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Construct 2 Release r106

There is a more up to date Stable Release! Download the latest Stable release instead here.
Download

55.1 mb, Windows 8/Windows 7/Vista/XP

Wednesday, October 10, 2012

New this build: a bundled offline manual which is automatically used if you go offline; support for Windows 8 IAP and accelerometer/orientation, a redesigned project export flow, and inclusion of Awesomium RC3 (which still is not quite perfect, but should be faster in most cases). The Space Blaster example is now the touch-enabled version as well, so you can experiment with a fully functional mobile game. It runs pretty nicely on an iPad 2 with iOS 6, especially with the new Web Audio API support.

We're going to try to make a stable update before Windows 8 launches on October 26th, so as always please test carefully and report any issues you find!

Changelog

Feature

An offline manual now ships with Construct 2. By default, if you are on Windows Vista or newer, help links in Construct 2 will launch the online manual if you're connected to the internet, and the offline manual if you're not connected. You can also use a new preference setting to force Construct 2 to always launch either the online manual or offline manual.

Add

Windows 8: support for IAP (new 'Purchase product' action and 'Has product' condition). Despite the fact the code appears to be correct and does not throw any errors, I had trouble testing it successfully; please let me know how it works for you if you try it.

Add

Touch object: now can report accelerometer and orientation values on Windows 8 when the device supports it. Despite the fact the code appears to be correct and does not throw any errors, I had trouble testing it successfully; please let me know how it works for you if you try it.

Add

Balloon tips to notify you when inserting objects to hidden or locked layers

Change

Redesigned the project export process, with clearer dialogs and more help links.

Change

Awesomium: updated to RC3, with better GPU acceleration support. Awesomium games should now be faster in fullscreen, but we are still working out some issues with higher CPU usage than Chrome.

Change

Awesomium: Removed UPX compression on Awesomium DLLs, which should help prevent the long startup times some users experience.

Change

Awesomium: we have re-enabled Google's ANGLE display library, which automatically works around some graphics driver bugs. This should help fix some glitches on some systems when running Awesomium-based games.

Change

Windows 8 export: exported projects now only specify the 'Internet client' capability if your project includes the AJAX object. This is because the Windows Store requires a privacy policy if you use this capability, which can cause your submission to be rejected even if it doesn't actually access the internet. You will still need to enable the option if you use other internet accessing features like Sprite/Tiled Background's 'Load image from URL'.

Change

'Use iOS retina display' options changed to 'Never', 'iPhone only' and 'All devices'. This should allow you to use the iPhone's high-performance retina display, while avoiding using the iPad 3's very slow retina display.

Change

Replaced the stock 'Space Blaster' demo with the touch-enabled version from our recent blog post. It also runs well over Preview-on-LAN on iOS 6, so should help provide you with an example of a touchscreen game.

Change

Moved Facebook object to "Platform specific" category

Change

System: tweaks to how 'Is mobile' is detected

Change

Support for translations has been removed for the time being. The feature hasn't been finished and may not be done for a while, and in the mean time translating can cause bugs. Construct 2 now always loads the English language file and the Language tab has been removed from Preferences.

Change

A number of tools which ship with Construct 2 (such as audio encoders and PNG tools) are now also digitally signed. This should help fix issues with high security systems not being able to launch these tools.

Bug Fix

'Warp Mask' effect was broken in r105

Bug Fix

Sprite: r105 broke the use of 'set animation' in some cases. It should now be backwards compatible with how it used to work in r104 and earlier.

Bug Fix

Platform behavior: possible javascript error in IE9

Bug Fix

Platform behavior: may have had a "rough landing" when falling on a jump-thru while overlapping another jump-thru above.

Bug Fix

Platform behavior: could shift a few pixels when changing gravity direction

Bug Fix

Platform behavior: could be glitchy when on a moving platform sliding in to a solid

Bug Fix

Check failure pasting events between projects when objects were missing in the target project.


Comments

8
mammoth 8,399 rep

Windows 8 IAP. I think I will name my first born Scirra!

Wednesday, October 10, 2012 at 5:00:13 PM
5
herniewise 3,272 rep

Updates are happening so fast i'm getting my downloads folder filled with construct2-r10x-setup <3

Wednesday, October 10, 2012 at 5:03:25 PM
3
gammabeam 13.3k rep

hahahah Mammoth :D
Great updates!

Wednesday, October 10, 2012 at 5:06:18 PM
3
TELLES0808 21.2k rep

Awesome as away!

Wednesday, October 10, 2012 at 5:08:10 PM
3
urbano 5,099 rep

R105 BYE BYE

Wednesday, October 10, 2012 at 5:09:10 PM
3
farsmile90 10.4k rep

hell yeah !

Wednesday, October 10, 2012 at 5:09:18 PM
3
HatsuSakura 5,436 rep

Thank you, as always! ;)

Wednesday, October 10, 2012 at 5:16:26 PM
3
SirG 10.2k rep

Great! =)) manual is good))

Wednesday, October 10, 2012 at 5:23:05 PM
5
Terrato 7,556 rep

"Platform behavior: may have had a "rough landing" when falling on a jump-thru while overlapping another jump-thru above."
Nooooo!!!! So it was a bug? T___T I spent HOURS working around this, I assumed I was doing something wrong! Ha ha ha ha ha... oh man... thanks for the fix anyways! :D

Wednesday, October 10, 2012 at 5:23:20 PM
4
Gillis 7,340 rep

offline manual! woot

Wednesday, October 10, 2012 at 5:25:51 PM
3
scaciga 3,546 rep

G R E A T !!! thanks

Wednesday, October 10, 2012 at 5:27:31 PM
6
Paradox 38.8k rep

Terrato, I've had that happen in the past, now you will be paranoid for a long time that every time something doesn't work, you wonder if it's really a bug. Just remember, most of the time it is your fault. heh heh.

Wednesday, October 10, 2012 at 5:27:41 PM
3
Quique 5,817 rep

Nice upgrade!!!!!

Wednesday, October 10, 2012 at 5:29:20 PM
4
EmpowerMe 8,549 rep

So much to learn, yet with each new release development keeps getting more and more exciting. Construct 2 is making development over all the platforms more like the world before the Tower of Babel's curse. We all just speak one language called Construct 2 and can do just about anything.

Wednesday, October 10, 2012 at 5:29:34 PM
3
SointulArt 7,037 rep

Great update, thanks for all the hard work!

Wednesday, October 10, 2012 at 5:32:24 PM

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