Construct 2 Release r155
Download
122.5 mb, Windows 8/Windows 7/Vista/XP
Thursday, December 19, 2013
New this build: a new Android export option, and major performance improvements for collision testing!
These are both topics which need some explaining to cover. So we won't cover them in these release notes - we'll have two blog posts out shortly which explain them in more detail.
Edit: here are the links!
Changelog
Feature
|
New 'Android' export option, using Crosswalk for Android 4.0+
|
Change
|
Exported HTML files now specify the 'minimal-ui' directive on the meta viewport tag, which should allow browser games to use more of the display on Safari iOS 7.1+.
|
Change
|
Windows Phone 8 export now writes the correct orientation setting to MainPage.xaml.
|
Change
|
Turret behavior: now initialises in fully-reloaded state, so objects with a long reload time can fire straight away.
|
Change
|
Pathfinding behavior: updated event sheet descriptions to make it clearer they refer to the behavior
|
Bug Fix
|
Possible crash changing the type of a family instance variable
|
Bug Fix
|
Physics: collision polygons could be misaligned in r154
|
Bug Fix
|
Tilemap: possible crash after clicking after locking tilemap's layer
|
Bug Fix
|
Possible crash undoing 'replace object' with a group selected
|
Performance
|
Collision cell optimisation for non-parallaxed layers - huge performance boost for large layouts doing lots of collision testing
|
Performance
|
Algorithmic improvements in the Sprite 'On collision' event - now much faster with large numbers of objects
|
Comments