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Construct 2 Release r112

There is a more up to date Stable Release! Download the latest Stable release instead here.

56.9 mb, Windows 8/Windows 7/Vista/XP

Tuesday, December 11, 2012

This beta update is just to fix a number of bugs - no new features this time around. We're hoping to make a stable update shortly so please watch out for any issues and make bug reports for them. Please don't wait until the next stable build to report issues! We need to know about problems in order to fix them before stable releases. Issues reported after a stable release may not be fixed until the next beta, which also means a ~6 week wait until the fix makes it in to the next stable update. So be sure to report anything that you've noticed.

Updates may be a little slower over the Winter season due to the holidays and a few other projects we're working on at the moment behind-the-scenes (such as Steam integration for our recent Greenlighting - thanks again to all who voted!) which are taking time away from Construct 2 updates. However rest assured that before long we'll be back to adding new features, and we've got some interesting stuff planned. Happy testing!



Some changes to try to resolve issues with crashing or hanging when exiting Construct 2. I can't reliably reproduce the problem so I don't know if my changes have had any effect; please let me know if you still encounter any issues exiting. (Note any problems during exiting happen after saving your project, so this should not be causing any loss of work.)

Bug Fix

Exporting a Windows 8 app without the Windows 8 object included would cause the VS2012 project to have some files missing

Bug Fix

Sometimes undoing after deleting an event variable did not bring all the events back

Bug Fix

Platform behavior: 'fall through jump-thrus' did not work in r111

Bug Fix

Platform behavior: fixed some issues with pixel-perfectness on startup and when handling slopes

Bug Fix

Function: more issues using local variables in recursive functions

Bug Fix

Possible issue with touches getting stuck or lost if dragged off the main canvas when not in fullscreen mode, especially in Windows 8 apps

Bug Fix

CocoonJS games would crash when suspending due to an unimplemented feature

Bug Fix

Looping audio would restore to 0dB volume when switching to a different tab and back again in Chrome. Now it preserves volume. (Note this also causes the sound to start from the beginning again - this is a known issue, and is because the Web Audio API doesn't make it easy to pause and resume sounds.)

Bug Fix

appMobi object: 'Get remote data' didn't work

Bug Fix

Browser: requesting fullscreen from a non-fullscreen game did not center the game in Chrome


ludodesign 30.9k rep

I'm am curious about the last version of the year @[email protected]

Tuesday, December 11, 2012 at 8:23:31 PM
zoo82 2,208 rep

Ah, so that's why the fall through jump-thrus weren't working in the template game on r111! (was racking my brains thinking I had broken something)

Excellent, downloading now

Tuesday, December 11, 2012 at 8:24:18 PM
Prominence 2,218 rep

Aha. Wow. I just downloaded this version yesterday, was wondering what was with the jump-thrus, as well. Glad that's taken care of.

Tuesday, December 11, 2012 at 8:27:07 PM
Index 7,899 rep
I'm am curious about the last version of the year @[email protected]
quoted from SocialLie

I hope it comes with edible cookies instead of browser ones. :o

Tuesday, December 11, 2012 at 8:28:22 PM
Albatr 9,788 rep

Great ! I hope the fix for the crash when exiting will work.

Tuesday, December 11, 2012 at 8:29:31 PM
Squid 6,075 rep

Squish them bugs!
Have a happy Ho Ho!

Tuesday, December 11, 2012 at 8:30:49 PM
EnglishAcorn 16.9k rep

Nice, thank you.

Tuesday, December 11, 2012 at 8:33:03 PM
Mipey 13.7k rep

Yikes, heavy load. I'll download later!

Tuesday, December 11, 2012 at 8:33:21 PM
Kyatric 76.0k rep

Thank you Ashley for a nice maintenance/bug fix release.

Tuesday, December 11, 2012 at 8:41:46 PM
Wastrel 12.5k rep

Thanks for the bug fixes. Keep up the good work, and congrats on Greenlight!

Tuesday, December 11, 2012 at 8:47:47 PM
jwjb 5,034 rep

Looking great with C2.r122, thanks.

Tuesday, December 11, 2012 at 8:54:51 PM
Animate 12.6k rep

Thank you. Looking forward to the stable release...

Tuesday, December 11, 2012 at 8:59:15 PM
Mouss 2,571 rep

Thank you :D

Tuesday, December 11, 2012 at 9:03:10 PM
thehen 12.0k rep

"Looping audio would restore to 0dB"

Thanks for fixing this. It would always terrify me when switching back to the tab and the game music would go to full volume.

Tuesday, December 11, 2012 at 9:05:25 PM
edisone 18.4k rep

tnx again Scirra team...any other incoming bugfix version before the end of the world ? ^^

Tuesday, December 11, 2012 at 9:10:23 PM

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