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Construct 3 Mobile App Build Service now live

by Ashley | 23rd, May 2017

We're pleased to finally launch Construct 3's mobile app build service! You can try it out right now in Construct 3 (from r29.2) until Sunday May 28th, since we've enabled all features for the duration of the Newgrounds Gamejam.

All you need to do is choose the Cordova export option. When the export finishes, click the Build apps button. It will process the build in the background, and when it's done you'll see a prompt with an option to download the app. So it's one extra click to get an APK directly from Construct 3! You can also run builds from any OS, even including on Android — so you can export, build and run an Android app all from the same device.

Construct 3 mobile app build service

Initial support

As we said previously, at first the build service only generates Android APKs (debug or release), or an Android Studio project for you to customise yourself. Android APKs do not bundle Crosswalk so have a minimal overhead — the Ghost Shooter example produces an APK just over 2mb, which includes all the script, data and assets for the game as well. You can also get an Xcode project for iOS, which you can use to build the app on a Mac. We hope to add support for directly building iOS apps (.ipa files) in future too, but it's a little trickier to set up for iOS so will take a bit longer.

The build service is quite complex and we're still ironing out the kinks. The service may have some brief outages during the beta while we discover and fix any issues that come up. If you see any "build failed" messages, please try again later, and then file a bug if it still doesn't work.

What next?

As mentioned, we hope to add full iOS builds too. Currently Android release builds also need signing before they can be run or published; we'll be looking in to getting the build service to sign apps for you as well. Note that means at the moment you can't just run a release build APK on an Android device for testing. If you just want to quickly test if the APK works, use a debug build.

We'll also be polishing the experience to make sure the UI and notifications or error messages around the process are as clear and useful as possible. What you see today is just the first iteration!

We're also working on new IAP and ad plugins, which we'll also integrate to the build service to make sure they work pain-free. Unfortunately these won't be available during the Newgrounds Gamejam, but we're working to get them to you soon.

Give it a spin!

It's easy days, but we're still keen for your feedback and to hear how it works out for you. So head over to, log in, and try it out! It's free for anyone to use until the gamejam ends on Sunday May 28th.

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trueicecold 1,941 rep

Great news, looking forward to test it :)

Tuesday, May 23, 2017 at 3:14:40 PM
Je Fawk 3,546 rep

I like the fireworks in the background.

Tuesday, May 23, 2017 at 3:23:39 PM
Scofano 2,732 rep

Yeah, nice filesize.

Tuesday, May 23, 2017 at 3:33:34 PM
twomonocles 767 rep

Great news! I'm new to Construct, and while the Phone Gap Build process is straightforward, the workflow is less than optimal. Looking forward to this.

Tuesday, May 23, 2017 at 3:36:25 PM
antares330 5,079 rep


Can't wait to give this a try!

Tuesday, May 23, 2017 at 3:40:16 PM
antoineguedes 1,055 rep

Great, guys! I'm really looking forward what's next. :-)
My project build only took 59s. That's amazing!

Tuesday, May 23, 2017 at 3:44:53 PM
oravalag 4,770 rep

After a successful build my project no longer works. When running preview it just shows a black screen. I've tried in different devices, nothing. Is my project broken now?? :(

Tuesday, May 23, 2017 at 3:57:47 PM
sgtwombatstudios 1,584 rep
After a successful build my project no longer works. When running preview it just shows a black screen. I've tried in different devices, nothing. Is my project broken now?? :(
quoted from oravalag

I am having this same problem, black screen when trying to preview. Even when I try to debug, it says "Loading" but never loads. I created a new project and preview works. I loaded the premade games on the start page, and preview works for them as well. Just not my game.

Tuesday, May 23, 2017 at 4:19:51 PM
Windwalker 3,149 rep

This in-built mobile export option will single-handedly bring c3 to the forefront, of that, I'm sure. The importance of this cannot be stressed enough. Well done, well done indeed!

Tuesday, May 23, 2017 at 5:15:34 PM
CrK 1,117 rep

Just tried the apk export feature to see if it could be a valid alternative to Cocoon someday in the future but seriously... exports for android 5.0(and later) only so it is pretty useless since you cut away a lot of devices wich didn't get android lollipop update or owned by people who don't do updates for various reasons.

Tuesday, May 23, 2017 at 6:00:11 PM
mumu64 5,888 rep

Good news.
I have no idea why the build process is complex. Could you give me an analogy and/or simple explanation. Interested to know a little bit more about it (and to appreciate what Scirra has done).

Tuesday, May 23, 2017 at 8:58:26 PM
funkyos 2,539 rep

This is huge.. great job you guys!

Tuesday, May 23, 2017 at 8:59:13 PM
wmh 1,454 rep

I wanna try some export feature, but there's an error message: This feature is not available in the free edition. :cry:

Wednesday, May 24, 2017 at 2:15:31 AM
mkberlin81 437 rep

If u want to compile ure app or game with the full support of enviroments, u can use Works great.

Wednesday, May 24, 2017 at 6:56:12 AM
iceangel 32.8k rep

Great nwes!!!

Wednesday, May 24, 2017 at 7:56:23 AM

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