000
13th Guest First attempt! Sunday, November 20, 2016 484577.420586157 minutes ago 5:55.0140007
14th Guest First attempt! Friday, February 17, 2017 356429.106702823 minutes ago 5:58.9362790
15th Guest 3 previous attempts Friday, February 24, 2017 345930.57491949 minutes ago 6:12.8582023
61 ranked players
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Proxy Wars - With Sources

Version 1.3.1

by drpool
First published on 6th March, 2016

Attention: Plays best on MOBILE DEVICES.

This is a Z like strategy game where each player starts with a main base and a few units.
The goal is to destroy the other players main base. To build up a strong army the player should 'liberate' neutral factories which produce light or heavy armored units then crush the opponents main base. Good luck.

The game can be played with one (Single) or two players (Multi). Multi-player mode requires another player to join the battle.

Credits: most of the graphics are from scirra early adopter starter set, the rest is public domain. Same for the sounds.

Note: If you want to support the game rate it here and there

Download the Source

Download (19.96 mb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

53,917 total plays

49,780 guest plays

4,137 Scirra member plays

Users Stats

14,035 unique players

12,466 unique guests

1,569 Scirra members

Last Updated

Game stats last updated 0.00364000666666667 minutes ago

Time Stats

78 days 20 hours total play time

6 minutes 7 seconds average play length

Leaderboard Stats

1 leaderboard

781 scores submitted

~311 Ranked Scirra members

~470 Ranked guest players

Active Users

11 highest number of simultaneous players

Thursday, May 26, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.3.1 11th December, 2016 About 454316.610982825 minutes ago
Update Version 1.3.1 10th December, 2016 About 455904.906916158 minutes ago
Update Version 1.3.0 4th December, 2016 About 463477.706649492 minutes ago
Update Version 1.2.3 31st October, 2016 About 512893.362866158 minutes ago
Update Version 1.2.2 2nd October, 2016 About 555504.561199492 minutes ago
Update Version 1.2.2 2nd October, 2016 About 555520.237316158 minutes ago
Update Version 1.2.2 1st October, 2016 About 555588.678749492 minutes ago
Update Version 1.2.1 30th September, 2016 About 558327.594366158 minutes ago
Update Version 1.2.0 29th September, 2016 About 559642.900816158 minutes ago
Update Version 1.2.0 29th September, 2016 About 559700.548366158 minutes ago
Update Version 1.1.1 21st September, 2016 About 570901.220982825 minutes ago
Update Version 1.1.0 11th September, 2016 About 584483.698749492 minutes ago
Update Version 1.0.1 11th August, 2016 About 629539.001366158 minutes ago
Update Version 1.0.0 31st July, 2016 About 645442.423482825 minutes ago
Update Version 1.0.0 31st July, 2016 About 645887.016982825 minutes ago
Update Version 0.9.9 28th July, 2016 About 650566.071366158 minutes ago
Update Version 0.9.9 25th July, 2016 About 653636.759916158 minutes ago
Update Version 0.9.9 25th July, 2016 About 653657.587032825 minutes ago
Update Version 0.9.9 25th July, 2016 About 654126.285416158 minutes ago
Update Version 0.9.9 25th July, 2016 About 654273.960482825 minutes ago
Update Version 0.9.9 25th July, 2016 About 654294.338032825 minutes ago
Update Version 0.9.8 24th July, 2016 About 655013.237416158 minutes ago
Update Version 0.9.7 19th July, 2016 About 663504.192199492 minutes ago
Update Version 0.9.6 19th July, 2016 About 663513.528582825 minutes ago
Update Version 0.9.7 11th July, 2016 About 673647.549816158 minutes ago
Update Version 0.9.5 11th July, 2016 About 673698.636316158 minutes ago
Update Version 0.9.5 11th July, 2016 About 673713.342982825 minutes ago
Update Version 0.9.4 2nd April, 2016 About 817838.712249492 minutes ago
Update Version 0.9.4 30th March, 2016 About 822884.980149492 minutes ago
Update Version 0.9.4 29th March, 2016 About 823538.940816158 minutes ago
Update Version 0.9.3 12th March, 2016 About 847917.299699492 minutes ago
Update Version 0.9.2 12th March, 2016 About 848748.603582825 minutes ago
Update Version 0.9.1 8th March, 2016 About 854516.525749492 minutes ago
Update Version 1.3.1 7th March, 2016 About 855110.588749492 minutes ago
Initial release Version 0.9.0 6th March, 2016 About 857498.562249492 minutes ago

