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Construct 2 Release r141

There is a more up to date Stable Release! Download the latest Stable release instead here.

116.4 mb, Windows 8/Windows 7/Vista/XP

Wednesday, August 14, 2013

New this build: editing values in the debugger! This improves the utility of the debugger greatly, since you can simply click a value, type something in, hit enter, and immediately see the result in real-time. This is also great for experimenting and tweaking, such as getting things like all the particle effect properties fine-tuned with immediate feedback. It's a powerful feature, and consequently is not available in the Free edition - another useful bonus if you have a license!

Other improvements include the ability to step a single frame while paused (the engine simulates a dt of 0.016 - the value of delta time at 60 FPS) so you can inspect the behavior of the game frame-by-frame, such as to watch how a collision is handled; and the missing global and static local variables are now shown and can be edited!

We have more improvements to the debugger planned. We've read some suggestions on the forum and have some of our own other ideas, so we'll keep making improvements over the next couple of betas. Stay tuned!

Also if you're based around London (UK), check out our upcoming Scirra Night on 27th September!



Debugger: can now edit values to change them in real-time. (Not available in free edition)


Debugger: now shows global and static local variables under 'System'


Debugger: 'Step' button, to run a single tick with a simulated dt of 0.016 (i.e. the dt you get at 60 FPS). Useful for debugging outcomes tick by tick.


System expressions: LayerParallaxX(layer), LayerParallaxY(layer)


Platform behavior: GravityAngle expression


Ludei are now maintaining the CocoonJS plugin. Some new IAP functions have been added.


Debugger: also shows frame time in milliseconds next to the FPS under 'System'


The way the engine does case-insensitive string comparisons (which it does in many places) has been altered to try to create less garbage. Watch out for any issues that this might introduce.

Bug Fix

Debugger: now works with node-webkit preview

Bug Fix

Sprite: animations would sometimes advance a frame sooner than they ought to when changing the timescale

Bug Fix

Audio: positioned sounds now orient correctly with rotating layers


Przemek32767 25.4k rep

More dubugger goodness! Downloading right NOW!

Wednesday, August 14, 2013 at 8:15:31 PM
Kyatric 76.0k rep

Yet another great version. Thanks a lot Ashley, keep up the great job on that debugger !

Wednesday, August 14, 2013 at 8:16:12 PM
gillenew 25.5k rep

oooh myy goood, this is really what I think!!

Wednesday, August 14, 2013 at 8:17:16 PM
Mipey 13.7k rep

Damn guys are you fast. No lightning draw for me :(

Wednesday, August 14, 2013 at 8:18:08 PM
SointulArt 7,074 rep

Thanks for all the continued great work!

Wednesday, August 14, 2013 at 8:22:17 PM
refeals 9,435 rep

Awesome! I was waiting for that ^^

Wednesday, August 14, 2013 at 8:22:40 PM
onzephyr 9,962 rep

Fantastic addition to the Debugger. Nice release!

Wednesday, August 14, 2013 at 8:22:44 PM
cdrom1 2,069 rep

Just what I needed, and i think i'm not the only one... Thanks!

Wednesday, August 14, 2013 at 8:28:30 PM
Squid 6,075 rep

Some nice fixes. It just gets better and better. I wonder where we go next?

Wednesday, August 14, 2013 at 8:28:51 PM
ThunderZ 7,737 rep

debugger nodewebkit in separate windows I LOVE IT !!!!

Wednesday, August 14, 2013 at 8:30:53 PM
sheepy 6,903 rep

awesome, thanks again for a great(and quick, gosh) release!

Wednesday, August 14, 2013 at 8:36:17 PM
Rhiegel 3,958 rep

ahhh finally...

Wednesday, August 14, 2013 at 8:36:57 PM
Velojet 21.3k rep

Wow! This is getting to be some powerful debugger! Editing values on the fly - that's a superb new feature. And congrats to the Scirra team for making it a bonus only for us license-holders!

Wednesday, August 14, 2013 at 8:40:35 PM
ferrod 18.7k rep

Quick update and great improvements, thanks team.

Wednesday, August 14, 2013 at 8:44:12 PM
KSLR 11.5k rep

looks good friends.

Wednesday, August 14, 2013 at 8:44:37 PM

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