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Construct 3 now supported in all major browsers

by Ashley | 18th, October 2017

We're pleased to announce that Construct 3 is now supported in Chrome 57+, Firefox 55+, Safari 11+, and most recently Edge 16+ (now shipping with the Windows 10 Fall Creator's Update — check Windows Update to get it!). Our support for Chrome also covers other Chromium-based browsers like Opera and Yandex. This means Construct 3 is now supported in all major browsers! We also recently added support for iOS 11+, which means Construct 3 now also runs on all major operating systems: Windows, Mac, Linux, Android, iOS and Chrome OS. This represents our vision of Construct 3 being available everywhere, on all browsers and platforms, coming to fruition.

More Construct 3 progress

This is a good time to take a look back over the past few months and see what else we've added since the public beta launched in late March. Here's a quick summary of the more significant improvements:

  • We published the Construct 3 manual, a comprehensive reference of all features in Construct 3.
  • We opened a new Tutorials section, which includes the new Beginner's guide to Construct 3, a new tutorial on Building Android apps (APKs) in Construct 3, and more.
  • We launched our own mobile app build service. This can also be used to build projects exported from Construct 2.
  • iOS 11 also now supports Remote Preview, making it quick and easy to test your games on mobile.
  • We wrote a new in-house IAP plugin that is integrated with our build service.
  • Construct 3 now has both a dark theme and a new light theme which can be selected in Settings.
  • We added a new GPU profiling feature, so you can see the percentage usage of the GPU and better identify what needs optimising in your game.
  • We added a French language setting for the editor and started translation for Portuguese (BR), Russian, Spanish and German.
  • Construct 3 (and Construct 2 as well) can now publish Xbox One games on the Xbox Live Creators Program
  • The invaluable Find All References feature was expanded to cover animations, layers, event groups, and functions, including a new Go to function shortcut
  • Educational institutions can now use access codes to get students up and running quickly, without even needing an account.
  • Construct 3's audio encoder and decoder are now compiled with WebAssembly to make them smaller and faster. This helps us use one audio format everywhere.
  • The Addon SDK now supports third-party plugins, behaviors, effects and UI themes.

We've made hundreds of other additions, changes and bug fixes — see the release history for the full details.

More to come

We're keen to keep up the pace of development and keep bringing you new releases with more improvements! Construct 3 is still in beta, but we're increasingly confident with its reliability and we plan on making the full launch soon.

You can get started with Construct 3 today simply by visiting editor.construct.net. You can also purchase a subscription and start using the full features of Construct 3. Upgrading from Construct 2? See a summary of what's new.

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Comments

1
RBuster 8,060 rep

WOW! These improvements are very welcome! I am really enjoying the C3 and now further because I can work totally on my Mac using the browser I prefer (Safari) and previewing my games on my iPhone. Thank you so much, Scirra! Really appreciated that!

Wednesday, October 18, 2017 at 12:54:22 PM
0
bark888 231 rep

Keep up the good work!

Wednesday, October 18, 2017 at 1:20:49 PM
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Dwayne 412 rep

Great features keep coming. We're totally behind C3 now and stoked for the ride. It's also great to be able to pop open a project wherever work on it, save to cloud drive and switch to desktop when at the office. Thanks!

Wednesday, October 18, 2017 at 1:38:17 PM
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Cryptwalker 13.0k rep

Great, now we just need C3 to work on Raspberry Pi.

Wednesday, October 18, 2017 at 1:42:11 PM
3
Ashley 195.4k rep

@Cryptwalker - it already does, actually! The latest Raspbian comes with Chrome 60 which can run Construct 3. The problem is it's very slow, and unreliable due to the experimental nature of the RPi's OpenGL driver. It might improve in future though.

Wednesday, October 18, 2017 at 2:05:17 PM
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alspal 22.7k rep

My favourite part of this list is all the bug fixes! 😊 And the manual!

Wednesday, October 18, 2017 at 2:22:25 PM
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lwgames 3,226 rep

Mobiles export - Cordova Phonegap (thirdparty)
Desktop Export - NW.js (thirdparty)
Windows failed store that nobody in their right mind will use - UWP third party?

For what you ask subscription again? I mean yes i like the improvements to the "engine" and i am sure even more will come, but without proper exporters, is just a fast prototyping tool with lots of problems on exporting: your project might have low fps when recording with video software, your project might drain battery and use more resources (phones) and so on...

Wednesday, October 18, 2017 at 2:42:08 PM
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NN81 4,184 rep

good news, but as long as the 8dir-collisions bug is not fixed in C2 and 3, I will definitely not go to C3. Sorry for Scirra but better migrate to Fusion 3 that will come out soon.

Wednesday, October 18, 2017 at 3:06:05 PM
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Ashley 195.4k rep

@lwgames - all modern software depends heavily on third party components. For example many native games run in to difficult crashes and glitches in the GPU driver, which is third-party software that you can't directly control. It's a huge problem, e.g.: www.engadget.com/2015/06/25/batman-arkham-knight-pc-pulled-from-shelves/

Wednesday, October 18, 2017 at 3:09:21 PM
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LaurenceBedford 9,660 rep

Keep up the good
work!

Wednesday, October 18, 2017 at 3:41:26 PM
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Lordshiva1948 41.0k rep

Wonderful news, boys.

Wednesday, October 18, 2017 at 4:50:46 PM
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Ninjadoodle 9,248 rep

Awesome job guys! Really impressed by the constant updates - one of the reasons Construct is so great. Can’t wait for the Ads plugin for iOS and Android, as it would really help monetize any published apps.

Wednesday, October 18, 2017 at 9:04:06 PM
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Cryptwalker 13.0k rep

@Ashley - yep i meant running as well as on all the other OS's.

Thursday, October 19, 2017 at 2:07:18 AM
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Unprofessional 4,375 rep

Good work.
Still, I remain a dedicated fan of Construct2.
Long live Construct2! (for which I don't have to pay every year, yey).
;-)

Thursday, October 19, 2017 at 10:18:30 AM
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sleepyryan 281 rep

Looks good! :)

Friday, October 20, 2017 at 5:05:21 PM

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