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Launching Construct 3: now out of beta!

by Ashley | 4th, December 2017

Developing Construct 3 has been a long journey. As far back as late 2012 we were experimenting with what could be done with a browser-based editor. Construct 3 development really going going in mid-2014. Our first official announcement of Construct 3 was in early 2015. The first public beta was released in March this year, and subscriptions became available in June. Now after around 8 months in beta we've closed around 1000 bug reports, added a range of new features, and worked hard to ensure Construct 3 is generally robust for widespread use. So we're now incredibly pleased to be able take off the beta and fully launch Construct 3! It's taken around three and a half years of continuous development to reach this point, and we've pushed the web platform further than we've ever pushed it before, with great results.

Construct 3 is now available for Windows, Mac, Linux, Chrome OS, Android and iOS, in the latest versions of Chrome, Firefox, Safari and Edge, as well as other Chromium-based browsers like Opera and Yandex. The interface is available in English, French and very soon we'll also add Russian, with several other translations in progress including Portuguese (BR), Spanish and German.

We're also pleased to announce that as well as the existing card payment option, you can now also purchase Construct 3 plans with Paypal! At checkout, simply choose Paypal from the dropdown list under Your payment method.

The latest r71 release is our first stable release of Construct 3. From now on visiting editor.construct.net will load the latest stable release, ensuring that if anything unexpected happens with a beta release it won't affect users who just want to be productive. Users interested in the latest beta will be able to try them out at the release's specific URL, e.g. editor.construct.net/r72 (when it comes out).

Progress since the beta

Since launching the public beta, we added support for all major browsers, a comprehensive manual, a new tutorials section, an all-new mobile app build service, new IAP and ad plugins, support for making Xbox One games, as well as over a hundred other additions and changes across over 60 separate releases. Despite having no link to Construct 3 on the Scirra homepage until now, Construct 3 has had over 100,000 unique users so far, including over 15,000 sessions where Construct 3 was used more than 100 times, adding up to a total of over 12 years of usage! We're also pleased to report that our new web service construct.net has had 99.999% uptime since the launch of the beta, and we've seen strong sales for Construct 3 already. The future's bright!

Our next plans

Despite fully launching Construct 3, we're far from done. We'll be continuing to develop Construct 3 with regular releases and there are some major new features in the pipeline. We have some exciting plans for 2018 and we're looking forwards to sharing more information about them in the near future. However in the mean time, we can reveal that work is well underway on the new Construct 3 runtime. This will bring significant performance gains, improve reliability and maintainability, and open the door to adding a range of impressive new features beyond its release.

It'll take some time to transition from the old runtime to the new, but we hope to at least provide a pre-release testing version in the first half of 2018, and we aim to have completed the transition to the new engine by the end of 2018. This is quite an ambitious goal given the scope of the project; there are tens of thousands of lines of code in the runtime, and we will try to preserve compatibility with the old runtime to help make it smoother to port existing projects over to it.

That's not all, though! We'll have more to talk about throughout 2018. We're proud to launch Construct 3 today and we're confident it has a bright future with more exciting developments on the way. Want to give it a spin? You can try Construct 3 free simply by visiting editor.construct.net.

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Comments

2
Bad Wolf 1,814 rep

Congratulations Scirra team with Construct 3. I liked Construct 2 and I like Construct 3 even more I am not a professional game developer and can use Construct 3 only in my very scarce free time. I wish I could use it more because I like developing games with our 8 year daughter.

During the time Construct 3 was in beta, I only came accroos a few small unimportant glitches. I did not use Construct 2 ever since. When I am in Botswana like now we have poor internet, so that is the reason I keep Construct 2 also up-to-date.

Maybe it may look "as Scirra does not listen to their customers", however I have a complete different and very positive experience with Scirra. I contacted Scirra a few times when I got stuck and always received a swift reply. We as their users, also have to understand that Scirra cannot answer all emails and reactions, because if they did, they would be no time left for development. Based on my personal experience, there is a warm, friendly and helpfull team behind our favourite development tool.

I am glad the subscription model is working. Speaking for myself, I will not hesitate to renew my subscription. It gives Scirra enough resources to support continious development and adding more new futures. I always failed to understand how a "lifetime" licence can be profitable. Sure, it is very profitable for the end user but I am afraid there comes a moment that sales will not be enough any longer, despite development continues. If you convert the yearly subscription to months, the price is fine. Also the newly added "PayPall" option is a nice surplus. I prefer PayPall over creditcard because PayPall goes directly from my account creditcard is a kind of credit.