Comments

  • Game Author
    drpool 5.1K rep 4

    Feel free to leave your comments!

    Feel free to leave your comments!
    Posted Monday, March 07, 2016 at 11:41 PM.
  • Potato23 6.4K rep 2

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!
    Posted Sunday, March 13, 2016 at 7:52 PM.
  • Game Author
    drpool 5.1K rep 2
    Quoted from Potato23

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.).
    I'll work on the sounds to make them less boring that's a good hint. Thanks.

    [quote=Potato23] I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it! [/quote] Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.). I'll work on the sounds to make them less boring that's a good hint. Thanks.
    Posted Wednesday, March 16, 2016 at 9:06 AM.
  • norekbeat 373 rep 5

    muy buenos acabados buen juego

    muy buenos acabados buen juego
    Posted Sunday, March 27, 2016 at 9:56 AM.
  • bongbong41 344 rep 4

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting
    Posted Friday, April 01, 2016 at 11:55 PM.
  • Game Author
    drpool 5.1K rep 3
    Quoted from bongbong41

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.

    [quote=bongbong41] I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting [/quote] Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.
    Posted Saturday, April 02, 2016 at 8:04 PM.
  • Plazi001 1,458 rep 3

    Really great game, are you publishing it anytime soon?

    Really great game, are you publishing it anytime soon?
    Posted Wednesday, April 06, 2016 at 9:25 PM.
  • Game Author
    drpool 5.1K rep 4
    Quoted from Plazi001

    Really great game, are you publishing it anytime soon?

    Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)

    [quote=Plazi001] Really great game, are you publishing it anytime soon? [/quote] Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)
    Posted Thursday, April 07, 2016 at 10:12 AM.
  • Plazi001 1,458 rep 4

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.
    Posted Friday, April 08, 2016 at 4:32 PM. 1 edit (last edit Saturday, April 09, 2016 at 12:04 AM).
  • Game Author
    drpool 5.1K rep 3
    Quoted from Plazi001

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.

    [quote=Plazi001] Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it. [/quote] Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    Posted Friday, April 15, 2016 at 5:13 PM.
  • GBestCovers 136 rep 2

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    [/quote]
    Wait does it work on mobile browsers? The multiplayer function i mean?

    Also how the fuuuu do you beat this its so hard :)

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know. [/quote] Wait does it work on mobile browsers? The multiplayer function i mean? Also how the fuuuu do you beat this its so hard :)
    Posted Tuesday, May 24, 2016 at 3:44 PM. 1 edit (last edit Tuesday, May 24, 2016 at 3:47 PM).
  • Plazi001 1,458 rep 3

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.
    Posted Wednesday, May 25, 2016 at 3:51 PM.
  • Marzipan16 768 rep 3

    this is useful game ever!! :O

    this is useful game ever!! :O
    Posted Thursday, May 26, 2016 at 1:06 PM.
  • Charbot577 590 rep 1

    I BEAT THE AI FINALLY!!!!!!!!!!

    I BEAT THE AI FINALLY!!!!!!!!!!
    Posted Wednesday, June 01, 2016 at 1:14 PM.
  • Zed2100 7.7K rep 3

    Great game, well done!

    Great game, well done!
    Posted Thursday, June 02, 2016 at 1:59 PM.

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