Scirra Arcade

391 players / 558 plays

2.5-D Movement Demo, Like Golden Axe!

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Use arrow keys to move and Space to jump.

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2.5-D Movement Demo, Like Golden Axe!

Version 1.0.0.0

by calebbennetts
First published on 12th January, 2016

This is an older, buggy 2.5-D implementation. I refer you to my new, 3-D tech demo, "Blue Sky:"
https://www.scirra.com/arcade/adventure-games/blue-sky--10785

Notes on CAPX file:
If you make "view angle" 0, you have Platform, and 90 is 8-direction. Everything in between is 2.5-D! With the newest version, you can place your floor pieces as if it were a top-down game, manually input the Z-coordinate, and their positions and heights will adjust automatically to fit the perspective. When placing walls (brown), put them at the (x,y) coordinates you want and specify the top and bottom z values; positioning and height will calculate automatically!

Download the Source

Download (190 kb)

You can download the source .capx file for this game and see how it was made! You need to install Construct 2 to open this file.

Plays Stats

558 total plays

417 guest plays

141 Scirra member plays

Users Stats

391 unique players

313 unique guests

78 Scirra members

Last Updated

Game stats last updated 0.00052 minutes ago

Time Stats

6 hours 23 minutes total play time

1 minute 22 seconds average play length

Active Users

3 highest number of simultaneous players

Thursday, January 21, 2016

Total Plays Over Time

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Players Over Time

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Average Play Time

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Player Locations

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Version History

History of updates to this game

Date
Update Version 1.0.0.0 14th January, 2016 About 759518.284481298 minutes ago
Update Version 1.0.0.0 13th January, 2016 About 760805.886081298 minutes ago
Update Version 1.0.0.0 13th January, 2016 About 761068.662031298 minutes ago
Update Version 1.0.0.0 13th January, 2016 About 761070.514247965 minutes ago
Update Version 1.0.0.0 12th January, 2016 About 762413.238814632 minutes ago
Initial release Version 1.0.0.0 12th January, 2016 About 762419.690981298 minutes ago

Comments

  • nemezes 39.8K rep 1

    Amazing CAPX file. I was wondering on how to make one of these. To jump on 8 directions I used the tips from the forum a hidden object with platform behavior, you made it without using the platform behavior, very nice. sometimes, a bug happens when jumping, the player falls out of screen. nice wok!

    Amazing CAPX file. I was wondering on how to make one of these. To jump on 8 directions I used the tips from the forum a hidden object with platform behavior, you made it without using the platform behavior, very nice. sometimes, a bug happens when jumping, the player falls out of screen. nice wok!
    Posted Thursday, June 23, 2016 at 2:59 AM.
  • Game Author
    calebbennetts 16K rep 1

    Thanks, Nemezes! I also have a similar one that works better, without that bug you mentioned:
    https://www.scirra.com/arcade/tutorial-games/on-summer-nights-5508

    If you want to edit the capx to that game, you'll need to make the change I talk about in its game description.

    The math works the same as with the platform behavior, just in 3-d. There's a positive, negative, or zero acceleration, then speed is itself plus the acceleration times dt, then position is current position plus speed times dt. It's basically that process 3 times.

    Thanks, Nemezes! I also have a similar one that works better, without that bug you mentioned: https://www.scirra.com/arcade/tutorial-games/on-summer-nights-5508 If you want to edit the capx to that game, you'll need to make the change I talk about in its game description. The math works the same as with the platform behavior, just in 3-d. There's a positive, negative, or zero acceleration, then speed is itself plus the acceleration times dt, then position is current position plus speed times dt. It's basically that process 3 times.
    Posted Saturday, July 02, 2016 at 3:54 AM. 1 edit (last edit Saturday, July 02, 2016 at 3:54 AM).

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