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Proxy Wars - With Sources

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Game Instructions

Your player color is blue while the enemy is always represented in red.
You start with the screen centered on your main base with 2 units available.
You have a radar screen on the bottom left to indicate enemy movement, which can also be used to quickly navigate within the map.
There are several light and heavy factories scattered around the map. Capture them as quickly as possible!

Units:
To select a unit, simply click on it.
To move a selected unit double click on the position to move to.
To move multiple units at once: first select a unit, then choose Group Nearby, then move.
To group units, other units need to be within the range radius of the current selected unit.

Factories:
To capture factories, just move your units close to it. Commandos (jeeps) are ideal for this purpose.
Click on a captured factory to select it then choose the unit type to build on the right side. Production time is shown above the factory.
Factries produce new units continuously

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Rank User Date Score
1st Guest First attempt! Friday, March 17, 2017 222446.114161147 minutes ago 2:50.1019333
2nd Guest 2 previous attempts Wednesday, July 12, 2017 52956.65599448 minutes ago 3:34.9666667
3rd Guest 4 previous attempts Saturday, April 01, 2017 199856.32904448 minutes ago 3:42.5666667
4th jetmech First attempt! Friday, May 05, 2017 150874.897921147 minutes ago 3:54.4333333
5th Guest First attempt! Monday, March 13, 2017 227544.705521147 minutes ago 4:07.9243943
6th Guest First attempt! Tuesday, February 28, 2017 245856.409421147 minutes ago 4:20.6750384
7th Techn0 228 previous attempts Saturday, August 13, 2016 533510.36056448 minutes ago 4:50.5178560
8th jcponnam23 15 previous attempts Friday, September 02, 2016 503839.867041147 minutes ago 4:52.0268878
9th Guest First attempt! Tuesday, January 03, 2017 326327.204991147 minutes ago 5:19.9816170
10th Guest First attempt! Sunday, September 11, 2016 491281.543941147 minutes ago 5:23.4038847
11th Guest 21 previous attempts Friday, August 26, 2016 513971.93532448 minutes ago 5:31.9305708
12th Guest First attempt! Sunday, November 20, 2016 390573.692991147 minutes ago 5:55.0140007
13th Guest First attempt! Friday, February 17, 2017 262425.379107813 minutes ago 5:58.9362790
14th Guest 3 previous attempts Friday, February 24, 2017 251926.84732448 minutes ago 6:12.8582023
15th Guest First attempt! Sunday, April 09, 2017 188440.53832448 minutes ago 6:15.3042433
60 ranked players
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Proxy Wars - With Sources

Version 1.3.1

by drpool
First published on 6th March, 2016

Attention: Plays best on MOBILE DEVICES.

This is a Z like strategy game where each player starts with a main base and a few units.
The goal is to destroy the other players main base. To build up a strong army the player should 'liberate' neutral factories which produce light or heavy armored units then crush the opponents main base. Good luck.

The game can be played with one (Single) or two players (Multi). Multi-player mode requires another player to join the battle.

Credits: most of the graphics are from scirra early adopter starter set, the rest is public domain. Same for the sounds.

Note: If you want to support the game rate it here and there

Download the Source

Download (19.96 mb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

52,164 total plays

48,048 guest plays

4,116 Scirra member plays

Users Stats

13,738 unique players

12,182 unique guests

1,556 Scirra members

Last Updated

Game stats last updated 0.976301703333333 minutes ago

Time Stats

75 days 19 hours total play time

6 minutes 3 seconds average play length

Leaderboard Stats

1 leaderboard

778 scores submitted

~311 Ranked Scirra members

~467 Ranked guest players

Active Users

11 highest number of simultaneous players

Thursday, May 26, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

[ Link to this chart! ]

Players Over Time

Shows how many players this game has attracted since it was first published.

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Average Play Time

How long people spend playing this game

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Player Locations

Where in the world people are playing this game from

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Version History

History of updates to this game

Date
Update Version 1.3.1 11th December, 2016 About 360312.883387815 minutes ago
Update Version 1.3.1 10th December, 2016 About 361901.179321148 minutes ago
Update Version 1.3.0 4th December, 2016 About 369473.979054482 minutes ago
Update Version 1.2.3 31st October, 2016 About 418889.635271148 minutes ago
Update Version 1.2.2 2nd October, 2016 About 461500.833604482 minutes ago
Update Version 1.2.2 2nd October, 2016 About 461516.509721148 minutes ago
Update Version 1.2.2 1st October, 2016 About 461584.951154482 minutes ago
Update Version 1.2.1 30th September, 2016 About 464323.866771148 minutes ago
Update Version 1.2.0 29th September, 2016 About 465639.173221148 minutes ago
Update Version 1.2.0 29th September, 2016 About 465696.820771148 minutes ago
Update Version 1.1.1 21st September, 2016 About 476897.493387815 minutes ago
Update Version 1.1.0 11th September, 2016 About 490479.971154482 minutes ago
Update Version 1.0.1 11th August, 2016 About 535535.273771148 minutes ago
Update Version 1.0.0 31st July, 2016 About 551438.695887815 minutes ago
Update Version 1.0.0 31st July, 2016 About 551883.289387815 minutes ago
Update Version 0.9.9 28th July, 2016 About 556562.343771148 minutes ago
Update Version 0.9.9 25th July, 2016 About 559633.032321148 minutes ago
Update Version 0.9.9 25th July, 2016 About 559653.859437815 minutes ago
Update Version 0.9.9 25th July, 2016 About 560122.557821148 minutes ago
Update Version 0.9.9 25th July, 2016 About 560270.232887815 minutes ago
Update Version 0.9.9 25th July, 2016 About 560290.610437815 minutes ago
Update Version 0.9.8 24th July, 2016 About 561009.509821148 minutes ago
Update Version 0.9.7 19th July, 2016 About 569500.464604482 minutes ago
Update Version 0.9.6 19th July, 2016 About 569509.800987815 minutes ago
Update Version 0.9.7 11th July, 2016 About 579643.822221148 minutes ago
Update Version 0.9.5 11th July, 2016 About 579694.908721148 minutes ago
Update Version 0.9.5 11th July, 2016 About 579709.615387815 minutes ago
Update Version 0.9.4 2nd April, 2016 About 723834.984654482 minutes ago
Update Version 0.9.4 30th March, 2016 About 728881.252554482 minutes ago
Update Version 0.9.4 29th March, 2016 About 729535.213221148 minutes ago
Update Version 0.9.3 12th March, 2016 About 753913.572104482 minutes ago
Update Version 0.9.2 12th March, 2016 About 754744.875987815 minutes ago
Update Version 0.9.1 8th March, 2016 About 760512.798154482 minutes ago
Update Version 1.3.1 7th March, 2016 About 761106.861154482 minutes ago
Initial release Version 0.9.0 6th March, 2016 About 763494.834654482 minutes ago

