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Scirra, AppMobi and Spring-time roadmap

by Ashley | 15th, February 2012

Last November, we outlined our short-term plans in our Winter roadmap. Now the Spring is coming up, here's a quick retrospective, and new summary of our next steps... we think there's some pretty exciting stuff coming up :)

Winter progress

In our last roadmap we outlined plans for the manual, which is now complete, providing a comprehensive reference for both new and experienced users. We also were thinking about support for mobile via PhoneGap, but we have tweaked our plans there - more on that in a moment. Also, as planned we introduced the Families feature, making it easy to make events that apply to multiple object types. We still have the Containers feature to go (an advanced feature for grouping instances), but we're happy that we're staying on schedule for the most part! So, what next?

Construct 2 games on mobile

We're aware of demand for monetising HTML5 games made in Construct 2, as well as some issues with mobile support in general. Developments with PhoneGap have been a little slow, though. We recently added support for exporting to AppMobi, a leader in HTML5 mobile development, who provide tools and services that help improve mobile support in HTML5 games. Over the next few releases, we'll be improving Construct 2's mobile support by tightening integration with AppMobi. This also includes AppMobi's directCanvas technology, which hardware-accelerates iOS games for native-like performance. This should be a welcome performance boost for iPhone and iPad games!

AppMobi also recently announced playMobi, a service to monetize, synchronise and socialise HTML5 games. They provide In-App Purchases (IAP) covering the different payment systems for iOS (iTunes), Android (Google Payments), Facebook (Facebook Credits) and Paypal for the open web. This is great news for monetising HTML5 games and we can't wait to add this to Construct 2 to help all of you start making money from your games!

playMobi

PlayMobi also supports platform-neutral save-games, hi-scores and achievements. This is great because there are many good places to publish a HTML5 game: on mobile, on the Chrome Web Store, Facebook, your own website, and so on. With playMobi, if you get a hi-score on level 5 on the Facebook version, your hi-score will also show up in the Chrome Web Store and mobile version - and you'll still be able to carry on from where you left off! It also includes an achievements system and stat tracking to help you track player progress. How cool is that?

We are just about to start our mobile-focused development, so if all goes to plan, these features should start appearing over the next few releases. Like AppMobi we believe 100% in HTML5's future as a gaming platform, and we think playMobi integration with Construct 2 will be very exciting!

Finishing touches

Don't forget our Rotary competition is still running and ends in about 2 weeks - make sure you get your entry in on time! There are some cool prizes to win!

We also still have a huge list of smaller - but still important - features and user suggestions we want to implement. As always these will continue to turn up in our regular releases, but it's a long list (expertly captured in @septeven's uncannily accurate birthday illustration!) The bigger features left include tools for the image editor, and we're also contemplating WebGL shaders to bring beautiful hardware-accelerated visual effects to Construct 2 games. However, we think playMobi looks awesome so we're going to be on that first. Coming soon to Construct 2: cross-platform IAP and leaderboards!

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Comments

2
pkeod 3,541 rep

HTML5 is the future of gaming.

Wednesday, February 15, 2012 at 11:04:54 PM
3
ludodesign 29.9k rep

Facebook things can be a great way to monetize games in HTML5. About smartphones, just need get more speed in games and can be a great thing. I believe in Scirra and the good work. =)

Wednesday, February 15, 2012 at 11:06:38 PM
2
smitchell 7,994 rep

Cannot wait for the app mobi direct canvas in app purchases !!!! You guys rock! It was only tonight I started my rotary comp game, because I am that organised and knew the deadline was in two weels ;D lol

Wednesday, February 15, 2012 at 11:11:15 PM
2
Diggetydog 3,968 rep

HTML5 is the way to go.... To build an app or game that will play on a samsung tv or a galaxy tablet or smart windows is fantastic. Lead the way

Wednesday, February 15, 2012 at 11:16:54 PM
2
mammoth 8,399 rep

Hi guys,

As usual I am super impressed with what you do. Im glad that playMobi exists and I thank you for implementing it in the future. You guys are the best!

Wednesday, February 15, 2012 at 11:41:30 PM
2
Kiyoshi 12.7k rep

It's great to know how well appmobi is going. My hopes for the future of HTML5 and C2 just got bigger :D I heve less worries now.

Wednesday, February 15, 2012 at 11:59:41 PM
5
alspal 20.2k rep

Looking forward to containers!

Thursday, February 16, 2012 at 12:03:48 AM
2
Velojet 20.7k rep

Mobile and HTML5 - Scirra really is at the leading edge of gaming platform development! Let's just hope it's not too often the bleeding edge :-(

Thursday, February 16, 2012 at 12:29:56 AM
3
HotGod 7,087 rep

Great post, great news/plans.

As a new iPad2 owner and developer it would be cool to just get this first: Play(Sound).
I can't emphasis enough how important is this simple command really is. Without a trusted support for playing a sound when you wish the player/user to hear it there's no game and no application.
I can't wait to see the mobile world being taken over by C2.

Keep up the great work!

Thursday, February 16, 2012 at 12:32:20 AM
2
Ashley 188.2k rep

@HotGod - we already play audio via AppMobi if you package your app with it, have you tried it?

Thursday, February 16, 2012 at 12:34:25 AM
1
Wink 9,921 rep

OMG!!! I think I'm going to have a stroke! This is everything I have been waiting for :D :D :D

Soon I will be able to continue development on my social game, and it will be cross platform, multiple devises all thanks to Construct 2, and AppMobi! :D

I'm so excited :D I think I'm going to do a back flip!

Ashley, and Tom are going to make us all rich enough to have to buy a Business Edition if you haven't already.

I sure hope Ashley, and Tom have genius kids or plan on having genius kids to pass the business on to someday because I plan on making games into my 100's. :)

Thanks for all your hard work guys, and looking forward to your Spring-time roadmap. It's going to be a great year :D

Thursday, February 16, 2012 at 12:54:39 AM
0
mammoth 8,399 rep

Im curious to know how the deployment to each device is going to work.

Thursday, February 16, 2012 at 4:30:13 AM
1
TheJanMan 4,400 rep

This is great news!!!!

Thursday, February 16, 2012 at 6:28:31 AM
2
Animate 10.9k rep

Having App Mobi on board is a very smart move, i have been following them and they are truly emerging as innovators in providing the toolsets for HTML5 along with Scirra. PLAYMOBI is by far the next big step in making HTML5 a true competetive format. Awesome work, Construct for life..

Thursday, February 16, 2012 at 6:32:55 AM
2
Bigheti 15.7k rep

The transparency of the Scirra time to inform us of what is to happen in the C2 is commendable and admirable. The best purchase I made in 2011 was the purchase of C2. Thanks also for the manual: it helped me a lot!

Thursday, February 16, 2012 at 7:42:20 AM

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