Don't Miss Out

Follow us now so you don't miss new releases!


Lightning Draw

Kyatric

45.427 seconds

Animmaniac

49.547 seconds

Kastas

50.25 seconds

For the first 3 people to download this release!

Quick Draw

Jakub

55.787 seconds

bowiz2

59.67 seconds

Tsengar

1m 13s

Lightfox

1m 20s

Tommyttk

2m 35s

Kastas

2m 3s

Sulli

3m 35s

dhondon

3m 0s

Guest

3m 14s

plut

3m 22s

Guest

4m 2s

Be one of the first 15 people to download this release!

Construct 2 Release r134

There is a more up to date Stable Release! Download the latest Stable release instead here.
Download

115.2 mb, Windows 8/Windows 7/Vista/XP

Wednesday, June 12, 2013

New this build: a new Line-of-sight behavior, a new Geolocation plugin, support for ambient light readings with the User Media object, and some other usability changes and improvements!

Our current focus is to polish the experience of using Construct 2, making tweaks and changes to improve usability and ensure everything works in a convenient and easy fashion. We've still got a hugely long todo list, so the aim is to cover a number of the smaller issues before moving on to tackle another major feature.

Please also note the breaking change with the 'Every X seconds' system condition. The new way it works is more intuitive, but it could change how often the condition runs in existing projects.

Changelog

Add

New Line-of-sight behavior; also added a new example showing basic usage

Add

New Geolocation plugin; also added a new example showing basic usage

Add

Projects now have an 'Icons' subfolder under 'Files'. Rather than using template icons every time you export, the icons are taken from the files in the project. This allows you to draw the icons once and have them used for every export. You can now also double-click .png project files to open them with the Image Editor, so you can edit the icons using C2's editor. Note currently editing the icon files cannot be undone.

Add

User Media object: features to get the ambient light reading, if a sensor device is present and supported; added a new 'Ambient Light' example demonstrating usage. Note this is not yet widely supported - it should work in Firefox for Android and Windows 8 Apps, and further support should be coming to other browsers in future. We've been unable to verify the Windows 8 ambient light support works, but code is in place, so please test it if you have a Windows 8 device and let us know if it works.

Add

New event sheet keyboard shortcuts: Ctrl+Home (go to top of sheet), Ctrl+End (go to bottom of sheet), Ctrl+Left/Right (back/next in event wizard/parameters dialog)

Add

New layout view keyboard shortcuts: Ctrl+Shift+Up (send to front of layer), Ctrl+Shift+Down (send to back of layer), C (center horizontally in window), T (align to top of window), hold Tab and click to select instance underneath (keep clicking to cycle through the Z order under the mouse)

Add

Common condition to pick instance with lowest/highest instance variable value

Add

System conditions 'Pick by comparison' and 'Pick by evaluate'

Add

'Is enabled' condition for Solid and Jumpthru behaviors

Add

Object types can now be double-clicked in the Object Bar and Project Bar to edit their image/animations

Add

Event sheet view: 'Enter' can now also edit groups

Change

The 'Open' dialogs for opening a project, importing image files, importing audio, and importing project files now all remember their last folder independently. For example, clicking 'Import image' will open at the last folder you imported an image from, regardless of whether you open projects or import audio from other folders in between.

Change

Common condition 'Pick nearest/furthest' moved to 'Size & Position' category; 'Pick by unique ID' moved to 'Misc' category

Change

Custom movement: now the 'Stop stepping' action doesn't cancel the next axis of movement if using 'Horizontal then vertical' or 'Vertical then horizontal'. For example in 'Horizontal then vertical' mode, if the horizontal step was cancelled, previously it would also skip running the vertical stepping; now it still runs the vertical step afterwards.

Change

Editor allocates icons in a more memory efficient way, which should help avoid crashes or errors with very large projects

Bug Fix

Breaking change: 'Every X seconds' used to read its parameter every tick, and run if the elapsed time had passed. Now it only reads its parameter whenever the event runs. This fixes a long-standing bug where 'Every random(1, 3) seconds' would basically run once a second; now it works as expected, but this could cause existing projects to change how frequently they run 'Every' events.

Bug Fix

9-patch and Sprite Font plugins were broken with WebGL renderer in r133

Bug Fix

'Auto font size' in form control plugins now compensates correctly for high-dpi displays

Bug Fix

Triggers no longer fire when in an event sheet included from a disabled group

Bug Fix

Another issue with false positive collisions in rare circumstances


Comments

7
OrangeTapioca 6,610 rep

thanks for the update!

Wednesday, June 12, 2013 at 5:05:52 PM
6
Dakara 2,985 rep

Love the shortcuts, thanks!

Wednesday, June 12, 2013 at 5:08:42 PM
6
gillenew 24.6k rep

vry nice Scirra Team!! thank you all for this update :)

Wednesday, June 12, 2013 at 5:09:00 PM
5
Xavier 15.0k rep

Very nice additions and changes. Thank you.

Wednesday, June 12, 2013 at 5:09:25 PM
3
firebelly 7,239 rep

Thanks team!

Wednesday, June 12, 2013 at 5:12:44 PM
3
delgado 32.9k rep

geolocation... man this is awsome!

Wednesday, June 12, 2013 at 5:15:11 PM
3
gonzdevour 13.1k rep

Another Great Job!!

Wednesday, June 12, 2013 at 5:15:45 PM
4
rexrainbow 131.4k rep

Nice LOS behavior!

Wednesday, June 12, 2013 at 5:20:14 PM
5
Wrangler 8,240 rep

Woohoo, line of sight behaviour that replaces my faffy tutorial method! :D

Wednesday, June 12, 2013 at 5:21:57 PM
3
Sylvain 6,609 rep

"Our current focus is to polish the experience of using Construct 2"
By adding a debug mode, for example ? :)

Wednesday, June 12, 2013 at 5:24:35 PM
3
bon4ire 6,003 rep

'Ambient light reading" ... sweet!

Wednesday, June 12, 2013 at 5:25:37 PM
4
Manley23 8,528 rep

Awesome, thanks for the continual improvements.

Wednesday, June 12, 2013 at 5:33:33 PM
4
siks 8,755 rep

Geolocation and Line of sight?! Amazing!

Wednesday, June 12, 2013 at 5:39:24 PM
4
SergioRM 6,879 rep

new behaviors! great!!

Wednesday, June 12, 2013 at 5:39:45 PM
6
Rhindon 14.6k rep

I can't wait to get home and check out the LOS behavior! This is sure to make a drastic improvement to my stealth-action game. Thank you, Scirra Bros!

Wednesday, June 12, 2013 at 5:51:00 PM

Leave a comment

Everyone is welcome to leave their thoughts! Register a new account or login.