I wish more plugin developers like RexRainbow convert their plugins. However, it is only a question of time. I am sure there is a hugh userbase for their plugins.

"I have a dream", "Yes, we can". All historical phrases spoken by former presidents of the United States. They apply to Construct 3 too. The first one, it is my personal dream to make games for a living. The second one is pointing to the accomplishment to the Scirra team. I sure it was a very serious undertaking, to even start the Construct 3 project, there are even more challenges ahead for the Scirra team. I believe based on what I already saw and experienced, that the future looks bright for Construct 3. I like what I see in Construct 3!

To the Scirra team I like to say, keep up the good work and "thank you"!

Chris

Tuesday, December 05, 2017 at 5:57:14 AM
2
dcadjust 3,338 rep

I'm looking forward to the new run time and the improvements it will bring. If it is significant then that is when I'm jumping from C2 to C3.

Tuesday, December 05, 2017 at 6:30:09 AM
2
Yura G 8,000 rep

Good news, congrats!
It worth another try, and I will try.
But don't sure I will stick with it.
Hope that one day you will create "Construct 3 Pro" or "Construct 4", a combination of real software like Constrct2 with all the nice new features from Construct3.

Tuesday, December 05, 2017 at 7:25:37 AM
2
Havok 5,029 rep

Great news. I also hope that now many plugins will start being ported or developed now that it's out of Beta. I somehow feel a lot of users are going to wait for the new runtime. The community certainly doesn't reflect more than 100 000 users of C3.
I mean the fact that the Plugin guys generally have plugins for C2 and not C3 tells the story. They aren't using C3, they are still using C2.

C3 is good and yes, in fact better to use than C2 for me, but I somehow think that C3 only really starts when the new runtime is done and then the rest of the users will follow.

Tuesday, December 05, 2017 at 7:34:12 AM
2
Havok 5,029 rep
godot has much more features, native exporters and is free. If you want to fund it, they have a patreon page. I prefer to give godot devs my monthly money :P
They dont charge me for access, they charge for more active development. They wont lock me out of my project and even let me tinker with the source code. Godot doesnt impose any limitations on my projects when I dont pay
quoted from blurymind

Yeah but Godot is not as easy to code for imho.
I'd rather use Unity than GoDot anyway.

Tuesday, December 05, 2017 at 7:37:51 AM
2
Ashley 196.0k rep

@JerkTheRipper - we already do that, where possible. It moves slowly though. The feature suggestion system is for long-term projects.

Tuesday, December 05, 2017 at 9:04:25 AM
2
NetOne 8,328 rep

Transferred my primary C2 project over last night and messed around for a few hours pushing it quite hard to see.

No crashes, nothing buggy, (barring it still dosnt like touch/Stylus on Surface Pro),

appears real stable (which was the hallmark feature of C2 IMO

Awesome achievement guys.

Tuesday, December 05, 2017 at 10:08:02 AM
2
chadorireborn 60.0k rep

I hate to see the creator company of the program I use to become degraded.
I really hope Scirra / C3 will live long and prosper. It will be a win for both sides.
Good Luck Scirra Team!

Tuesday, December 05, 2017 at 10:19:44 AM
2
KENYONB 2,159 rep

C3 has been great so far. Looking forward to what's next. Congrats!

Tuesday, December 05, 2017 at 11:17:14 AM
2
Lordshiva1948 41.4k rep

Congratulations boys and staffs, wonderful news

Tuesday, December 05, 2017 at 11:33:11 AM
1
tunepunk 14.0k rep
Transferred my primary C2 project over last night and messed around for a few hours pushing it quite hard to see.

No crashes, nothing buggy, (barring it still dosnt like touch/Stylus on Surface Pro),

appears real stable (which was the hallmark feature of C2 IMO

Awesome achievement guys.
quoted from NetOne

I can recommend using firefox if you're using Surface Pro 4. It works great with Touch/Stylus. There is a small bug loading big projects in firefox, but I think it should be fixed in r72.

Besides from that, C3 seems to run really great.

Good job Scirra team.

Tuesday, December 05, 2017 at 1:51:09 PM
2
pinoypixel 12.0k rep

Really great!

Wednesday, December 06, 2017 at 2:26:23 AM
1
musiker 521 rep

Good to read!

Thursday, December 07, 2017 at 4:27:00 PM
0
imevu 533 rep

I like this, great job

Friday, December 08, 2017 at 2:53:52 PM
0
supervanz 3,982 rep

Congratulations! I think the most anticipated feature is Publishing and monetization stability. I bought C3 instead of continuing using C2 because of that.

Tuesday, December 12, 2017 at 5:16:18 AM

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