Comments

  • Game Author
    drpool 5K rep 4

    Feel free to leave your comments!

    Feel free to leave your comments!
    Posted Monday, March 07, 2016 at 11:41 PM.
  • Potato23 6.4K rep 2

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!
    Posted Sunday, March 13, 2016 at 7:52 PM.
  • Game Author
    drpool 5K rep 2
    Quoted from Potato23

    I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it!

    Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.).
    I'll work on the sounds to make them less boring that's a good hint. Thanks.

    [quote=Potato23] I find movement pretty difficult, and when u do move that "moving out" gets real annoying after a whil! XD Otherwise i like it! [/quote] Thanks for testing and commenting. Yes movement isn't perfect mostly because I designed it to be used on mobile devices so the classic RTS controls don't apply. I'll add a short tutorial because some things are not obvious (e.g. group selection and using the radar/map to quickly move the view etc.). I'll work on the sounds to make them less boring that's a good hint. Thanks.
    Posted Wednesday, March 16, 2016 at 9:06 AM.
  • norekbeat 373 rep 5

    muy buenos acabados buen juego

    muy buenos acabados buen juego
    Posted Sunday, March 27, 2016 at 9:56 AM.
  • bongbong41 344 rep 4

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting
    Posted Friday, April 01, 2016 at 11:55 PM.
  • Game Author
    drpool 5K rep 3
    Quoted from bongbong41

    I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting

    Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.

    [quote=bongbong41] I like the game very much and the only thing I have to say is that the volume is way to high but other than that its a very addicting [/quote] Thanks, much appreciated! Can't reproduce the volume issue here, it's actually lower than in other games tested here. Might be a browser issue.
    Posted Saturday, April 02, 2016 at 8:04 PM.
  • Plazi001 1,458 rep 3

    Really great game, are you publishing it anytime soon?

    Really great game, are you publishing it anytime soon?
    Posted Wednesday, April 06, 2016 at 9:25 PM.
  • Game Author
    drpool 5K rep 4
    Quoted from Plazi001

    Really great game, are you publishing it anytime soon?

    Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)

    [quote=Plazi001] Really great game, are you publishing it anytime soon? [/quote] Yes, will polish a bit and publish soon. (Google play store at least, maybe others not sure yet)
    Posted Thursday, April 07, 2016 at 10:12 AM.
  • Plazi001 1,458 rep 4

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.
    Posted Friday, April 08, 2016 at 4:32 PM. 1 edit (last edit Saturday, April 09, 2016 at 12:04 AM).
  • Game Author
    drpool 5K rep 3
    Quoted from Plazi001

    Yay! Looking forward to it!

    The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it.

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.

    [quote=Plazi001] Yay! Looking forward to it! The multiplayer gets stuck loading. I tried it with 2 devices, left it for 15 min. and it still won't load. Just to heads up you as you tweak it. [/quote] Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    Posted Friday, April 15, 2016 at 5:13 PM.
  • GBestCovers 136 rep 2

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know.
    [/quote]
    Wait does it work on mobile browsers? The multiplayer function i mean?

    Also how the fuuuu do you beat this its so hard :)

    Unfortunately I think that this is a generic problem with the multiplayer component (or probably an issue with the underlying WebRTC framework). The game uses pretty much the same approach as the multiplayer examples and should normally work. I suspect that in your case webRTC fails to make a connection between the peers which should also be the case running the examples. Let me know. [/quote] Wait does it work on mobile browsers? The multiplayer function i mean? Also how the fuuuu do you beat this its so hard :)
    Posted Tuesday, May 24, 2016 at 3:44 PM. 1 edit (last edit Tuesday, May 24, 2016 at 3:47 PM).
  • Plazi001 1,458 rep 3

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.

    The secret to beating it is to gain control of the Middle factory in the game. Once you win there, you spread like wildfire until there's nothing but the AI base. Once you use that strategy, you will never lose again.
    Posted Wednesday, May 25, 2016 at 3:51 PM.
  • Marzipan16 758 rep 3

    this is useful game ever!! :O

    this is useful game ever!! :O
    Posted Thursday, May 26, 2016 at 1:06 PM.
  • Charbot577 590 rep 1

    I BEAT THE AI FINALLY!!!!!!!!!!

    I BEAT THE AI FINALLY!!!!!!!!!!
    Posted Wednesday, June 01, 2016 at 1:14 PM.
  • Zed2100 7.6K rep 3

    Great game, well done!

    Great game, well done!
    Posted Thursday, June 02, 2016 at 1:59 PM.

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