Scirra Arcade

468 players / 654 plays

2.5-D Movement Demo, Like Golden Axe!

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Use arrow keys to move and Space to jump.

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2.5-D Movement Demo, Like Golden Axe!

Version 1.0.0.0

by calebbennetts
First published on 12th January, 2016

This is an older, buggy 2.5-D implementation. I refer you to my new, 3-D tech demo, "Blue Sky:"
https://www.scirra.com/arcade/adventure-games/blue-sky--10785

Notes on CAPX file:
If you make "view angle" 0, you have Platform, and 90 is 8-direction. Everything in between is 2.5-D! With the newest version, you can place your floor pieces as if it were a top-down game, manually input the Z-coordinate, and their positions and heights will adjust automatically to fit the perspective. When placing walls (brown), put them at the (x,y) coordinates you want and specify the top and bottom z values; positioning and height will calculate automatically!

Download the Source

Download (190 kb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

654 total plays

508 guest plays

146 Scirra member plays

Users Stats

468 unique players

387 unique guests

81 Scirra members

Last Updated

Game stats last updated 0.000780001666666667 minutes ago

Time Stats

7 hours 40 minutes total play time

1 minute 21 seconds average play length

Active Users

3 highest number of simultaneous players

Thursday, January 21, 2016

Total Plays Over Time

Total number of plays this game has had since it was first published.

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 14th January, 2016 About 926201.947608313 minutes ago
Update Version 1.0.0.0 13th January, 2016 About 927489.549208313 minutes ago
Update Version 1.0.0.0 13th January, 2016 About 927752.325158313 minutes ago
Update Version 1.0.0.0 13th January, 2016 About 927754.17737498 minutes ago
Update Version 1.0.0.0 12th January, 2016 About 929096.901941647 minutes ago
Initial release Version 1.0.0.0 12th January, 2016 About 929103.354108313 minutes ago

Comments

  • nemezes 40.2K rep 1

    Amazing CAPX file. I was wondering on how to make one of these. To jump on 8 directions I used the tips from the forum a hidden object with platform behavior, you made it without using the platform behavior, very nice. sometimes, a bug happens when jumping, the player falls out of screen. nice wok!

    Amazing CAPX file. I was wondering on how to make one of these. To jump on 8 directions I used the tips from the forum a hidden object with platform behavior, you made it without using the platform behavior, very nice. sometimes, a bug happens when jumping, the player falls out of screen. nice wok!
    Posted Thursday, June 23, 2016 at 2:59 AM.
  • Game Author
    calebbennetts 16.2K rep 1

    Thanks, Nemezes! I also have a similar one that works better, without that bug you mentioned:
    https://www.scirra.com/arcade/tutorial-games/on-summer-nights-5508

    If you want to edit the capx to that game, you'll need to make the change I talk about in its game description.

    The math works the same as with the platform behavior, just in 3-d. There's a positive, negative, or zero acceleration, then speed is itself plus the acceleration times dt, then position is current position plus speed times dt. It's basically that process 3 times.

    Thanks, Nemezes! I also have a similar one that works better, without that bug you mentioned: https://www.scirra.com/arcade/tutorial-games/on-summer-nights-5508 If you want to edit the capx to that game, you'll need to make the change I talk about in its game description. The math works the same as with the platform behavior, just in 3-d. There's a positive, negative, or zero acceleration, then speed is itself plus the acceleration times dt, then position is current position plus speed times dt. It's basically that process 3 times.
    Posted Saturday, July 02, 2016 at 3:54 AM. 1 edit (last edit Saturday, July 02, 2016 at 3:54 AM).

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